My Garrison is Done

Abandoned
Full LDB Display or Small Window to track ALL Your Current Garrison Duties and ALL your Missions on all Characters.

File Details

V 2.0.3

  • R
  • Jun 13, 2015
  • 310.61 KB
  • 303
  • 6.1.0
  • Retail

File Name

GarrisonDone_v_2.0.3.zip

Supported Versions

  • 6.1.0

2.0.3 - LDB Minimap Button Added, LDB can now Display just Missions and Just Completed Missions.
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2.0.2 - Fixed C Stack Overflow Error if you didn't have enough Missions, Moved Options to a Small Right Bottom Button, Added Buildings Tab, Changed Realm to only display a max of 15 letters to deal with long realm names.
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2.0.0- Beta - Update to LDB, Changes made to tabs and Options Panel to accommodate Buildings and Ships
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1.9.9 - Fully working LDB displays Your Garrison and All Missions in Scroll frame. (Requires LDB Display IE: Titan Panel)
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1.9.7 - Turned off test counter (whoops) - fixed Opts tab Error, Nil value
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1.9.6 - Added ability to turn off Chat frame List on login, Added Chat Frame timer to display List in Chat Frame every 30 mins, Updated Options with On/Off check for both functions.
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1.9.4 - Horde Outposts Corrected, 1st Release Version.
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1.9.3 - Whoops. fixed Alts tab display.
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1.9.2 - Added All Garrison Missions Status to Chat Frame just after login and an Optional Timer to Send Status to Chat Frame every 30 mins.
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1.9.1 - Changed how it shows Rare Missions, Single Blue R to Left of Character name. Fixed Ore and Herb Counter, It requires a delay in load so watch for test message, then you can proceed. Scrapped adding stop cinematic's and hide nodes as both are in patch 6.2.
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1.8.8 - Alts Tab frame finished, Shows Alts Mission list in Class Colors or Rare Blue for Rare Missions
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1.8.7 - Alts Tab now working, shows name and time till mission completes. Counts down live if window is open. 1st Draft.
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1.8.6 - Fixed Border, scroll frame for alts missions, Variables for alts Missions.
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1.8.4 - Finished Frame, prep work for Alts missions tab.
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1.8.2 - Much Better XML Frame, Thats more what I was After..
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1.8.1 - New XML Frame, more in tune with Garrison, adjusted count code again, seems to be ok (fingers X)
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1.7.9 - Improved Game Menu Warning and Layout of Game Menu Frame.
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1.7.7 - Added Warning to Game Menu Frame if Missions = 0 - Button will close Game Menu and open MGD Window.
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1.7.5 - Changed Close Button, added manual override to auto close function.
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1.7.4 - Options tab added, Auto Open, Audio Warning and Floating Button Controls functional. Tooltips Added. Couple of bug fixes in mission counters.
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1.7.0 - Jumped as slight change in direction, not published.
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1.6.6 - Changed count code and added backup count on loot, fixed a couple of niggles, prep work for alts tab.
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1.6.2 - fixed count, now works in both garden and mine. Added Warnings to major Zones with location of nearest outpost.
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1.6.0 - Changed how it deals with characters below 90. Changed Warning so it only triggers on Open Flight Path and in Your Garrison.
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1.5.7 - Changes to Visual Display, Chat Warning on "Missions in Progress = 0" on Enter Town Hall or Change Zone, Auto Open and Raid Warning on Open Flight Path if Missions = 0, Fixed reset issue so it doesn't reset early.
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1.4.8 - Added auto Disable if player is not 90 or does not have a Garrison yet, 2nd tab for Alts Mission status added (to come), fixed some layout issues and changed update to work better.
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1.4.3 - Added Followers out on Missions.
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1.4.1 - All Missions Working, Nodes and Counters Working, Followers Working and Available Working. Moveable Button Working.
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1.3.7 - 1st Beta Release, All Missions working, All Nodes, counters and reset working.
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1.2.9 - finally fixed the Unregister issue, count down working, Unregisters once Mining and herbing complete
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1.2.2 - YOU MUST DELETE SAVED VARIABLES PER CHARACTER - changes to variables and default set up due to me making a foul up. Mine and Herb Nodes now work and count down.
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1.2.1 - minor updates to code, changed header, added code for future ability to see alts missions on new tab.
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1.1.6 - Missions in Progress now counts down as Missions Complete. If Missions in Progress = 0 it is now RED to remind you. Herb and Mine counters are working according to building lvl.
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1.1.4 - WHOOPS - Missions in Progress now counts down as Missions Complete. If Missions in Progress = 0 it is now RED to remind you. Herb and Mine counters are working according to building lvl.
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1.1.1 - Missions all working, Missions Available, Missions In progress, Missions Complete. Missions Complete Decreases Missions in Progress.
Total Followers and correct Cap working. Garrison Resources now actually Shows Garrison Resources.
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1.0.9 - More functions working, updates to xml frame
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1.0.7 - Some functions Now working.
LDB Support functional for Left Click open Frame only.
Slash Commands - /mgd or /gdone
Interface options page created.
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1.0.6 - We have a viable working frame.
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And we start :)

Does Sometimes leave the space between Logout Button and Exit Game Button on Game Menu when Missions > 0.
(But I didn't think anyone would mind Not accidentally Hitting exit).