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GameSlayve CombatLab

Experimental Blizzard-native Mythic+ combat tracking companion addon for GameSlayve Keystone Party. Not a standalone addon.

File Details

GameSlayve_CombatLab_v1.1.0.zip

  • R
  • May 18, 2026
  • 5.33 MB
  • 10
  • 12.0.7+3
  • Retail

File Name

GameSlayve_CombatLab_v1.1.0.zip

Supported Versions

  • 12.0.7
  • 12.0.5
  • 12.0.1
  • 12.0.0

GameSlayve CombatLab v1.1.0

Initial public foundation release of the GameSlayve CombatLab system.

CombatLab introduces a lightweight Blizzard-native dungeon performance tracking framework designed specifically for Mythic+ history integration, player-focused analysis, and future advanced utility systems.

CORE SYSTEMS
Added lightweight run performance capture framework

Added Blizzard-native meter discovery system

Added player-only run analysis architecture

Added combat-safe delayed finalization support

Added run snapshot export system for Keystone Party integration

Avoided heavy or fragile CLEU dependency paths where possible

Added persistent dungeon run summary generation

PERFORMANCE TRACKING
Added:
Damage Done
Overall DPS
Healing Done
Overall HPS
Interrupt tracking
Dispel tracking framework
Death tracking
Pull tracking

Added cumulative dungeon snapshot support

Added dungeon-wide combat summary export support

Improved run timing consistency

Improved combat duration handling

Refactored combat performance calculations to better align with full dungeon completion timing

Added separation between:
Dungeon completion metrics
Combat-active metrics

ARCHITECTURE
CombatLab was intentionally designed as:
Lightweight
Modular
Combat-safe
Expandable

Core goals of the system include:
Avoiding taint-heavy combat automation
Avoiding unstable combat parsing dependencies
Keeping addon overhead low
Supporting future Mythic+ analysis systems
Remaining Blizzard-native where possible

Added modular export structure for Keystone Party compatibility

Added run summary patching support for delayed combat finalization

Added compatibility groundwork for future external module expansion

CLASS & GROUP SUPPORT
Added persistent party capture support

Added Blizzard class icon compatibility support

Added class capture framework at run start

Added early compatibility groundwork for:
Pet classes
Hunter pets
Warlock demons
Death Knight pets
Totems and guardians
Evoker support
Augmentation Evoker contribution analysis
Preservation Evoker healing tracking

TESTING & VALIDATION FOUNDATION
Added developer testing framework support

Added compatibility foundation for:
Tank testing
Healer testing
Melee DPS testing
Ranged DPS testing
Pet class testing
Evoker testing
Heavy interrupt dungeon testing
Heavy movement dungeon testing
Large AoE pull dungeon testing

Added internal framework support for:
Meter validation
Dungeon timing validation
Run integrity validation
Historical consistency testing

CURRENT DEVELOPMENT DIRECTION
CombatLab is currently transitioning from:
Experimental prototype
into:
Stable lightweight Mythic+ performance framework

Current development priorities are:
Stability
Consistency
Edge-case handling
Cross-class compatibility
Historical integrity
Tooltip polish
Timing accuracy
Performance validation

FUTURE SYSTEM FOUNDATIONS
Laid groundwork for:
Slow Kicks modular system
Spec caching
Spec icon systems
Advanced utility analysis
Player-only advanced statistics
Run drilldowns
Historical analytics
Dungeon utility pressure systems
Expanded hover inspection systems

CombatLab is designed to remain lightweight, expandable, and Mythic+ focused while integrating cleanly into the broader GameSlayve addon ecosystem.