FriendsShare Resurrection

FriendsShare Resurrection

File Details

14

  • R
  • Aug 29, 2009
  • 4.82 KB
  • 11.9K
  • 3.2.0
  • Retail

File Name

FriendsShare-14.zip

Supported Versions

  • 3.2.0
Version 14
* Updated TOC for WoW 3.2
* Added link to project main page at
  http://code.google.com/p/friends-share-resurrection/
Version 13
* Does no longer remove empty notes on every login.
* Player names in the console output are now correctly capitalized.
Version 12
* Sync ignore list
* Updated TOC for WoW 3.1.0
Version 11
* Sync notes
Version 10
* Updated TOC for WoW 3.0.2
Version 9
* No longer tries to add itself to the friend list.
Version 8
* Updated TOC for WoW 2.3.0
Version 7
* Switched back to PLAYER_ENTERING_WORLD in the hope that this
  solves the crash problems.
Version 6
* Use the ADDON_LOADED event instead of PLAYER_ENTERING_WORLD to see
  when we are ready to go. This event seams more appropriate.
* Do not try to sync the friend list if it failed within the last
  5 seconds. This should hopefully save the sync failed SPAM loop.
Version 5
* Updated TOC for WoW 2.0.3
Version 4
* There was a problem when you target a player and add him to the
  friendlist.
Version 3
* Way better event handling (resolves the race condition during
  login which could crash the WoW client).
  Inspired by "Friend & Ignore Share v1.3, thanks Vimrasha.
* Fixed the "gfind" Lua 5.1 syntax change problem.
Version 2 (based on 1.1 from Oystein)
* Catch the case where the friend list is not yet loaded from the
  server. Try again later if the list was not ready the first time.
* Mention which chars were added or removed from the friend list.
* Delete first, then add new friends.
* Lua 5.1 syntax change (had to use pairs())
* added suffix FriendsShare_ to global variables
* removed myAddOns code