FrameILvl_modified_v13.zip
What's new
Changelog
- Fixed an issue where Party 1 (P1) position did not stay consistent
→ Offsets and size are now applied based on visible frame order instead of unit IDs - Party slots (P1–P4) now correctly follow the actual on-screen frame positions
→ Settings remain stable regardless of internal unit mapping changes
This mod has no additional files

