File Details
v0.6.2-classic
- R
- Dec 5, 2020
- 403.82 KB
- 3.4K
- 1.13.6
- Classic
File Name
4H-Assist-v0.6.2-classic[1].zip
Supported Versions
- 1.13.6
v0.6.2
* Neighbors are no longer shown when the bottom two bosses are dead.
v0.6.1
* In live mode, the map will now properly reset if you release spirit before the encounter officially ends.
* When the bottom bosses are dead, the position indicators will now disappear for all roles except the four top tanks.
* Removed the padding between the mark counts and edge of the map (which was inadvertently added in v0.6.0).
* Fixed some minor performance issues with the range check, and changed it to check every second instead of every 0.5 seconds.
v0.6.0
* Added a version check button to the assignment window
* Added tooltips on the map window with the boss name in each quadrant
* Added an option to make healers rotate counterclockwise
v0.5.0
* Added synchronization of mark counts during the encounter in case someone's combat log is inaccurate.
* Tank overlay now shows raid target icons.
* Added option to save/restore the layout of roles.
* Updated addon comms to be more resilient to moving players into different groups after syncing roles.
* Made the "Smart Assign All" button slightly smarter.
* The fake roster when practicing role assignments when ungrouped tries harder to avoid mismatched roles.
* Fixed a possible height issue with the assignment window.
* TOC bump for 1.13.6.
v0.4.2
* Added option to override healers to DPS
* Ensured that windows open clamped to the screen
* Added raid-wide unassign/smart assign buttons
* Updated the smart assign algorithm
* Reordered role config
* Added mock data for assignments when ungrouped
v0.4.1
* Added TOC tags for WowUp support.
* Fixed a Lua error that could occur when joining a party.
v0.4.0
* The map is now clamped to the screen.
* Added an option (on by default) to additionally trigger a DBM alert on the tick when you're supposed to move.
* Added mark stack counts to the four corners, which get replaced by a tombstone icon when the boss in that corner dies.
* Added some basic position remapping based on boss deaths.
* Updated "live" mode's detection of spells, boss deaths, etc.
v0.3.1
* Fixed retail comms
* Neighbors/tanks now check for being alive/logged in
v0.3.0
* Split the "tank/dps" roles into separate roles for tanks and dps, so the addon can know who all the tanks are.
* Your "neighbors" (players who are supposed to be at the same location as you) are now shown under the map, color coded by distance! You can turn this off in the addon settings.
* The current tanks for each corner are now shown on the map in green, and their upcoming replacements are shown in gray! You can turn this off in the addon settings.
* Added smart assignments, which tries to give each person in a group a role that matches their category (tank/healer/dps), preferring to move around roles in the current group before looking elsewhere.
* The role status section lets you know if it thinks there are any "mismatched" roles (e.g. a dps role assigned to a tank).
v0.2.0
* Added '/fh' as a /command in addition to '/fourh'
* Added an option to control transparency of the map, and made the window itself more transparent
* The aspect ratio of the map is now preserved during resize
* Added a DBM announcement when the mark count changes (only in practice mode, since DBM will have its own announcement when doing the fight for real)
* Fixed a Lua error that'd occur when you leave a group
* Updated DBM integration to avoid possible Lua errors
* Fixed version checking
v0.1.0
* Initial release

