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ForeverWisp: Leveling & Quest Guide

Free WoW Forever leveling and quest addon with eight starter routes towards level 20, in-game directions, talent planning, optional dungeon trips and gathering guides through skill 150.
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ForeverWisp 1.1.0 · Questing panel redesign

File nameforeverwisp-addon-1.1.0.zip
Uploader
ForeverWispForeverWisp
Uploaded
Nov 3, 2026
Downloads
235
Size
2.1 MB
Flavors
Forever
File ID
9427183
Type
R
Release
Supported game versions
  • 1.60.1

What's new

1.1.0

Release · native verification pending

  • A redesigned questing panel. Step text, titles and buttons line up on one edge, and the badges beside each step take your theme's colour; quest ! and ? marks keep the game's yellow. Pickup and hand-in titles lead with the quest, with the quest giver on the line below. Trips, party play, class training and a paused guide each get their own card, and Goal reached and Guide complete show the level badge.
  • Themes: accent bars, such as the guide progress bar and tab underlines, now repaint when you switch theme instead of keeping the old colour until a reload. The theme banner covers the whole header.
  • Step actions: the tray stays open after its own Skip step, Complete step and Undo, so you can act on the next step straight away. "Help with this quest" is gone; quest checks are still under Controls > Recovery.
  • Party mode: Forever sends a character's surname where other servers send the realm, so party members using Wisp were never matched and Quest together and Share progress did nothing. They are matched now. A party card on the questing panel offers Quest together, Share progress or Not now when a party member uses Wisp, and shows who you are waiting for.
  • Dungeons: any character can take a detour to any dungeon, not only the trips in their guide, with the quests you can take now suggested. Later or Return to route keeps the detour; End clears it. The Dungeons page has "On your route" and "Other dungeons" tabs. The Undead 1–20 guide's Ruins of Lordaeron trip is back, at the end of the guide after the last Ratchet hand-in. On the Dungeons page the dividers sit under their notes, the cards show two rows that scroll, the quest log line reads "Quest log N of 40, M after pickups", and hovering a trip card or opening Details shows its full reason.
  • Talents: the Warrior, Rogue and Shaman plans follow the reworked trees for build 1.60.1.70753, from Blizzard's launch notes. Because every class's reference trees change, a plan you follow shows the update notice, and a saved custom build asks you to review it against the new tree. Your /wisp report now includes the result of the last Add point.
  • Class training: the training card appears when you level up or walk into range of your trainer, without a /reload.
  • Routes: fixes from a review of both 20–35 guides and a review of every 1–20 guide's quest order, covering order, flights, level checks and step text. Some quests are added, and some become optional or part of the main route.
  • Horde 20–35: Super Reaper 6000 is handed in to Ziz, and Further Instructions picked up, on the way into Sishir Canyon, so you cross the canyon once. Consumed by Hatred no longer warns about an unsafe camp; finish all sixty there, because the route does not return to those camps.
  • Catch-up chains: if you come into a 20–35 guide without an earlier chain done, the guide now takes you through it: Sergra, Darsok, Regthar and Tonga (Horde), The Lost Tools and Verner (Alliance). A note above the step names what the chain unlocks; Got it hides it. A step that waits for another quest now names that quest instead of its number.
  • Every guide moves up one version, and your progress carries over; a step that was removed moves you to the next one. Professions and flight paths are unchanged. Keep WTF and SavedVariables when updating. The questing panel was checked in game; the route changes, catch-up chains, dungeon detours and the new talent trees have not been played through in game.

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