v0.3.0-forever
What's new
ForeverGold
v0.3.0
- Gold goal in the mini view: the goal now has a block of its own, set off by a rule like the run blocks. It shows what you are saving for and the amount you are aiming at, over a progress bar with the percentage and, once there is a week of history, how long it should take at your recent pace.
- Gold goal pace: the estimate was always too long. It now divides what you earned by the days actually covered rather than a flat week, and says nothing at all until there is a day of history to go on, instead of promising a date it could not know.
- Farm runs: the pace line against your usual rate for a note appeared only when the note was typed with the same capitalisation as the first time you used it. Looted gold per hour no longer counts paused time, so it matches the figure beside it.
- Auction House: a purchase made after walking away from an auctioneer, rather than closing the window, could be recorded with another auction's quantity and price. Posting history no longer records auctions a second time after a reload, and an auction that sells only part of its stack counts only what sold.
- Dungeon runs: a day's totals are no longer thrown away if one stored field is unreadable.
v0.2.0
- Gold goal: the goal now sits in a panel across the top of the Overview that says when no goal is set and opens the editor wherever you click it. The mini view can set one too, in a small box beside it, without opening the main window.
- Mini view: two new numbers, Spent today and Session spent; a live farm run shows its pace against your usual rate for that note; hovering explains what clicks do; a button in its header opens the metric picker. Today and 7 days now roll over at midnight on their own.
- Repairs: a new drill-in under Income & Spending › Summary › By category breaks your repair bill down by character, zone or day.
- Valuable loot: an optional toast when you loot something worth more than your threshold during a farm or dungeon run. Off by default; turn it on in Settings.
- Fixes: settings no longer store a value that matches the default, and retired options are cleaned up.
v0.1.1
- Farming: with Auctionator installed, a live farm run shows the potential gold per hour of your loot at vendor and AH prices (never counted as gold).
- Income & Spending and Farming & Dungeons: the sub-tabs now sit on a panel that holds the page's content.
v0.1.0-beta1
First public beta: a gold ledger for World of Warcraft: Forever.
- Overview: gold on hand, today's and 7-day net, a gold goal, and your top income and expense sources.
- Income & Spending: every gold change by source, zone and character, over any time range, with a chart of your gold over time and vendor sales and purchases item by item.
- Farming & Dungeons: gold per hour for farm runs, dungeon runs tracked on their own, and coin per enemy.
- Auction House profit: realized profit on what you bought and sold, also on item tooltips (hold Shift for details).
- Mini view and minimap button with the numbers you choose.
Report problems in the CurseForge comments with the Lua error text (/console scriptErrors 1).
This mod has no additional files

