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Forever Details Meter Threat, damage, healing and more

Lightweight damage, healing and threat meter for WoW Forever (12.x engine). Single Lua file, zero dependencies,built on Blizzard's C_DamageMeter since the combat log is off-limits to addons. 8 modes, per-fight sessions,per-spell breakdown, 11 languages.
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v1.5

File nameForeverMeter-v1.5.zip
Uploader
DldvlprDldvlpr
Uploaded
Sep 26, 2026
Downloads
1.0K
Size
1.1 MB
Flavors
RetailForever
File ID
8980327
Type
R
Release
Supported game versions
  • 12.1.5
  • 1.60.1

What's new

ForeverMeter

1.5.0

New

  • Options panel: Options → AddOns → ForeverMeter, /fm options, or Options in a window menu. Bar texture, font, font size, language, scale, refresh interval, threat warning threshold, warning sound, pets in threat view, window lock, and a reset button.
  • Bar textures: blizzard (default), flat, gradient, glass, striped, fade. /fm texture <name>.
  • Bar fonts: six fonts shipped with the addon (Oswald, PT Sans Narrow, PT Sans Narrow Bold, Fira Sans, Fira Sans Condensed, Fira Mono; SIL Open Font License, see Media/Fonts/OFL.txt) plus the game fonts. /fm font <name> [size], /fm font default goes back to the game font.
  • Textures and fonts registered by other addons through LibSharedMedia are listed too, when one of them loads it.
  • Compare two players: with the breakdown open, Shift-click another bar of the same window to compare both sources spell by spell (12.3k | 9.8k (+26%)). Out of combat only: other players' data is secret in combat.
  • New modes: enemy damage taken and avoidable damage taken, shown only when the client provides these meter types.
  • Resize grip in the bottom-left corner, in addition to the bottom-right one.
  • Bars fill with an animation.

Changed

  • New window: takes the size and lock state of the window it was created from, and attaches to the first free side (below, right, above, left) without going off screen or covering another window.
  • Breakdown panel: now a separate panel drawn above the meter windows. Drag its title to move it; its position is kept. Until moved, it opens on a free side of its window.
  • Current fight title no longer shows a timer out of combat (the client keeps counting after the fight ends).

Fixed

  • A new font now shows right away, without switching modes, and on its first use.

Note: new texture and font files are only picked up after restarting the game, not with /reload.

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