1.0.5
What's new
- The minimap button stays where a minimap button collector (like Leatrix Plus) put it: it was put back on the minimap's edge at every fight.
- The target of target portrait, which the game redraws every frame, no longer does its layout work every frame.
- A unit whose identity the game hides keeps the flat picture instead of showing the previous unit's model; its model comes when combat ends or on the next swap.
- A new unit's model shows only once it has really loaded, and the portrait's own alpha changes are kept.
- Closed windows no longer reload their model; the help texts say which portraits each switch covers.
- The Options page button no longer errors in combat.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

