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Forever Combo Points

A modern and fully customizable Combo Points (CP) tracker for WoW Forever with multiple themes, layouts, and visual effects.
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ForeverCombatPoints-1.0.8_4.zip

File nameForeverCombatPoints-1.0.8_4.zip
Uploader
0xgle0xgle
Uploaded
Oct 16, 2026
Downloads
690
Size
4.5 MB
Flavors
Forever
File ID
9204785
Type
R
Release
Supported game versions
  • 1.60.1

What's new

## 1.0.8 – Combo Point Sounds 🔊

**New: Sound Studio**
A new window just for sounds, opened with **Settings → Quick Actions → Sounds** or `/frcp sounds`. It looks like Live Preview: you can drag it, it remembers its position, and Esc closes it.

**4 sound packs made for the addon**
- **Crystal**: rising chimes, a bright chord at max
- **Blade**: steel "shing", a double strike at max
- **War Drum**: drum hits building up, a heavy boom at max
- **Arcade**: 8-bit bonus blips, a power-up fanfare at max

Click a pack to hear the whole sequence, or press **Play**.

**Blizzard game sounds**
Pick a game sound for points 1–4 and another for max (Raid Warning, Ready Check, PvP Queue Pop, Level Up and more), using the < > arrows. To use any other game sound, enter its SoundKit ID: `/frcp sound id max <ID>` or `/frcp sound id point <ID>`.

**When sounds play**
- **Max points only** (default), or **Every point**: every point plays a higher sound, so you can count points by ear.
- Sound ON/OFF switch and **Test sequence** with lights that follow the sounds.
- Sounds play only when you **gain** points. They don't play when you spend points, switch targets, zone or shapeshift. Getting several points at once plays one sound.
- Sounds use the Master channel.

**Other changes**
- Quick Actions: Unlock and Lock now share one row, which makes room for the Sounds button.
- Live Preview: the header line now sits under the title instead of running through it.

**Commands**
`/frcp sounds` – open Sound Studio
`/frcp sound on | off | crystal | blade | drum | arcade | blizzard | every | test`

⚠️ **After updating, restart the game** (`/reload` is not enough), so WoW loads the new sound files.

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