FBUI v1.6.0
What's new
Forever Boosted UI 1.5.1
Added
- Quest Sparkles now makes herbs, ore veins and chests sparkle too: the nearest one your character can gather or open, within about 15 yards, gets golden glints as you come near, dim until you can reach it. A box each on the Quest Sparkles page, all on, and a box to turn the game's interact icons over NPCs and objects on or off, off to start; the sparkles show either way.
Changed
- Quest Sparkles now works in raids and battlegrounds too, when the game's own raid and battleground graphics are on.
- Picking a graphics preset in the game's menu no longer leaves Quest Sparkles and Boosted Graphics off until your next login: your picks come back a second later.
- In a dungeon, target of target shows a group member other than you live only when the game says who holds the creature's threat, which it often does not; otherwise the game's own portrait of them shows. 1.5.0 said it always would.
- GearScore and Item level on an item's tooltip are now in the same yellow as on a player's tooltip and the character sheet.
- If equipped now also shows on an item you cannot use yet only because of its level, with the level it needs.
- Upgrades now also gives its verdict on an item you cannot use yet only because of its level, with the level it needs.
Fixed
- Target of target in a dungeon could stay empty when the game did say which group member holds the creature's threat; that member's model now shows.
- The tooltip of the item you are wearing, shown beside the one you look at, now has its GearScore and item level; it never did.
This mod has no additional files

