Forever AIO 1.5.0 (beta)
What's new
1.5.0 (beta) - 2026-10-18
New look and easier to use.
- New launcher (minimap button or /fa menu): every module as a tile with its icon and what it does, grouped by Leveling, World, Character, Combat and Interface, with a search box. Click to open (a module that is off is switched on), right-click for its settings.
- New settings window (/fa or right-click on the minimap button): modules by section on the left with an on/off dot and search; on the right what the selected module does, its command, an on/off switch, an Open button and its options. The game's Settings > AddOns page now just opens it.
- Trainer planner redesigned: summary cards (available now, next levels, your money), spells grouped level by level with big icons, weapon skills with where to learn them and an arrow.
- Dungeon loot redesigned: wishlist and dungeons for your level first, bosses with skulls and item counts, scrolling item cards with quality borders, slot and type, upgrade badges (upgrades first).
- Damage meter: numbers with two decimals at most (1.23M, 4.32K).
- Modern interface (optional): buffs and debuffs under your frame, your pet's and your target's (square or rectangular, your size); new cast bars (icon, time left, spark, blue for channels, shield when it can't be interrupted, red when interrupted; your cast bar can be moved with /fa ui unlock); class colours on players' nameplates and frames; health as value and percent; frame scale, width, height, cast bar height and buff sizes in the settings.
- Bags: free slots of your normal bags and the arrows/bullets you carry, in the bag window, on the game's backpack button and on each quiver (red when almost full or under 200 ammo).
- Map icons keep the same size on screen at any zoom.
- New design for every window: dark gradient panels with a soft shadow, amber accent, icon in the title bar, flat close button, flat buttons (main actions highlighted), on/off switches instead of tick boxes, search fields with a magnifier, slim scroll bars, zebra-striped lists with section titles.
1.4.0 (beta) - 2026-10-18
- New: OpenMap comes with Forever AIO (its own "OpenMap" folder in the same download, by the OpenMap contributors, MIT licence): one seamless world map with every zone stitched together. Turn it on or off in /fa; /fa openmap opens it.
- Our map icons (gathering nodes with their material, rares, library books, beasts) are drawn on OpenMap's stitched map too, for every zone in view. Dungeon entrances, boats and flight masters are left to OpenMap, which already shows them.
- The window mover leaves the world map alone when OpenMap is on.
1.3.0 (beta) - 2026-10-18
- Gathering map: each node on the map and minimap shows the icon of what it gives (Tin Ore, Silver Ore, Peacebloom...) instead of a generic copper or flower icon. Taken from what you looted, or from the node's name for nodes you already had; if a spot spawns another vein, the latest one is shown.
- New: Loot sparkles (/fa sparkle). Quest items sparkle again (the outline graphics setting hides it), and the herb or vein in front of you gets golden glints with the icon of what it gives, red when your skill is too low. Every game setting it changes is put back when you turn it off.
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