FollowClick

Too lazy to type /follow? Same. One click and you're done.
Followclick1.png

Followclick1.png

Description

FollowClick — Because /follow takes too long to type

We've all been there. A friend asks you to follow them, you type /follow, you misspell the name, you try again. Yeah.

FollowClick fixes that: a "Follow" button appears directly on the target frame as soon as you target a friendly player. One click, you follow. That's it.


The small details that make the difference

  • The button automatically grays out if your target is too far away — no more clicking into the void
  • It disappears in combat — because following someone during a boss fight isn't really the idea
  • It hides if the target is an enemy, an NPC, or dead — friendly players in range only
  • Automatic language detection (English / French)

Install it, forget it, click it.


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[FR] FollowClick — Parce que /follow c'est trop long à taper

On est tous passé par là. Votre ami vous demande de le suivre, vous tapez /follow, vous ratez le nom, vous recommencez. Bref.

FollowClick règle ça : un bouton "Suivre" apparaît directement sur le cadre de cible dès que vous ciblez un joueur ami. Un clic, vous suivez. C'est tout.


Les petits détails qui font la différence

  • Le bouton se grise automatiquement si votre cible est trop loin — pas besoin de cliquer dans le vide
  • Il disparaît en combat — parce que suivre quelqu'un pendant un boss c'est pas vraiment l'idée
  • Il se cache si la cible est un ennemi, un PNJ ou un mort — uniquement pour les joueurs amis à portée
  • Détection automatique de la langue (français / anglais)

Installez, oubliez, cliquez.



The FollowClick Team

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