FojjiCore_3.7.0.zip
What's new
New
- Quest items: when you loot an item that starts a quest, a card pops up. Click it to start the quest. Right-drag to move it, and the X puts that item aside (Levelling Tools > Questing)
- Party quest progress: the Dungeon Journal’s Party tab now shows how far each player is on their quests (“3/8” with a small bar), with every objective on hover. Everyone needs 3.7.0 to share it
- Keyword invites for levelling: whisper a keyword (“inv”) to get invited to the party (Levelling Tools > Groups). If Raid Management’s keyword invites are on, those take over.
- Auto-pick dungeon: an optional setting that opens the journal on the best dungeon for your level and faction (Dungeon Journal settings > Journal, off by default)
- Minimap button: right-click opens a quick menu of FojjiCores parts. Hiding the button is at the bottom of the menu
Improvements
- Raid Management > Invites: new switches for turning the party into a raid when it fills up, and for accepting invites from guild members and friends (both off by default).
- Party tab: “Has it” uses the game’s grey “?” quest mark
Fixes
- Quests tab: “Ready to turn in” cards no longer show a white block or animate (which could make the game hitch)
- Speedrun timer: “(tick to close)” is no longer cut off after a new best
- Quest directions: targeting a quest giver from a distance no longer replaces their real spot, which sent people to the wrong NPC (such as Sputtervalve instead of Crane Operator Bigglefuzz)
This mod has no additional files