promotional bannermobile promotional banner

Focused! - PvP / WPVP / PvE Focus Frame, Castbars & Macros

Focused! is a PvP/WPvP/PvE Focus Unit Frame for Classic Era & Hardcore. Tracks and allows targeting of the focus & focus target. Features enemy Cast Bars, Buffs/Debuffs, & dynamic macros for Interrupts, Kick, Poly & CC to cast without dropping your target.

File Details

Focused! (Classic Era) v1.0.1

  • R
  • Nov 20, 2025
  • 195.24 KB
  • 14
  • 1.15.8
  • Classic

File Name

Focused (v1.0.1).zip

Supported Versions

  • 1.15.8

Focused! (Classic) – Changelog

[1.0.1] – 2025-11-20

Aura Support & UI Refinements

This update officially introduces Aura Tracking to the addon, alongside refinements to the Modern UI geometry to accommodate this new data.

New Features

  • Aura Tracking (Buffs & Debuffs):
    • Smart Priority System: Both layouts now utilize an intelligent sorting system designed for PvP and high-level PvE. Instead of simply showing the most recent buffs, the addon automatically prioritizes
    • High-Value auras. Critical spells—such as Crowd Control (e.g., Polymorph, Fear), major Defensive Cooldowns (e.g., Shield Wall, Ice Block), and debuffs your class can Dispel—will always float to the top of the list, ensuring important information is never buried by "trash" buffs.
    • Modern Layout: Introduced a compact, single-column vertical stack for auras located below the settings button. This list combines both buffs and debuffs into one efficient stream, sorted by the priority system described above.
    • Classic Layout: Added full support for standard Blizzard-style buff and debuff rows, using authentic templates for a native look and feel.

Improvements & Changes

  • Modern Layout Refinements:
    • Cast Bar Re-positioning: The Cast Bar has been moved out of the main resource group in the Modern UI (where it previously sat below the Mana Bar) and anchored to the bottom of the frame. This provides greater visual separation and allows the bar to dynamically shift to the side opposite the Aura stack when flipping the UI to prevent overlap.
    • Target of Focus: Adjusted the layout and positioning of the Focus's Target health and resource bars for better alignment with the new frame geometry.

Bug Fixes

  • Cast Bar Ghosting: Fixed a bug where the Cast Bar could mistakenly appear or persist even after the Focus unit had been cleared or lost in both Modern and Classic layouts.