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Fishing Buddy

Fishing Buddy

File Details

1.0.8

  • R
  • May 12, 2012
  • 1.03 MB
  • 11.2K
  • 4.3.4
  • Retail

File Name

FishingBuddy-v1.0.8.zip

Supported Versions

  • 4.3.4

Version 1.0.8
- Complete rewrite of cast handling
- Handle auto loot internally instead of messing with the UI setting
- Make "Easy Cast" default to "on", since that's the whole point after all
- Fixes for Curse bugs: 100, 146, 155, 156, 157, 158, 160

Version 1.0.7j
- Random flailing trying to figure out why it works for some people and not others

Version 1.0.7i
- Fix casting failure after skill-up

Version 1.0.7h
- Tighten up the click-to-cast code a little bit more
- Updated German translation (thanks DirtyHarryGermany!)
- Updated Simplified Chinese translation (thanks again dh0000!)
- Update LibTourist and LibBabble-Zone (no more hacks for Darkmoon Faire!)

Version 1.0.7g
- Another attempt at fixing random "no more casting" issues
- Update LibTourist library

Version 1.0.7f
- Clean up pet handling
- Fixes for Curse Bugs: 147
- Don't look for missing fish errors anymore, since there aren't any
- Fix "stop fishing" after lure expires bug (hopefully)

Version 1.0.7e
- Fix fishing library for when LOOT_CLOSED happens before LOOT_OPENED
- Per WindShak, remove extraneous esMX translations
- Updated Chinese translations (zhTW by Andyca, zhCN by dh0000)
- Updated support libraries
- Update to nerfed fish per skill point table

Version 1.0.7d
- Clean up options pane
- Get all minimap button options in one place
- Nicer fishing pet menu
- Display tooltips on "auto-disabled options" with explanations
- Fix bad interaction when casting with Fishing Ace! loaded

Version 1.0.7c
- Updated Simplified Chinese translation (zhCN)
- Fix for CurseForge ticket 140, 91
- Clean up minimap button movement for non-standard minimap shapes

Version 1.0.7b
- Fix Blizzard Equipment Manager support
- Add Sea Pony to fishing pet list

Version 1.0.7a
- Update libraries (hopefully this will fix some issues with Darkmoon)
- Added some temporary information about fishing levels in Darkmoon
- Update Simplified Chinese translation thanks dh0000 on Curse!
- Update Spanish translation
thanks Winderfind!
- Added Brazilian Portuguese translation thanks nomadbr on Curse!
- Update the About box to include all the new people to thank!

Version 1.0.7
- Update TOC
- Updated support libraries

Version 1.0.6a
- Fix typo in skill up handling

Version 1.0.6
- Handle zones with non-uniform skill levels (Thanks El!)
- Fix graphic for pool display
- Update supporting Lib-Babble*, LibCrayon libraries

Version 1.0.5
- Updated libraries
- Updated German translation
- Option to force the sound on if it is off when we start to fish (Curse #112)
- Make fishing volume a slider instead of always 100%

Version 1.0.4a
- Fix Curse bug #130 (and many duplicates)

Version 1.0.4
- Update TOC
- Add option for "maximum volume" while fishing
- Add option for "always turn on sound" while fishing
- Update translations
- Update libraries
- FIx CurgeForge bug #128, #129

Version 1.0.3a
- Fix a typo in the underlying fishing library (thanks callumw!)
- Fix a possible crash on startup when initializing the "caught so far" counter

Version 1.0.3
- Fix for Curse bugs #122, #123 (deDE, ruRU, zhTW)
- Another try at making sure we handle the lure of last resort correctly
- Updated support libraries

Version 1.0.2
- Update TOC for 4.1
- Updated translations (thank you Curseforge translators!)
- Don't cast while flying or mounted
- Improved Extravaganza code
- Fix for Curse bugs: 116, 117, 113
- Update fishing lure table (Glass Fishing Bobber)

Version 1.0.1
- New option to apply a lure, even if it doesn't help (Lure of last resort)
- Fix for auto-open fish stuff (thanks Bodar!)
- Fix for time display in the watcher (once you fish for over a day thanks Wildcard_25!)
- Update translations from Curse (thanks Valdesca, Ant1dotE, KVVVV, AlenaM and frodo10!)
- Crashes on exit should be fixed now (Curse #105
thanks for the hints x87bliss!)
- Fix for Curse bugs: #103 (#107), #105, #101, #109, #105, #104

Version 1.0
- An About box, finally!
- Miscellaneous small bug fixes
- Latest libraries
- Updated translations from Curse

Double-click casting can occasionally result in loss of catches if the timing of events with the server is just wrong enough (casting starts right after the LOOT_OPENED event fires). I haven't found a way around it yet, and I don't know if it's caused by a slow computer or a slow connection.