Field Guide
Leveling guides that plan themselves around XP per minute, follow your quest history, and point the way with Waypoint.
Features
Planned from the real quest data
Every quest in each zone is weighed: the XP it pays against the time it takes to walk there and do it. Low-value detours are cut, and quests are batched at each hub. The order follows prerequisites and level requirements.
Level anywhere
Every zone from 1 to 60 has a guide for each faction. Walk into a zone and, if it has quests worth doing at your level, its guide takes over. Steps tick off as you pick up, complete and hand in quests. Your race doesn't decide anything: go anywhere your faction can quest and the guide follows.
Leads you to the next zone
When a zone is done for your level, Field Guide hands you the quest that sends you on to the next zone that suits you. No such quest? It points you at the nearest zone with quests for your level. You never have to plan a route.
Only quests worth your time
Each quest's XP at your level is weighed against what your next level needs. Gray and nearly gray quests drop out as you outlevel them, unless a better quest needs them first.
Dungeon time
The fastest leveling on Forever is a dungeon with its quests in your log. When you reach a dungeon's level range, Field Guide tells you it's time and where its quests are, then guides you to pick them all up, run it and turn them in. The minimap button lists every dungeon you're due for until its quests are done.
Never miss a prerequisite
If you skipped a quest somewhere that a later quest needs, Field Guide puts it back in front of you, marked "missed earlier".
Works with Questie and Waypoint
Waypoint's arrow leads you to every pick-up, objective and turn-in. Questie's tracker focuses the quest you're on.
Coverage
Every questing zone from 1 to 60 for both factions, including Zephras Isle. Dungeon and raid quests aren't part of the routes.

