FallenCompare-1.1.0.zip
What's new
# Changelog
All notable changes to **FallenCompare** are listed here.
## [1.1.0] - 2026-10-13
### Added
- Enchants and gems are counted: the tooltip shows what you would lose ("Kaybedilecek: +3 Agility, 1 taş") and the result without them
- Hit cap awareness: hit above the cap (9% melee/ranged, 16% spell) is worth nothing; the tooltip warns when hit would be wasted. `/fcomp hit` shows your current hit
- Weapon speed: off-hand damage counts at 50%, slow main-hand weapons get a bonus for specs whose attacks use weapon damage, weapon speed is shown in the stat differences
- Green arrow on upgrades in your bags
- Quest rewards: arrow + percent on every upgrade, "En iyi" on the best one, "En değerli" (coin) on the most valuable item when nothing is an upgrade
- Loot rolls: Need/Greed suggestion above the roll frame, the suggested button is highlighted
- API for other addons: `FallenCompare.GetVerdict(link)`, `FallenCompare.IsUpgrade(link)`, `FallenCompare.GetRollAdvice(link)`, `FallenCompare.DecorateButton(button, link)`, `FallenCompare.RegisterCallback(fn)`
- New options for all of the above
### Changed
- An empty off-hand slot only counts as an upgrade for dual-wield specs (a hunter's skinning knife no longer lights up)
- Code split into modules; results are cached and refreshed when your gear, level or talents change
## [1.0.1] - 2026-10-12
### Fixed
- Turkish characters (ş, ğ, ı, İ) showed as boxes: lines are now drawn with Liberation Sans
## [1.0.0] - 2026-10-12
- First version: upgrade/downgrade verdict under item tooltips, per class/spec stat weights
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