13.17.7-forever
What's new
Changelog
[13.17.7] - 2026-11-07
Added
- Bags: Added a window scale setting to resize the entire bag window.
- Nameplates: Added an optional level display with difficulty or class colors, rare/elite labels, and customizable font, size and positioning.
- Buff Reminder: Added per-class configuration for buffs and other reminders, with a class picker and individual toggles in /eqol.
Changed
- Character Frame: Updated the durability display with a larger, brighter anvil icon and a brown panel border beside the sidebar tabs.
- Buff Reminder: Dampen Magic and Amplify Magic reminders are enabled by default; either buff satisfies the reminder.
Fixed
- Craft Shopper: Removed the quick-buy button that triggered a blocked-action error. Use the auction house search button to find and buy reagents.
- Cooldown Panels: Growth point labels now show Top/Bottom for Up/Down directions.
- Buff Reminder: Restored the readable settings tab title.
- Buff Reminder: Disabling one class buff no longer hides other enabled class buff reminders.
[13.17.6] - 2026-11-06
Added
- Unit Frames: Added dot and square styles for the pet happiness indicator.
- Buff Reminder: Added Thorns reminders for Druids.
- Vendor: Added a key binding to destroy the next queued stack.
- Vendor: Added a searchable editor with highlighted drag-and-drop targets for Sell, Keep, and Destroy lists, accessible via /eqolvl and a button in Enhance QoL Bags.
Changed
- Vendor: Keep-list items are protected from selling and destruction. Assigning an item to a list removes it from the other custom lists.
Fixed
- Unit Frames: Pet level text now updates when the pet gains a level.
- Bags: Fixed an error when opening the bank.
- Bags: Copper amounts now use c instead of b when displaying coin letters in bags and banks.
- Bags: Combined items now show individual stacks at trade, mail, banks, merchants, the auction house, and item processing or upgrade windows.
[13.17.5] - 2026-11-06
Added
- Unit Frames: Added a font outline option for combat feedback.
- Damage Meter: Added an option to swap total and DPS/HPS values in rows.
- Visibility: Added dungeon/raid conditions, plus opposite conditions for instances, groups, targets, casting, and movement.
Changed
- Minimap: The clock tooltip now shows only the time not already displayed.
- Visibility: Grouped conditions into type-based submenus, marked active submenus with a checkmark, and separated normal, opposite, and special rules with dividers.
Fixed
- Unit Frames: Restored combat feedback for restricted damage and healing amounts, including fade animations.
- Visibility: Selecting a condition now deselects its opposite, so conflicting conditions cannot remain enabled together.
- Minimap: Moon visibility and position can now be adjusted with the round minimap as well.
- Character Names: Corrected surnames and realm handling in chat history, mail, ignore lists, trade logs, money tracking, death alerts, and tooltips. Chat history now groups characters by game type.
[13.17.4] - 2026-11-05
Added
- Bags: Added settings search with navigation to matching options.
- Bags: Added optional automatic groups and category rules for saved equipment sets on supported clients.
- Minimap: Added an optional clock tooltip showing local and server time.
- Cooldown Panels: Added Drink and Food templates that appear while a matching recovery buff is active.
Changed
- Bags: Redesigned the settings window with clear navigation, grouped options, improved previews, and sliders with direct numeric input.
- Food/Drink and Healing Macros: Clarified automatic-update switches and action-bar macro names, and grouped recovery and healing options. Existing macros keep their names.
Fixed
- Bags: Newly added category rules and rule groups can be edited reliably.
- Bags: Removed unavailable crafted-quality, upgrade-track and warband-currency options from the interface.
- Nameplates: Quest progress and quest markers now correctly recognize your character while in a group.
[13.17.3] - 2026-11-05
Fixed
- Buff Reminder: The settings page now visibly explains how to access additional options in Edit Mode.
Added
- Cooldown Panels: Added a Well Fed template that tracks food buffs together and defaults to a desaturated icon when no matching buff is active.
[13.17.2] - 2026-11-05
Fixed
- Swing Timer: The bar texture setting now appears in the Bar tab instead of the Text tab.
- Unit Frames and Resource Bars: Mana values now refresh as frequently as other continuously updating resources.
- Health Macro: Windstone is now included as a healing consumable while in Skywall.
- Buff Reminder: Intellect, Stamina and Spirit scrolls now satisfy their matching class buff reminder when strong enough, accounting for improved buff talents.
- Drink Macro: Drinks now appear before optional food so the button shows your available drink first.
- Loot: The junk deletion button now appears with a full backpack even when some bag slots are unequipped.
- Mana regeneration marker: Aligns once with the first mana update after the five-second pause, then continues without restarting on every update.
[13.17.1] - 2026-11-05
Changed
- Nameplates: Removed the aura click-through option because default nameplate auras no longer intercept mouse input.
Fixed
- Experience Bar: Completed quest XP can now be shown as a colored segment, value, or percentage.
- Combat logging: Automatic logging now stops outside selected content without restoring a previous logging state.
- Spell ranks: Updated rank selection for the current Forever spells, including new low-level Druid ranks and additional high-level ranks.
- Cooldown Panels: Updated Spell Group and defensive aura presets for the current talents and spell ranks while preserving existing Druid preset exclusions and ordering.
- Buff reminders and Healer Buff Placement: Removed obsolete Blessings of Light and Salvation and their saved selections, and added Oath of Light to the healer buff catalog.
- Bags: Fixed item slot backgrounds on the current Forever client.
- Local builds: Automatically detect the installed Forever client.
[13.17.0] - 2026-11-03
Added
- Cooldown Panels: Added horizontal and vertical bar layouts, four anchored bar groups, and shared or per-entry sizing, appearance, text and icon controls.
- Cooldown Panels: Link Spell Groups to bar groups, anchor panels to Resource Bars, and match the anchor size with an adjustable offset.
- Resource Bars: Assign resources to the shared Main, Secondary and Tertiary bars, with separate assignments for each Druid form.
- Spell Groups: Added templates for core rotation, rotational and healing cooldowns, active mitigation, ally protection and support.
- Castbars: Added optional interrupt-ready markers with configurable colors and Edit Mode previews.
- Health Macro: Configure potion priorities by expansion with automatic quality selection, and combine combat-end, target-change and timed resets with separate rules for each class.
- Bags: Set the maximum number of bank columns independently from your bags.
- Merchant: Mark collectibles with checkmarks and crosses without dimming item icons, names or prices.
- Minimap: Independent subzone text can use the current zone color.
- No Target Alert: Added an adjustable delay to avoid warnings during brief target gaps.
- Vendor: Baganator selling and destruction rules can be used for junk detection and grouping.
Changed
- Spell Groups: Templates are listed alphabetically by localized name, with each ability assigned to one template.
- Merchant: Settings share one page with separate sections; collection marking and dimming turn each other off.
- Camera: Maximum camera zoom now uses a distance factor of 2.6.
- Merchant: Collected transmog sources use green checks; appearances known from another source use light blue checks.
Fixed
- Resource Bars: Bars recover their position and width when an anchor panel is deleted, and reconnect when a temporarily unavailable anchor returns.
- Data Panels: Friends and guild popups adapt their columns to the available space, wrap long text and show clipped entries on hover.
- Container Actions: Learn and open actions pause while a merchant is open and resume when it closes.
- Party Frames: Newly invited members appear after their names become available.
- Vendor: Fixed repeated bag scans, unnecessary refreshes and performance spikes while using the Baganator junk integration.
- Merchant: Collection status correctly recognizes learned appearances, ensembles and cosmetic items, and refreshes after learning new appearances.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

