13.15.2
What's new
Changelog
[13.15.2] - 2026-10-19
Added
- Unit Frames: Added an optional target castbar anchor below the aura layout, with adjustable offsets.
- Cooldown Panels: Added a Missing display mode for tracked auras, with optional desaturation, glows, and an own-caster filter.
- Data Panels: Click friends or guild members in the scrollable list to whisper them, including Battle.net whispers.
Changed
- Minimap: Simplified labels and grouped icon, scaling, and visibility settings into clearer sections.
Fixed
- Bloodlust Tracker: Active Bloodlust now hides the underlying lockout countdown, including text outside the icon.
- Buff Placement: Restored missing-aura indicators and corrected class-buff detection and AI or pet filtering.
- Cooldown Panels: Fixed Flash glow preview anchoring and cooldown text showing beneath aura overlays.
- Minimap: Calendar and mail icons set to mouseover now also appear when hovering over the minimap.
- Minimap: Changing or toggling cluster scaling now preserves its screen position.
- Mover: The Flight Map option now also supports moving and scaling the classic flight master map.
[13.15.1] - 2026-10-19
Added
- Cooldown Panels: Added an optional talent requirement for tracked spell entries, with searchable talent selection.
- World Map: Added optional revealing of unexplored areas, with a selectable tint and adjustable tint strength or original map colors.
Fixed
- World Map: Fixed an error when changing the unexplored-area color before opening the world map.
- Cooldown Panels: Entries now hide immediately when their required talent is unlearned, even while a custom cooldown is running.
[13.15.0] - 2026-10-18
Added
- Nameplates: Added configurable quest progress text, separate colors for neutral and hostile quest mobs, and a color reset.
- Nameplates: Added prioritized class-based debuff color rules for health bars and borders on supported clients. Optional specialization rules replace the shared class rules.
- Unit Frames: Added independent portrait borders, class and reaction colors, elite or rare decorations, and copying individual frames from saved profiles.
- Bars: Added optional fill-edge sparks for Unit Frames, Resource Bars, and Cooldown Panels, with size, position, custom color, and class color controls.
- Action Bars: Added font, size, color, and position controls for cooldown numbers.
- Cooldown Panels: Added fixed grid widths, width matching between panels, and details for entries that block centered buff layouts.
- Cooldown Panels: Added a searchable entry picker with class filters, Special presets, player spells, macros, and available CDM auras on supported clients.
- Spell Groups and Quick Actions: Added searchable entry selection for spells, items, and supported action types, with names updating as data loads.
- Cooldown Panels: Added per-bar fill or drain controls, talent-dependent custom timer durations, and icon desaturation during activation.
- Cooldown Panels: Added Blood Beast, Nature’s Guardian, and Thunderous Paws presets, including talent-aware internal cooldown tracking for Nature’s Guardian.
- Resource Bars: Added separate combat opacity controls and party-only or raid-only visibility rules.
- Quest Tracker: Added visibility rules to show it only outside combat or keep it hidden. Added an optional current-zone quest filter with per-quest exceptions.
- Tracking bars: Added visibility rules for Blizzard XP and reputation bars and mouseover visibility for custom XP, reputation, and honor bars.
- Vendor: Added Stack and MAX bulk purchasing with cancellation, plus an option to keep junk coin icons visible in Blizzard bags outside merchants.
- Data Panels: Added optional guild-window or guild-chat actions and Battle.net friends playing other games.
- Buffs and debuffs: Added dispel icon position controls with an Edit Mode preview.
- Minimap: Added an option to show location text only on mouseover.
Changed
- Cooldown Panels: Grouped entry settings into clearer sections for tracking, duration, appearance, text, and visibility.
- Edit Mode: Frame positions are now shared across Blizzard layouts, with migration of older layout-specific positions.
- Data Panels: Improved friends and guild tooltip sorting and details, including your character. Streams now has its own Edit Mode category.
- Minimap: Tracking button mouseover now responds to the entire minimap.
- Tracking bars: Blizzard-only settings now hide while custom XP or reputation bars replace them.
- Damage Meter: Standardized short and compact number formatting.
Fixed
- Spell Groups: The editor no longer closes through global Escape handling.
- Cooldown Panels: Combat potion presets now use a consistent potion icon.
- Cooldown Panels: Activation previews now respect swipe direction, color, and desaturation before the first trigger; aura overlay swipes respect the reverse-direction setting.
- Buffs and debuffs: Blizzard frame visibility settings now hide while the corresponding custom frame is enabled.
- Edit Mode: Restored missing Unit Frame controls and corrected pending actions, reset confirmations, and undo behavior when switching layouts or editing contexts.
- Profiles: Restored older Edit Mode positions and Quick Actions area settings when importing or copying profiles.
- Damage Meter: Anchored windows no longer move independently or detach when dragged.
- Performance: Reduced repeated Unit Frame, Damage Meter, and Cooldown Panel updates and unnecessary layout work.
- Resource Bars: Custom resource colors are preserved when toggled off and back on. Threshold text colors now work with protected resource values in combat.
- Data Panels: Readable friends and guild information remains visible in combat, with accurate guild online counts and no empty hint rows.
- Buffs and debuffs: Dispel icons remain visible above custom icon borders and cooldown shading.
- Local builds: Fixed builds aborting when Homebrew provides only a versioned Python executable.
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