File Details
7.4.0
- R
- Jan 22, 2026
- 6.38 MB
- 6.8K
- 12.0.1+2
- Retail
File Name
EnhanceQoL-7.4.0.zip
Supported Versions
- 12.0.1
- 12.0.0
- 11.2.7
Changelog
[7.4.0] - 2026-01-22
✨ Added
- DataPanels: Stream gap slider per panel.
- DataPanels: Time stream left-click opens the Time Manager (stopwatch/alarm).
- Combat text: +Combat/-Combat indicator with Edit Mode settings (duration, font, size, color).
- UF Plus: Aura cooldown text size slider.
- UF Plus: Masque for Buff/Debuff
- Resource Bars: Added "Use short numbers" toggle for text to control AbbreviateNumbers usage.
- Cooldown Panels: New Cooldown Manager editor to build panels and add spells/items/slots with per-entry options (cooldown text, charges, stacks, glow, sound, item count).
- Cooldown Panels: Anchor to Player/Target (auto-uses UF if enabled) and some external unit frames.
- Cooldown Panels: Editor keybind and saved editor window position.
🐛 Fixed
- Action Tracker: Ignore list updated for recent profession/cooking casts and arachnophobia.
- Buff Tracker: Avoid secret-value table indexing when resolving pending aura spell IDs.
- UF Plus: Castbar icon no longer renders behind the castbar.
[7.3.1] - 2026-01-21
🐛 Fixed
- Tooltip: Guard against secret values when scanning unit tooltip lines (prevents combat mouseover errors).
- Action Tracker: No longer misses the first cast when enabled after login.
- Resource Bars: Max color changes now rebuild the Midnight curve immediately.
[7.3.0] - 2026-01-21
⏰ Temporarily disabled
- Money tracker in bags still has a tooltip error (secret related) in latest retail version
- Close all Bags option in restricted Environment (m+ key running) when opening auction house - leads to lua error when opening mailbox afterwards...
✨ Added
- Option to hide the "Screen captured" text
🐛 Fixed
- Class Resources: Hide toggles now respect UF player frame activation when switching.
[7.2.0] - 2026-01-21
✨ Added
- Quest Tracker: Option to remember collapsed/expanded state across login/reload.
- UF Plus: Option to use Edit Mode tooltip position for unit frames.
- Resource Bars: Threshold lines can use absolute values.
🐛 Fixed
- UF Plus: Combined aura layout no longer errors on secret auras.
[7.1.3] - 2026-01-20
🐛 Fixed
- DataPanels: Background and border now respect in/out-of-combat opacity.
- Resource Bars: Demon Hunter spec 3 now uses Void Metamorphosis as the main resource.
- Resource Bars: Void Metamorphosis default color now matches Blizzard UI.
[7.1.2] - 2026-01-20
🐛 Fixed
- Single UF profile import wasn't changing x/y position of UF frames
[7.1.1] - 2026-01-20
🐛 Fixed
- Bug when entering Edit Mode while in combat
- Fixed Action Tracker showing passive effects of spells
- Profiles import doesn't apply UF locations
[7.1.0] - 2026-01-20
✨ Added
- DataPanels: Pet Tracker stream with customizable text color/size and optional blinking when a pet spec has no active pet. Checks for Frost Mage, Hunter, Warlock, Unholy DK and respects needed talents.
- DataPanels: Edit Mode click-through toggle to make panels ignore mouse input.
- DataPanels: Edit Mode font selection per panel + tooltip toggle.
- DataPanels: Content alignment option (left/center/right) in Edit Mode.
- DataPanels: Mail notification stream with minimap mail icon and tooltip senders.
- Sound: Additional sounds mapping per event with a per-event dropdown (extra sounds toggle).
- Combat & Dungeons: Auto combat logging in instances with per-instance + difficulty rules.
- Inventory: Bag sort and loot order controls (left-to-right or right-to-left).
- Inventory: Enhanced rarity glow for bags and the character frame.
- Mounts: New keybind actions for Random, Repair, and Auction House mounts with an option to use all mounts for Random.
- Action Bars: Custom action button border selection (including SharedMedia) with edge size + padding controls.
- Action Bars: Charge/stack count font override (font, size, outline).
- UF Plus: Custom class colors for unit frames.
- UF Plus: Secondary/tertiary delimiter options for health/power texts.
- UF Plus: Status line option to show elite/rare/rareelite icons on non-player frames.
- UF Plus: Option to hide elite/rare text indicators when the classification icon is enabled.
- UF Plus: Shaman Maelstrom Weapon class resource bar with animated swirl/proc visuals (respects UF Player + Class Resource settings).
- Inventory: Midnight Season 1 catalyst charge display on the character frame.
- Gear & Upgrades: Gem Helper tracker under the character frame (shows equipped gem types and missing highlights).
- Gear & Upgrades: Character stat formatting option to show rating + percent for secondary stats.
- Food: Added Midnight drinks and mana potions.
⚠️ Warning
- Action Bars: "Button growth" (Modify Action Bar anchor) can cause protected action errors when switching specs or opening Edit Mode.
🔄 Changed
- Minimap Button Bin: Buttons are now sorted alphabetically by default.
- DataPanels: Talents stream defaults to a grey "Talents:" prefix.
- Resource Bars: Bar/Absorb texture dropdowns now show previews.
- Vendors: Auto-repair now prints a message when repairs are paid from the guild bank.
- Mounts: Random mount keybind now picks a usable random mount based on swimming/flyable/ground conditions.
- UF Plus: Role/PvP indicator options are now under Unit status.
🐛 Fixed
- Resource Bars: Font dropdown selection no longer resets on click (fonts are selectable again).
- Resource Bars: Class color and max-color overrides now apply correctly to resource bars.
- Resource Bars: max-color caused lua errors in secret environments
- DataPanels: Volume stream right-click no longer requires the context menu modifier.
- Talents: Filter out the internal TalentLoadoutManager placeholder loadout in selection lists.
- UF Plus: Aura icon tooltips now show for private/secret auras via auraInstanceID fallback.
- UF Plus: Boss frame name/level color options are available like other frames.
- UF Plus: Channelled casts no longer show failed when re-pressing the spell mid-channel.
❌ Removed
- Removed the CombatMeter module and clean up its saved variables on load.
- Removed Legion Remix event modules and vendor remnants.
- Removed Aura: Cast Tracker and Cooldown Notify modules.
- Removed the Combat & Dungeons/Combat Assist options tree nodes (Aura Tracker is now the root).
[7.0.2] - 2026-01-11
🐛 Fixed
- Combat meter was shown even if disabled
[7.0.1] - 2026-01-11
🐛 Fixed
- DataPanels: Edit Mode selection overlay no longer falls behind panels with higher frame strata.
- Resource Bars: Absorb overfill now caps at max health and no longer errors with secret values.
[7.0.0] - 2026-01-10
✨ Added
- UF Plus
- Per-frame aura toggle for Player/Target/Boss frames
- Player unit status can show group number.
- Additional health/mana text modes (percent-first + level combos).
- Health/Power texts now support a center slot with independent offsets.
- Unit status text now has its own font size/font/outline controls + Edit Mode sample.
- PvP indicator icon for Player/Target/Focus.
- Role indicator icon for Player/Target/Focus.
- Optional reverse-fill absorb bar in UF.
- Cast bars now show interrupted/failed feedback on Target/Focus/Boss.
- Cast bars can show Remaining or Elapsed/Total duration text.
- Resource bars can show configurable threshold lines (count/color/thickness).
- Single opacity slider for UF Plus “Show when” visibility.
- Brewmaster: Stagger secondary resource bar with native Stagger colors.
- Detached power bar can use its own border (texture/size/offset).
- Cast bar icon offset slider for Target/Focus/Boss frames.
- Optional border highlight for mouseover/aggro.
- Edit Mode shows sample auras for frames with auras enabled.
- Tapped mob color indicator for unit frames.
- Player castbar can optionally show the cast target.
- Castbar change max name width cap
- Misc
- Auto-accept summons.
- Auto-accept resurrection requests.
- Auto-release in PvP/BGs.
- Latency stream: configurable ping colors + display mode (FPS/Latency).
- Master volume stream: DataPanel popup slider for Sound_MasterVolume.
- DataPanels: new Location, Time, and Realm streams (subzone + zone color + time format + time color options).
- DataPanels: Item Level stream with per-slot tooltip breakdown.
- DataPanels: Mythic+ Rating stream (current season score + run list tooltip).
- DataPanels: Equipment Sets stream with left-click swap menu.
- DataPanels: Micro Bar stream with a quick-access menu.
- DataPanels: text outline/shadow toggles + in/out-of-combat opacity sliders.
- DataPanels: Latency + Realm streams now support a text color picker.
- Quick-skip cinematics option (auto-confirms the skip prompt on Esc/Space/Enter).
- Added missing Dalaran teleport ring variants.
- Chat
- Use arrow keys in the chat input without holding Alt.
- Move the chat editbox to the top of the chat window.
- Unclamp chat windows from the screen edges.
- Hide the combat log tab while docked.
- Questing
- Objective Tracker can minimize to the (+) button only.
- Minimap
- Hide addon minimap buttons until you mouse over the minimap.
- Unclamp the minimap cluster so it can sit closer to the screen edge.
- Interface
- Train All button in the trainer window to learn all available skills at once.
- Login UI scale preset (applies on login; changing it reloads the UI).
- Action Tracker
- Edit Mode-driven tracker for recent player spells with size/spacing/direction/fade and max icon count.
- Cooldown Viewer
- Added a “When I have a target” visibility rule in the Cooldown Manager “Show when” options.
- GCD Bar (Midnight)
- Edit Mode bar for the global cooldown with size, texture, and color controls.
- Mailbox
- Option to remember the last recipient in the Send Mail field until the mailbox closes.
- Character Frame
- Item level display can show equipped/average when enabled.
🔄 Changed
- Settings UI
- Root categories now use a consistent expandable section layout.
- UI root renamed to Display.
- Social now contains Chat settings under the Social root.
- System root removed; Sound + Shared Media moved to a dedicated Sound root.
- CVar toggles moved into General (Movement & Input + System), Display (Frames), Minimap & Map, Mouse, Action Bars, and Chat.
- Economy root reorganized into Repair Options, Vendor Options, Merchant UI, Auction House, Mailbox, and Gold & Tracking.
- Vendor module settings moved under Economy as Vendor Options, with Destroy as a subsection.
- Quest settings moved to Gameplay with a single Questing accordion.
- Frame visibility rules now have a global fade amount slider.
- Blizzard frame options now hide when EQoL frames are enabled (Health Text, Castbars, Visibility rules).
- Game Menu scaling option removed (Mover handles it instead).
- UF Plus / Resource Bars
- Brewmaster no longer shows the unused Mana bar.
- Removed the "Gap between bars" unit frame setting (detached power bar replaces this use case).
- Export scope now lists only specs with saved settings; “All specs” exports only configured specs.
- Profile export/import now supports an “All classes” scope (exports all class specs + global Resource Bar settings; auto-detects All-Classes payloads on import and reloads).
- Gear & Upgrades
- Character/Inspect display options now use a multi-select dropdown with per-option tooltips.
- Items & Inventory
- Bag display options and item level targets now use multi-select dropdowns with tooltips.
- Dialog auto-confirm options are grouped into a single multi-select dropdown.
- Vendors & Services
- Section renamed to “Repair Options”.
- Craft Shopper moved under Auction House.
- Auto-sell junk moved under Vendor Options.
- Minimap
- Square minimap layout now anchors the mail icon to the top-left of the minimap.
- Button Sink labels and tooltips refreshed for clarity.
- Button Sink settings moved under Minimap & Map.
- Mythic+ Teleports
- Teleports now collapse to owned items when multiple variants exist (ex. Kirin Tor Rings); tooltip shows
X other variants available.
- Teleports now collapse to owned items when multiple variants exist (ex. Kirin Tor Rings); tooltip shows
- Tooltip
- Optional modifier override to show hidden tooltips while in combat/dungeons.
🐛 Fixed
- Resource bars hidden kept a wrong health/powervalue on show
- Unit Frame Strata set at least "High" blocks options window
- Unit Frames had a shadow color on the texts which made it darker
- TomTom Minimap Icons are ignored in Button Sink
- Mover: Dragging no longer overlays the PlayerSpells/Talents UI, so buttons remain clickable.
- Mover: Disabled entries no longer get touched, and mousewheel scaling no longer blocks MerchantFrame scrolling.
- Blizzard Boss Frame visibility rule now hides when EQoL Boss Frames are enabled.
- UF Plus Edit Mode samples now show percent text for Boss frame power/health.
- Resource Bars: Warlock Soul Shards now show partial values (e.g. 3.4).
- Resource Bars: Spec toggles now initialize unused specs and profile scope no longer errors on missing data (invalid class IDs or scope table).
- UF Plus: Level text now refreshes on level-up.
- DataPanels: Micro Bar missions entry no longer errors when Covenant data is unavailable.
- Show Leader/Assist Icon on Raidframes expanded the size in edit mode for the selection overlay
- Bonus Roll frame no longer disappears when loot anchoring is disabled.
- Edit Mode: imported layouts now reuse the last EQoL layout positions instead of resetting.
[6.6.2] – 2025-12-31
🐛 Fixed
- Empty currecy streams in datapanels set all others streams hidden
[6.6.1] – 2025-12-31
🐛 Fixed
- Frame level of absorb on UF Plus was behind the bar
[6.6.0] – 2025-12-30
✨ Added
UF Plus
- New text modes (Max, Max/Percent) + optional percent symbol hiding.
- New unit frame text modes (Cur/Max + percent combos) + separator dropdown.
- Target aura anchor now supports LEFT/RIGHT + growth direction combinations.
- Separate debuff growth direction option for target auras.
- Power bar can be detached with custom width + offsets.
- Per-frame “Show when” visibility rules for custom unit frames in Edit Mode.
- Per-main-power color overrides for power bars (optional desaturation).
- Portrait options for unit frames (side + separator).
- Portrait separator settings (toggle/size/texture/color).
- Portrait option to force a square background.
- Border offset control for unit frame textures.
- Status line name max width.
- Option to hide level display at max level.
- Unit status (AFK/DND/offline) indicator with adjustable offsets.
- Click Casting Addon support (e.g. Clique).
Mover
- Position persistence mode (close / logout / reset).
- Reset scale + position to defaults with scale modifier + right-click on a handle.
Data Panels
- Difficulty stream now opens a difficulty selection menu on click.
- New Mythic+ Key stream with owned-key display.
- New Loot Spec stream with quick menu for loot spec + active spec.
- New Coordinates stream for persistent player coordinates.
Action Bars
- Option to show all action bars when hovering any mouseover bar.
Chat / Social / History
- Social: Community chat privacy toggle (Always / Session) + quick eye reveal + overlay hint.
- Chat History: optional restore of recent messages on login.
- Chat: toggle to bump the default chat window history to 2000 lines.
- Chat: optional item level (and equip slot) appended to item links.
Bags
- New filter toggle to show upgrades only.
Misc
- Black border for square minimap in housing.
- Upgrade arrow outline for better visibility on bright icons.
- Added 4 missing teleport items for Brawl'gar Arena.
🔄 Changed
UF Plus / Resource Bars
- Resting indicator settings merged into the Unit status section.
- Sample cast previews now auto-show in Edit Mode.
- Name/Level font sizes are now configurable independently in the status line.
- UF/Resource Bars: texture/font/outline dropdowns now stay open on click (faster SharedMedia browsing).
- Castbar backdrop now uses the Blizzard default background when the default texture is selected.
Mover
- Merged Quest and Gossip Frame.
Data Panels
- Talent stream now offers a loadout switch menu.
- Durability stream tooltip expanded with per-item details and repair info.
Chat
- Item/currency icon option now applies to all item links.
- “DELETE” for the delete-item dialog now also removes focus of the editbox (for addons like DialogKey).
Misc
- Upgrade arrow color in inventory changed to green.
- Upgrade arrow size increased.
- Moved the “Hide Minimap Button” setting to Map Navigation.
/eqolnow opens the new settings menu;/eqol combatand/eqol legacyopen the legacy options window.
🐛 Fixed
UF Plus / Resource Bars
- Resource Bars: anchor changes made via dropdowns/sliders now sync to Edit Mode layouts (positions persist after reload).
- Focus frame health now updates on unit health events.
- Defaults are now properly used as fallback.
- Castbar backdrop was shown on reload when nothing was being cast.
- Some target auras were missing.
- Aura debuff color fixed in Midnight.
- Non-interruptible color wasn’t working in Midnight.
- Channeling animation for castbar was in the wrong direction.
- Font/outline bug fixed.
- Click Casting modifiers for Target/Menu weren’t working.
- Class resources (e.g., combo points) now stay above unit frame borders after form swaps.
Mover
- Fixed overlapping issues with some UI elements.
Action Bars
- Fade amount slider now applies instantly without animation (reduces lag).
- Mouseover performance: coalesced refreshes and reduced fade restarts.
Tooltips / Misc
- Macro-ID on tooltip was wrong.
- Aura tooltip was hidden in restricted combat (secret) on party/raid when Hide friendly tooltip was active
- Auto container opening now skips while dead to avoid "You can't do that when you're dead" spam.
- Mouse ring/trail now share a single runner and lazily allocate trail elements to reduce hot-path work.
- Upgrade Arrow in inventory didn't check for "recommended for specialization"
[6.5.0] – 2025-12-22
✨ Added
- Enhancement Shaman: Maelstrom Weapon resource bar.
- Devourer resource bar tracking added (disabled until the next WoW beta release; will be enabled then).
- Combat tooltips now show spell/item/aura IDs with improved secret handling for Midnight.
- UF Plus: toggle and adjust raid icon size/offset.
- UF Plus: show Blizzard class resources and manage them.
- UF Plus: optional cast bar for boss frames.
- Mover: new module that lets you move and scale frames and keeps their positions saved
❌ Removed
- UF Plus: removed "Show sample cast" and "Show sample absorb" toggles (auto in Edit Mode).
- Removed the option to show party frames in solo content
- Removed the cloak upgrade button feature
🐛 Fixed
- Rune cooldown text now renders above the border to avoid clipping at small bar heights
- Rune ready colors now refresh reliably after spec or color setting changes
- Dungeon Journal loot spec icon scale no longer crashes when the saved value is 0
- Unit Frame status line settings now correctly gate name/level options and combat indicator sub-options
[6.4.0] – 2025-12-17
✨ Added
- Chat History
- Saves chat per character and channel (up to 2000 lines per channel/char), with live filters (including Currency), loot-quality multidropdown.
- Action Bars: optional toggle to hide the Extra Action/Zone Ability artwork and disable mouse input on the Extra Action bar.
- Collections: optional auto-unwrap for new mounts, pets, and toys (clears fanfare/alerts).
- UI & Input: toggle to hide the micro menu notification diamonds.
- Mythic+: keybind to open the World Map Teleport panel directly.
- Action Bars: out-of-range highlight now tints the action button icon directly (no separate overlay), using your chosen color/alpha.
- Profiles: export/import the active profile (full overwrite) via copy/paste with reload after import.
- Added Naaru's Enfold toy (ID 263489) support to teleport/hearthstone handling.
🔄 Changed
- Minimap Button Sink frame now uses
DIALOGstrata for its buttons inherit that strata with elevated frame levels so the bin stays above nearby UI elements.
🐛 Fixed
- Added missing visibility rule localization (and translations) to eliminate the AceLocale warning when Enhanced Unit Frames locks visibility.
- Assisted Combat Button Rotation border hide had an error with updating the button
- Cooldown Viewer visibility now only hooks mouseover/polling when a visibility rule is set, preventing unintended alpha changes.
- Cooldown Viewer frames no longer lose click-through behavior when using EQOL.
- UF Plus had an issue with some secret states
[6.3.0] – 2025-12-14
✨ Added
- World Map: Optional player/cursor coordinates near the title (updates only while the map is open).
- Unit Frames (Target auras): stack text is now configurable (position, X/Y offsets, font size, and outline).
- Character frame and bag item level dropdowns now offer explicit TOP/CENTER/BOTTOM and LEFT/RIGHT anchors.
🔄 Changed
- TOC Update for midnight 12.0.1
🐛 Fixed
- Changed some removed API-calls to the new once introduced in 12.0.1
/wayparser now accepts two coordinate values followed by descriptive text (e.g.,/way 26.90 28.89 Melody 2nd) without treating the note as extra arguments.- Castbar in midnight fixed for UF Plus
- Tooltip: Item ID display now respects its toggle (no ID when disabled), and item icon size defaults are aligned to 16.
[6.2.0] – 2025-12-11
Important note
Minimap button behavior has changed:
- Left-click now opens the new options menu.
- Right-click now offers a shortcut to open the old legacy settings (until Midnight launches; legacy settings will likely be removed in Midnight).
✨ Added
- Currency Stream: per-currency shortening option.
- Button Sink: option to hide the border and/or background.
- Reputation / XP bar: scaling, width, and height settings.
- World Marker Cycle:
- New keybind to cycle through all world markers.
- New keybind to clear all world markers.
- Action Bars: option to hide action button borders.
- Action Bars: fade amount slider to control how transparent mouseover-hidden bars become (applies to pet and stance bars as well).
- Square minimap: new “layout re-anchor” option (on by default) that repositions the minimap, zoom buttons, addon compartment, and difficulty indicator for the square shape.
- Action Bars: option to hide the Assisted Combat Rotation overlay/glow on buttons.
- Automatically open the preview window for player housing items.
- Added Cypher of Relocation and two missing Warlords teleports.
- SharedMedia: 4 new borders and 4 new status bar textures.
- Cooldown Manager: per-viewer “Show when” multi-select (in combat, while mounted / not mounted, on mouseover) for Essential / Utility / Buff Bar / Buff Icon viewers, with Edit-Mode-friendly fading.
- Minimap Button Sink: configurable flyout direction (auto or specific edge/corner) with a screen-safe fallback.
- Unit Frames (Player / Target / ToT / Pet / Focus / Boss):
- Custom frames with Edit Mode controls for size, strata/level, borders, health/power bars (colors, fonts, textures, text formats), cast bars, and status line options.
- Target auras: anchor/offset controls and an optional separate debuff anchor.
- Boss frames: container anchor, growth direction, and spacing controls.
- New Settings group with a copy dropdown + confirmation popup to duplicate another frame’s settings while keeping your current position and enable state.
- Resource Bars: health bar absorb configuration (enable/disable, custom color, custom texture, sample preview).
- Tooltip: item icon toggle with configurable size for item tooltips (icon inline before the item name).
- Tooltip: optional guild name line (with configurable color) on unit tooltips.
- Tooltip: scale slider to resize tooltips.
- Tooltip: optional guild rank line (with configurable color) on unit tooltips.
- Tooltip: optional hide-faction / PvP lines on unit tooltips.
- Tooltip: spell tooltips can show the spell icon inline (new toggle; uses the tooltip icon size setting).
- Housing décor items are now shown in Container Action to quickly open them.
🔄 Changed
- Show leader icon on raid-style party frames now also shows leader and assist icons in raids.
- All features that will be part of Midnight have been moved into the Blizzard Options menu.
❌ Removed
- Old / unused libraries.
🐛 Fixed
- Enhance Ignore List frame strata was set too high.
- Range coloring on action bars now clears correctly when your bar switches (mounts / stance / override).
[6.1.0] – 2025-11-20
✨ Added
- Actionbar and Frame fading if you choose to hide it
- PlayerFrame
- Show when I target something
- New visibility rule: “Always hide in party/raid” (overrides other rules while grouped; mouseover can still reveal)
- Quest Tracker
- Optional quest counter beneath the tracker header, showing
current/maxwith configurable offsets
- Optional quest counter beneath the tracker header, showing
- Resource Bars
- Optional auto-hide while mounted or inside vehicles, reacting instantly to mounting/vehicle events
- Sync the width of your resource bars with the relative frame
- Missing Mythic Keystone id for Keystone helper
⏰ Temporarily disabled
- Show Party frame in solo content, this break in group content with secrets in midnight beta
❌ Removed
- Hide raid frame buffs (something changed as this now throws error in retail too)
🐛 Fixed
- Error: attempt to perform indexed assignment on field 'moneyTracker'
- Guard against ChatIM and Ignore feature in restricted content (Raid/M+) for midnight because of secret values
- Resource Bars: Druid form-specific visibility now uses a secure state driver (no more tug-of-war with the hide rules), and disabling all visibility rules no longer forces redundant bar rebuilds
- Resource Bars: The module now fully unregisters its visibility drivers when turned off, and “Hide while mounted” also suppresses bars in Travel/Stag form for Druids
- BR Tracker working in m+/raid now
- World Map Dungeon Teleports fixed in m+/raid
- Resource Bars: Health bar now has absorb configuration (enable/disable, custom color, custom texture, sample preview)
- Loot Spec Quick Switcher: Prevents reselecting the already active spec on right-click (no more pointless progress bar)
- Tooltip: Inline spell icon no longer requires the "Show Spell Icon ID" toggle
[6.0.0] – 2025-11-15
Midnight Beta – Addon Status
Because of Blizzard’s new addon API restrictions in Midnight, some EQoL features have to behave differently in combat than before.
Here’s what currently works, what’s limited, and what’s turned off in the Midnight beta.
✨ Added
- Dungeon teleports and talent reminder for midnight dungeon
- Visibility Hub (UI → Action Bar) lets you pick any Blizzard action bar or frame, then mix-and-match mouseover, combat, and the new “Player health below 100%” triggers with a single dropdown workflow. Action bars still expose their anchor/keybind extras when selected.
- Action bars gained a dedicated “While skyriding” visibility rule so you can force a bar (e.g., Action Bar 1) to appear when using Skyriding/Dragonriding abilities.
- Legion Remix achievements can now list their reward items directly in the missing-items tooltip, complete with item-quality coloring.
- Resource Bars can now anchor to the Essential/Utility cooldown viewers, both buff trackers, and all default Blizzard action bars (Main + MultiBars) for tighter layouts without custom macros.
- Health bars gained a “Use class color” toggle alongside the existing custom-color controls so you can instantly match your class tint without extra configuration.
- Resource Bars now have an optional “Hide out of combat” toggle that drives the frame visibility via a secure state driver, so the bars stay hidden without tripping combat lockdown.
- Adjust the columns per row in Button Sink
🔄 Changed
- Aura Tracker
- In combat, almost all auras are now “hidden” from addons by Blizzard.
→ Practically no auras can be iterated in combat anymore.
→ Aura checks and updates happen after combat, when the restrictions are lifted. - Out of combat, new auras are scanned and displayed as usual.
- Resource bars
- Fully Midnight-compatible.
- In combat, almost all auras are now “hidden” from addons by Blizzard.
- Unit frame visibility now uses the same scenario model as action bars, enabling multiple states per frame while keeping legacy “always hide” support.
- Health-triggered frame fades only register the relevant unit events when a frame actually uses that rule, and updates are throttled to avoid
UNIT_HEALTH_FREQUENTspam.
⏰ Temporarily disabled
These features are turned off only for the Midnight beta until there’s a safe way to re-implement them:
- Tooltip enhancements
- Actually all stuff doing anything like adding data to the tooltip is disabled, as of a bug in midnight beta
- Buff hiding on raid frames in Midnight beta (disabled until a working solution is found)
- Vendor module tooltip information
- Changing the max color for power/resource bars
- The “Smooth bars” option is temporarily disabled. Blizzard is adding a built-in smoothing feature, which EQoL will use once it’s available.
- Account money frame feature (due to tooltip-handling bugs)
❌ Removed (Midnight beta)
These features are currently removed in the Midnight beta because of API changes or bugs:
- Inventory
- Cloak Upgrade button (Midnight beta only)
- Module:
CombatMeter - Mythic+ features
- Auto-marking tank and healer (now requires hardware events / secure input)
- Potion tracker
- Aura-based features
- Cast tracker
- Cooldown notify
💡 Side note
- The trinket cooldown tracking inside Aura Tracker still works.
🐛 Fixed
- Nameplate health percentage / absolute values corrected for Midnight beta
- Tooltip error when hovering items with the ignore list enabled
- Player frame now correctly shown at 100% health in Midnight beta
- Boss frames are now targetable again when changing visibility behaviour
- Error when hovering the EQoL options menu fixed
- Removed
UNIT_HEALTH_FREQUENT(API is deprecated) - Context menu checks for NPC ID hardened to avoid errors
- Health macro combat checks moved into protected logic
- Healthbar colors no longer sometimes display the wrong color
- Keybind shortening leads to invisible text

