File Details
EpicDamageMeter.zip
- R
- Mar 30, 2026
- 221.34 KB
- 456
- 12.0.5+7
- Classic + 4
File Name
EpicDamageMeter.zip
Supported Versions
- 12.0.5
- 12.0.1
- 5.5.3
- 4.4.2
- 3.80.0
- 3.4.5
- 2.5.5
- 1.15.8
EpicDamageMeter - Changelog
============================
Version 2.2
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Profile System
- Simplified profile UI (Details-style: dropdown switch, create, copy, delete — no collapsible sections)
- Profiles now save/restore window position, size, scale and display mode per instance
- Multiple windows fully supported: each window remembers its own layout per profile
- Fixed "Profile not found" error (dropdown passed array index instead of profile name)
- Reset Profile preserves window positions
Font System
- Font Face and Font Style changes now trigger a confirmation popup + UI reload (required for WoW to apply)
- Font validation: only fonts that actually render text are shown in the dropdown
- Runtime font discovery from Blizzard font objects (WoW 12.0+ compatible — no more hardcoded broken paths)
- Fonts apply correctly to all bars including new bars created during combat (cached font system)
- Removed broken font registrations (2002, Morpheus, Skurri paths that no longer exist in TWW)
Names & Display
- Fixed names not showing on bars (dirty-check was skipping name updates when values unchanged)
- Fixed realm names showing on bars ("Player-Realm" now correctly stripped to "Player")
- Fixed special characters in names breaking color formatting (switched from string.format %s to concatenation)
- NickTag nickname support (Details-compatible — shows nicknames set in Details, configurable toggle)
Graph
- Graph v3: Premium visual redesign with layered glow effects, live pulse dot, gradient fills, bottom info bar
- Graph now reads data directly from the tracker (same data source as bars — fixes Retail SecretValue issue)
Version 2.1
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- Fixed window width/height not applying on login (ApplySettings now called after UI initialize)
- All font SetFont calls protected with pcall fallback (prevents broken text on invalid font paths)
Version 2.0
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- Unified addon: Single folder supports Retail (12.0.1), Classic (1.15.8), TBC Anniversary (2.5.5), MoP Classic (5.5.3)
- Multi-TOC architecture with runtime API detection
- Retail WoW 12.0 support: C_DamageMeter API integration with Secret Values handling
- Real-time combat data display on Retail (renders directly from C_DamageMeter during combat)
- Fixed font, font size, and font flag changes not applying to bars
- Fixed Show Percent toggle not working
- Fixed Show Rank toggle not working
- Fixed graph not displaying data on Retail (now queries C_DamageMeter for totals)
- Fixed window scale not applying on reload (value saved but not rendered — reported on TBCA)
- Scale now saved per-character and re-applied in ApplySettings
- Fixed Current/Overall tabs both showing overall data
- Fixed combat timer stuck at 0:01
- Fixed left-click toggle window not working
- Fixed combat duration not accumulating across multiple combat phases
- Show Fight Duration toggle now works in status bar
- Separated DPS from Damage Done display (DPS shows per-second + percent, Damage Done shows total + DPS)
- Separated HPS from Healing Done display (same distinction)
- Fixed sorting not updating during combat (insertion sort with per-comparison pcall for secret values)
- Detail window opens on bar click with spell breakdown
- Mouseover tooltips on bars showing DPS/HPS and top abilities
- Graph anchors to main window instead of UIParent
- Graph collects data during combat even when hidden
- Isolated Ace3 libraries (-EDM suffix) for all clients
- Updated Twitch link to twitch.tv/JugoBetrugoTV
- Removed interface version from config display
- Performance: Rewrote Retail combat rendering to use GetCombatSessionFromType (1 API call for all players)
- Performance: Eliminated per-player roster building and per-GUID API queries (40→1 calls in BGs)
- Performance: Uses amountPerSecond from API for DPS/HPS (no manual division needed)
- Performance: Uses session.maxAmount + SetMinMaxValues for secret-safe bar proportions
- Performance: Spec icons from API (specIconID, NeverSecret) instead of generic class icons
- Performance: isLocalPlayer (NeverSecret) for player highlight instead of UnitName comparison
- Performance: Dirty-check rendering (skip GPU calls when bar data unchanged)
- Performance: Cached settings per update cycle (avoid per-bar profile lookups)
- Performance: Insertion sort for secret values during combat (per-comparison pcall)
- Performance: Roster cache with 3s TTL (avoid rebuilding raid roster every tick)
- Performance: Minimum 0.5s refresh rate clamp (prevents excessive update frequency)
- Performance: LayoutBars skip when bar count/scroll/height unchanged
- Performance: Color/texture updates only on class or rank change
- Performance: Name text updates only on actor name change
- Performance: Icon texture updates only on class change
- Performance: C_Timer polyfill, bit-lib compatibility, tainted value detection
Version 1.1.0
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- Added multi-client support (Retail, Classic Era, MoP Remix)
- Interface versions: 110207 (Retail), 11508 (Classic), 50503 (MoP)
- Fixed Damage Taken mode to correctly show damage received
- Fixed DPS display calculations
- Improved click handler for damage bars
- Enhanced graph smoothing with Catmull-Rom spline interpolation
- Performance optimizations:
- Localized globals across all modules for faster lookups
- Added UI update throttling (100ms) to reduce CPU usage
- Implemented table reuse to reduce garbage collection
- Pre-computed bit masks for flag checks
- Added class color caching
Version 1.0.0
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- Initial release
- Real-time damage and healing tracking
- Beautiful graph visualization with animations
- Skin system support
- Detail window with spell breakdown
- Minimap button integration
- Combat segment tracking