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Endeavoring

Endeavor Together! Improvements on the Blizzard Endeavor dashboard with Task sorting and a Leaderboard.

File Details

v1.0.0

  • R
  • Feb 14, 2026
  • 127.04 KB
  • 32
  • 12.0.1+1
  • Retail

File Name

Endeavoring-v1.0.0.zip

Supported Versions

  • 12.0.1
  • 12.0.0

Endeavoring

v1.0.0 (2026-02-14)

Full Changelog Previous Releases

  • feat: initial release
  • chore: release prep
  • chore: update FUNDING.yml (#1)

Endeavoring PR

Description

First PR to validate workflows. Add FUNDING.yml

Related Issue

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Screenshots, Videos, or GIFs

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  • build: add wago project id, add nvmrc
  • build: prepare for distribution
  • update readme and dev status
  • add shift-click to track, some cleanup
  • fix data loading when zoning into neighborhood, add settings button, fix activity content height
  • settings cleanup
  • initial settings work, park for the night
  • alpha feedback fixes
  • park for the night
  • add activity tab, progress bar styling
  • leaderboard sorting and time range filter clarity
  • auto-refresh leaderboard on alias/char updates
  • revert frame hierarchy and storage section
  • ui improvements and messaging validations
  • architectural cleanup
  • park for the night
  • ui polish
  • polish header
  • adjust main title text positioning
  • add more task header sorting
  • checkpoint
  • clean up tasks pane
  • add endeavoring icon in leaderboard
  • More accurate header messaging
  • fixup data refresh
  • update icon
  • simplify activity log requests and fix leaderboard time filters
  • add endeavoring icon
  • characters contributed leaderboard tooltip
  • use blizz tab system
  • ui cleanup, cache improvements
  • park for the night
  • remove unnecessary guards
  • doc improvements
  • minor ui enhancement for sorting columns
  • add refactor prompt
  • refactoring sync part 2 and other cleanup/improvements
  • refactoring sync part 1
  • improve gossip protocol, time-based sample guild roster updates
  • chunking messages, leaderboard poc validated, sync protocol complete
  • codec troubleshooting begin, leaderboard poc begin
  • fixup workspace config
  • refactors, CBOR and compression, prompts
  • comms layer early implementation
  • initial foundation work
  • initial commit