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Emberwell Forever

A Warlock soulshard counter and spell launcher for WoW: Forever, with alerts for a missing self buffs or Healthstones and a warning when you cast a downranked spell.
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Emberwell-0.7.10.zip

File nameEmberwell-0.7.10.zip
Uploader
PhearsumDevPhearsumDev
Uploaded
Sep 23, 2026
Downloads
40
Size
60.6 KB
Flavors
Forever
File ID
8960022
Type
R
Release
Supported game versions
  • 1.60.1

What's new

0.7.10

Fixed: soul shards in a Soul Pouch or other soul bag were not counted. Emberwell only ever looked at the backpack and the first four bags, which is the old layout. This client gives you a fifth equipped bag slot, and a soul bag parked there was invisible to the addon along with every shard in it. It now asks the client how many bag slots exist instead of assuming.

Confirmed against a real Soul Pouch in the fifth slot.

A shard stack whose size the client hides from addons no longer aborts the whole count.

New command: /ember shards lists every bag it scanned, how many slots each has, its name, and how many shards it found in each. If the count ever looks wrong, that report says why.

0.7.8

Unending Breath, Sense Demons and the Detect Invisibility spells are now on the Self row. They were simply missing: Emberwell only shows spells it knows to look for, so a utility spell it was never told about just wasn't there. The Detect spells are found by pattern from your spellbook, like Banes.

/ember spells now also lists every spell you know that isn't on a tile, so a gap like that is easy to spot instead of something you have to go hunting for. Damage spells will show up there too; they're meant to live on your action bars.

0.7.7

Better diagnostics for blocked actions: opening a category and switching tile clicks on mid-fight now leave a record, so if the client ever blocks something again the saved report shows what led up to it.

0.7.6

Fixed a blocked-action message after casting from a tile in combat. The spell still cast; what was blocked was Emberwell redrawing the cooldown sweep on the tile mid-fight, which 0.7.3 had accidentally allowed again. Sweeps now update when combat ends.

Each blocked action now saves the last several steps Emberwell took before it, not just the most recent one.

A downrank warning now tells you when the downranked cast came from one of Emberwell's own tiles rather than your action bars, since that would be the addon's bug, not a stale action bar.

0.7.5

Fixed "Interface action failed" when clicking the sigil during combat. A click with even a slight mouse movement counts as a drag, and the client tried to end a drag that had never started, which isn't allowed on the sigil mid-fight. Emberwell now only ends a drag it actually began. If combat starts while you're dragging, the drag ends cleanly just before combat takes hold, so the sigil can't get stuck to your cursor.

0.7.4

Lua errors are now saved to disk. Previously they only ever appeared in chat, so an error was gone the moment the chat scrolled. Each distinct error is now written to SavedVariables at logout with a count of how often it happened, which makes bug reports possible without a screenshot.

0.7.3

Fixed errors during dungeon encounters. On this client, cooldown and cast data can be locked away from addons during an encounter even when you're not technically in combat. Emberwell assumed the two were the same thing, and threw an error every time a cooldown updated mid-encounter. It now checks whether each value is actually readable, and treats anything it can't read as unknown rather than guessing.

The same assumption was waiting in the downrank warnings, which would have errored on every cast during a boss fight, and in the reminders. Both fixed before they fired.

A repeating error now prints once per session instead of on every occurrence, so a future bug can't fill your chat mid-fight.

0.7.2

Fixed "Interface action failed because of an AddOn" when moving, scaling or changing settings for the sigil during combat. The client locks those frames in combat; changes are now held back and applied the moment combat ends.

Emberwell no longer reports other addons' blocked actions in chat. It was announcing every addon's problems as though they were its own, so any problem showed up twice.


0.7.1

Removed the at-merchant "sell your spare shards" prompt and its two settings. Soul Shards can't be sold to a vendor on this client, so the feature was offering to do something impossible.


0.7.0

Banes are their own category. Forever treats Banes as a separate spell family, so they no longer sit among the Curses. Neither category works from a fixed list any more — both are found by pattern against your live spellbook, so a Bane this addon has never heard of still lands on the right row. A category holding nothing at all is no longer shown.

Class mounts (Felsteed, Dreadsteed) added to the Demons row.

Fixes

  • Spells you don't have no longer appear. The spellbook on this client also lists spells you'll learn at a higher level, and slots past the end of your book answer instead of coming back empty. Both were being taken at face value, which is where the question-mark tiles came from.
  • Tooltips, icons and cooldowns now describe the rank you actually cast. They were being drawn from Rank 1 while the button cast your highest rank, so a Rank 2 Demon Skin was quoting Rank 1's armour value. The scan was also keeping the lowest rank of any spell the book lists more than once.
  • Downrank warnings work again. They were comparing against a "highest known rank" of 1, so nothing was ever below it and nothing ever warned. Same root cause as above.
  • Learning a spell during combat no longer loses the rebuild. It was skipped and never rescheduled; it now happens the moment you leave combat.
  • Switching between categories is a hard cut — the outgoing row no longer fades across the incoming one.
  • The shard count is now just what's in your bags, with no invented maximum.

Earlier in this cycle

Rebranded from Necrosis Forever to Emberwell: new name, new hexagonal art, ember-on-ash palette, and a row-based menu in place of the radial one.

Still not possible on this client

No DoT timers and no proc alerts. Blizzard has closed the combat log to addons in this API generation, and there is no honest way to build either without it. /ember retest re-checks in one command and will say so if a later build reopens it.

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