ElvUI_thingsUI
Installer
One-time setup: import a preset (NHT/FHT), set UI scale, pick unitframe coloring, move the minimap/auras, anchor Details!, pick an action bar layout, and choose ElvUI UnitFrames or Grid2. Auto-opens once, re-run it from the Share tab.
Modules
- Bar Setup - arrange and stack your bars into one cluster.
- Buff Bars - skin and anchor CDM tracked bars, grow up/down, swap font/texture.
- CDM - anchor the Cooldown Manager viewers to Player/Target, change up icon size, anchoring etc, add racials to viewers.
- Charge Bar - per-spec spell charge tracker, in the CDM cluster or free-floating.
- Classbar - per-spec ElvUI classbar where you anchor it.
- Custom Groups - named, movable groups of spells, items and Special Icons.
- Special Bars - put a tracked buff on its own movable bar, anchor it anywhere, or put in the bar setup.
- Special Icons - same but icons; restyle, glow, fold into a Custom Group.
- Timers - cast-triggered static-icon timers with auto & manual durations.
- Trinkets - trinkets as its own trinket bar, into Essential/Utility or in a custom group, blacklist what you don't want.
Grid2
Apply bundled raid-frame profiles (NHT, FHT Icons/Squares) from the Grid2 tab.
Share
Export and import your thingsUI config as a string, per module..
Installation
- Install with wago app.
- Install profiles with the wago installer ingame.
- Run the thingsUI plugin installer.
- Heal things, or not.
Settings: /ec -> Plugins -> thingsUI
License
MIT. But if you make it better, I'd like to know nad learn from it.
Credits
- human - the basics
- Anthropic Claude - vibe coded the base that got it started
- Dan G - big help and tutoring, optimized and fixed a lot of vibes
- ElvUI Team - #1, big w
- Unhalted - for being the goat