v9.1.6
What's new
**Major Features:**
- **Unit & Raid Frames: Max Duration and Less Common Filters** - Debuff filters on Player Aura Bars, Raid Frames and the player frame gain a Less Common Filters section: Cast By Me, Any Player, Magic, Curse, Poison, Disease, Bleed and Can Apply, each usable on both the show and hide lanes. A new Max Duration dropdown beside Filters keeps long debuffs off Player Aura Bars and Raid Frames.
**Additional Features:**
- **AuraBuff Reminders: Warlock Demon Reminder** - Allowed Demons picks which demons count as correct for any Warlock spec, and the Missing Pet reminder now summons on click
- **Blizz UI Enhanced: Friend Notifications Skin** - The Battle.net friend online and offline toast gets a window skin, with its own Friend Notifications card
- **Cooldown Manager: Glow at Stacks Comparisons** - Glow at Stacks can now fire Below, At Most, Exactly, At Least or Above the stack count you set, still secret-safe in combat
- **General: Performance Patch Follow-Up** - Raid frame absorbs and health ticks, nameplate health updates, tracking bar pairing and unit frame absorbs all do less work per event
- **QoL: Crosshair Frame Strata** - A Frame Strata dropdown in the Character Crosshair cog controls whether the crosshair draws above or below other UI
**Bug Fixes:**
- **Action Bars:** Opening Myslot again forces every bar visible, including bars using Match Any, Hide with Target or the mounted visibility conditions.
- **Cooldown Manager:** Glow at Stacks no longer shows a faint glow before the buff reaches the set stack count, and the Shape Glow style now respects the threshold.
- **Cooldown Manager:** Liquid Luster is available as a Custom Buff Bar potion preset alongside Light's Potential and Potion of Recklessness.
- **Damage Meters:** Deaths show their real time of death during the fight instead of 0:00 until combat ends.
- **Damage Meters:** The refresh rate now bottoms out at 0.5s (lower saved values move up to it), trimming memory churn during combat.
- **General:** Entering an instance with the taintLog or scriptProfile debug CVars enabled shows a one-time reminder with a button to disable them, since they cost performance.
- **General:** Keybinds set in EllesmereUI's own key fields now fire when two or more modifiers are held (for example Ctrl+Alt+1); re-bind any that never triggered.
- **QoL:** The LFG Reminder popup now matches dungeon names on every client language, not only English and Russian.
- **Quest Tracker:** Quest objective progress no longer stops updating until a reload (a fishing count or summon bar stuck mid-way).
- **Raid Frames:** Tracked buffs no longer randomly stay hidden on some group members' frames.
- **Raid Frames:** Max Health Style shows on its own again when Absorb Style is set to None.
- **Resource Bars:** Death Knight rune pips now honor Border on Individual Pips like every other pip type.
- **Resource Bars:** The Whirlwind and Sweeping Strikes bar honors the Empty Bar Overlay again so spent charges show in Dark Mode, no longer draws a second set of divider lines with Bar Spacing set, hides its threshold strip while thresholds are disabled, and accepts a stack threshold up to 20.
- **Unit Frames:** The pet frame updates its name and portrait when you swap pets (for example Voidwalker to Felhunter).
- **Unit Frames:** A spec override setting Visibility to Never no longer leaves the frame missing after switching back to another spec.
- **Unit Frames:** Class Resource pips no longer widen after a zone change on positions other than Above Health Bar.
- **Localization:** Brazilian Portuguese, Korean and Traditional Chinese caught up on the 9.1.4 strings (bank grouping, visibility overrides, the queue timer style and more).
This mod has no additional files

