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EllesmereUI

EllesmereUI combines the most intuitive UI editor in WoW with extreme performance optimization and endless customization. Bring your UI to life like never before.
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File nameEllesmereUI-v8.5.2.zip
Uploader
EllesmereEllesmere
Uploaded
Jul 20, 2026
Downloads
34.6K
Size
16.0 MB
Flavors
Retail
File ID
8471325
Type
R
Release
Supported game versions
  • 12.1.0
  • 12.0.7
  • 12.0.5
  • 12.0.1
  • 12.0.0

What's new

- **NEW: Unit Frames: External Defensives Frame** - External defensives cast on you, like Pain Suppression or Ironbark, now show in a new movable icon row you can size, color, and position.
- **NEW: Data Bars: New Blocks, Tooltips, and Textures** - A big Data Bars pass: new Great Vault and audio Volume blocks, clickable Social and Guild tooltips, a richer Travel tooltip, per-icon coloring, Modern style bar textures, and Micro Menu buttons that keep working in combat.

**Action Bars:**
- Crafted rank icons and button icon states now update instantly when a slot's contents change, without needing a hover first.
- The Icon Size slider now shows an explanatory tooltip when disabled by Blizzard Style bars or size matching, instead of showing nothing.
- Size matching an action bar while using Blizzard Style no longer silently changes your saved icon sizes; new matches are refused with an explanation instead.

**Action Bars & Cooldown Manager:**
- Fixed the Assisted Combat highlight not lighting up action bar and cooldown bar buttons until you moused over them or reloaded, including spells shown in an override form.

**Blizzard Windows:**
- **NEW: Movable Tooltip Position** - Drag the game tooltip anywhere in Unlock Mode
- **NEW: Show Unit Target on Tooltip** - Who the hovered unit is targeting, in green when it's you
- **NEW: Resurrect Glow and Tooltip Growth** - Pulsing glow on resurrect Accept buttons, plus a tooltip Growth Direction
- **NEW: Style Popups, Tooltips, and Menus** - Border styles and color modes for popups, tooltips, and the Game Menu
- Fixed setting a guild or officer note, or changing a member's rank, throwing an error while the Guild and Communities skin was enabled.

**Chat:**
- Chat backgrounds can now use a texture instead of a flat color.

**Cooldown Manager:**
- **NEW: Drag to Reorder Custom Bars** - Reorder bars in the selector, plus higher size and threshold caps
- **NEW: Multiple Stack Color Thresholds** - Color a Tracking Bar at up to five stack counts, plus tick mark colors
- **NEW: Only Numbers, Custom Icons, and Strata** - Number-only buff bars, custom spell icons, and wider Bar Strata
- Fixed being unable to track both halves of a collided buff pair, such as Demonic Art and Diabolic Ritual, on one custom buff bar.
- Fixed a saved Cooldown or Utility bar icon order sometimes reverting to the default on reload.
- Fixed Stack Based Tracking Bars sometimes not updating their fill and stack count, including in fallback tracking mode.
- The Tracking Bar spell picker now groups buffs under their own Buffs header, with the Missing Spells? shortcut moved there and always shown.
- Imported profiles now keep your current spell layouts for any specs the import string does not carry, instead of leaving those specs empty.

**Damage Meters:**
- **NEW: Meter Window Borders** - Border style, size, and color for the window, plus a header divider
- **NEW: Spell History Fade-Out** - Icons fade after a set time, pausing during combat

**General:**
- Options pages across the suite now hide settings that do not apply instead of graying them out.
- Fixed pixel sliders sometimes unable to select 1 pixel on scaled UI setups, and reduced-opacity borders briefly flashing to full opacity when reapplied.
- Profile exporting is now a single flow: choose your addons and use the new Include menu for Overrides, Unlock Mode Layout, and Global Settings; importing gained a matching Include Overrides option.
- Fixed broken override data in imported profiles erasing individual settings on some specs, including an error when opening the options on a new character.
- Fixed anchored elements, such as chained Damage Meters windows, snapping out of position after importing a profile and staying wrong on every login.
- Updated German, French, and Traditional Chinese translations.

**Minimap:**
- Fixed a possible protected-frame error when hover or conditional visibility tried to show or hide the minimap in combat.

**Mythic Timer:**
- Fixed the Unlock Mode drag anchor drifting from the timer's real position and size, and the timer now shows placeholder data while Unlock Mode is open.

**Nameplates:**
- **NEW: Debuffs + CC Slot** - Show crowd control icons alongside debuffs in one nameplate slot
- **NEW: Distance to Target Text** - Show an approximate range bracket like 15+ on your target's nameplate
- Fixed neutral mobs staying on the enemy in-combat color instead of showing the Tank Has Aggro color while you hold aggro on them.

**QoL:**
- **NEW: More Unlock Mode Movers** - Move the top-center event text and the alert toast banner
- Auto Open Containers no longer strands slow-opening or bags-full containers in a stuck, unopenable state.
- Macro Factory now shows spec macros in your client's language on all clients, fixes blank combo-macro icons, and limits the Devourer macros to the Devourer spec.

**Quest Tracker:**
- Auto Accept Quests can now be skipped by holding Shift while talking to an NPC, matching Auto Turn In.
- Fixed the tracker's top padding staying wide after combat, auto-hide failing or erroring on boss pulls and arenas, and a taint bug where font or focus changes could block world map clicks in combat.

**Raid Frames:**
- **NEW: Extend Health Bar Behind Power** - Health fills the frame behind the power bar, plus higher aura size caps

**Resource Bars:**
- Fixed the Sweeping Strikes charge tracker draining charges during Bladestorm, and it now resyncs against the Cooldown Manager's buff widget.
- Fixed clicking the class resource count in Simple mode doing nothing, a thin gap beside the cast bar icon, and Expand Power Bar if No Resource conflicting with height matching.

**Unit & Resource Bars:**
- **NEW: Translucent Bar Fills** - Make bar fills translucent so the game world shows through

**Unit Frames:**
- Power bars attached to the health bar can now show a divider border along the seam, with an adjustable size.
- Frame text can now show a unit's level, alone or combined with its name.
- Added a Combine Spell Name and Target option for Target and Focus cast bars, and raised most on-frame text size slider caps to 100.

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