v6.6.4
What's new
Unit Frames:
- Bar Texture is now a single setting that applies to all frames automatically
- Target of Target / Focus Target / Pet now support portraits + setting for portrait on right/left
- Show Cast Icon toggle added for Boss frames
- Simple Debuff Display (default on) for Boss: forces debuffs to the left of the frame at bar height
- "Activate Boss Preview" button spawns a 3-boss live preview (with fake debuffs)
- Dragging the first boss frame now moves all 5 together
- Vertical Spacing slider actually respans them live
- Absorb bar flipped: shield now fills rightward into missing health first, and only backfills into your filled HP when the shield exceeds the missing health
- Cast bar fill no longer renders above its own border
- Brewmaster Stagger now shows as a class resource bar (threshold colored)
- Frost Mage Icicles now show as class resource
- Debuff / Buff Grow Direction actually works now on all frames
- "Show Player Absorb" toggle actually sticks now
- "Hide while Mounted" no longer leaves the player frame stuck hidden when you dismount mid-combat
- "Mouseover + Hide if no target" now correctly shows the frame when you have a target
Character Sheet:
- PvP stat category can now be toggled + color customized like every other category
- Crests now have settings to individually toggle Myth / Hero / Champion / Veteran / Adventurer
- Fixed occasional overlapping stats issue
Quest Tracker:
- Fixed various lua errors
- Quest icons no longer overlap the queue eyeball
- Empty quest log no longer shows an empty tracker background
Profiles:
- Castbar anchor/position/width now persists correctly when you assign a profile to a spec and reload
Nameplates:
- Fixed the occasional black box issue that would render over enemy debuffs/buffs
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

