File Details
v2.3.0-rc1
- R
- Apr 27, 2026
- 17.82 KB
- 36
- 12.0.5+1
- Retail
File Name
EarlyPull-v2.3.0-rc1.zip
Supported Versions
- 12.0.5
- 12.0.1
EarlyPull
v2.3.0-rc1 (2026-04-27)
Full Changelog Previous Releases
- Soften early-pull classification: 0.25s window, tank exemption
The on-time window was 5ms which flagged essentially every pull as
early or late since human reaction times can't hit that precision.
Bumped the default to 0.25s so anything within a quarter-second of
the countdown end now counts as on-time.
Tank pulls also stop getting the early flag. The boss-target resolver
sets isTank=true on returned actors (whoever the boss is targeting
has aggro and is functionally the tank), and BuildPullMessage strips
the early-text when puller.isTank is true. Late pulls keep their
normal text — only "early" is suppressed for tanks.
BuildPullMessage is now the single source of truth for the announce
string; the immediate-engage, DAMAGE_METER_COMBAT_SESSION_UPDATED,
and polling paths all call it instead of formatting their own.
Existing users keep their saved pullOnTimeWindow until they reset.
Co-Authored-By: Claude Opus 4.7 (1M context) noreply@anthropic.com

