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Dyre's Crit Mayhem

Dial up the mayhem on your crits: from cute butterflies to gore on the screen, Off to Total Mayhem, with themes and your personal records for every ability.
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DyresCritMayhem-0.2.0-forever.zip

File nameDyresCritMayhem-0.2.0-forever.zip
Uploaded
Oct 27, 2026
Downloads
13
Size
357.4 KB
Flavors
ClassicForever
File ID
9347764
Type
R
Release
Supported game versions
  • 1.60.1
  • 1.15.9

What's new

Dyre's Crit Mayhem 0.2.0

Changes

Features

  • Naturalist (18+), a new theme for Druids and nature, mature and a touch gory: melee crits mix claw scratches (two to four), bites, and splatter, at any angle, in blood that sometimes drips straight down (tick "Claws only in Cat or Bear form", under the theme, to keep them to Cat and Bear form and a Hunter's pet, with Brutal's splatter otherwise); Wrath-like crits a murky green burst with insects and torn leaves bursting out; arcane silver fireworks that fade; fire charred, burning leaves and embers on a scorch; frost frozen leaves with ice shards on frozen blood; holy a harsh searing flare; shadow rotting black leaves on dark ichor. Crit heals sprout vines and green and gold smoke, never flowers; a new record darkens the screen's edges in deep green. Growls, a tiger, angry cats, and bear and lion roars.
  • Brutal in Cat or Bear form: your melee crits (and a Hunter's pet's) are claw scratches, bites, and splatter in Brutal's red, dripping straight down; out of form and for every other class, its blood splatter as before.
  • Effects by damage school: every theme keeps its own look, and a crit's school adds a color and a small touch. Brutal is always wounds: charred blood with embers for fire, frozen blood with an ice shard for frost, blood-soaked leaves stuck on the wound for nature, slowly smearing down, black ichor, blood with a violet crackle, seared wounds with a light flare. Fel is always its smoke and cracks, with hellfire flame licks, rime, a leaf that catches fire and falls to ash, violet, or pale light. Spellburst is always its bursts, colored by school, with a flame or ice shard inside, and a puff of leaves blowing up out of its green burst. Melee crits are blood in every theme but Tame (on Spellburst only with the 18+ box, else a white flash). Tame has cartoon looks: a pow, little flames, snowflakes, leaves, dusky puffs, twinkly stars, gold sparkles, never blood. A spell of two schools shows one, magic first: fire, frost, shadow, arcane, nature, holy.
  • Random Effects (Tame, off by default): tick it for Tame's playful mix of stars, butterflies, and sparkles on every crit, whatever its school.
  • Leaves for nature: a Michigan maple, an oak, and a birch leaf. Tame's nature crits are a tumble of them in autumn colors, maple most, with a puff of leaves blowing out and drifting down; Spellburst's blow out and up; Brutal's are soaked in blood and stick; Fel's burn to ash.
  • Tame has rainbows: a little cartoon rainbow joins its stars, butterflies, and sparkles (and its holy crits), in its own colors.
  • Others' crits: anyone's crit on your target and on nearby enemies (with a nameplate shown) now plays the effects and sounds too, in a group and solo. Choose Off, My target, or Nearby enemies (the default). Others' crits are trimmed so a raid stays readable (one effect each, a few per half second); yours always play. Your records stay yours alone.

Other changes

  • Fel's own sounds (Dyre's Fel Sounds, Dyre's Sounds 1.4.0): a wet smash, a mud splat, or a heartbeat on each crit, a deep demon growl for a new record, and now and then a heartbeat from Medium. With an older Dyre's Sounds, Fel keeps its earlier sounds. Needs Dyre's Sounds 1.4.0 for them.
  • "Guess my crits in a group" (WoW: Forever) is gone: in a group, a crit on your target or an enemy nameplate plays as others' crits, and no records are kept from it.

Notes

  • Opt-in mayhem for your crits, as much as you dial up: an intensity from Off (the default) to Total Mayhem, staying longer each step, with a "Stays on screen" slider, in a theme: Tame (pastel butterflies and stars, the default) or Brutal (blood splatter; 18+, locked until you tick "I'm 18 or over"). More themes to come.
  • Personal records: each ability's highest hit and crit on this character, with a records window (/dcm) and optional party, guild, and on-screen announcements.
  • Classic Era and Anniversary: everything, from the combat log. WoW: Forever (built for beta 1.60.1, build 70450, Interface 16001): the combat log is closed to AddOns there, so crits come from combat text, on your target and nameplates (anyone's in a group), with records as best guesses while solo; unconfirmed until Forever launches (/dcm probe checks it).
  • Never changes your game settings (violence level, volume, sound).
  • Settings in Options > AddOns > Dyre's AddOns, or /dcm options.

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