v2.1.1
What's new
DynamicSuite & All 8 Modules v2.1.1 (15/11/2026)
DynamicSuite Hub & All HUD Modules
- 3-Row
560x110HUD Edit Inspector & Live Appearance Bar (Row 3): UpgradedDynamicSuiteEditModeModaland standaloneDynamicMarkerEditModeInspectorinto a unified560x1103-row draggable inspector dock with live Row 3 appearance controls across all 6 HUDs (Alert Toast,Prep Bar,Focus Icons,World Flares,Raid Buffs, andChat Frame): anOpacityslider (20%-100%, step5%) that previews opacity live while keeping mover borders sharp viaSetIgnoreParentAlpha(true),Accent|Dark|NoneBorder Style pills synced 1:1 with each module's sub-settings, and aHoriz|VertOrientation toggle with instant screen-bounds re-clamping for Target Icon Bar, World Flare Bar, and Raid Buffs (cleanly dimmed with a fixed-horizontal tooltip for fixed-layout HUDs). Clicking[Reset]now restores default Position, Scale (100%), Opacity (95%/25%for Chat), Border Style (Accent), and Orientation (Horizontal). - First-Open
/dsLeft Rail, Right Workspace Two-Point Anchoring & First-Click[+ HUD]Initialisation Fix: AnchoredleftRailandworkspacedirectly toDynamicSuiteMainFramewith explicitSetSizefallbacks (SyncWorkspaceGeometry),SetClipsChildren(false)on outer wrapper containers (workspace,dlView,peerModuleHostFrame), and elevatedFrameLevelhierarchy so both the Left Suite Rail and Right Workspace (DynamicLoad5-zone tab bar, addon tree, and all peer module pages) always render cleanly on the very first/dsopen after login or/reload. Clicking[+ HUD]before[Back to Suite]now sets active Edit Mode flags up front, eagerly initialises all 6 HUD frames (EnsureAllEditModeHudFramesInitialized), keeps the HUD selector dropdown closed on entry so Row 2 is never obscured, invokes Edit Mode callbacks cleanly, and suppresses construction-timeOnHidecancellation so all active movers appear on the very first click. - HUD Edit Mode Mover Visibility & Independent Drag Shields: Fixed
isHudEditModeActivelexical scoping inDynamicSuite_UI.lua, splitDynamicPrep'sSetBarEditModeandSetBuffsEditModestates, elevated drag shields toHIGHstrata (FrameLevel + 50), and disabled child mouse capture during HUD Edit Mode so every bar drags smoothly across its full width. - DynamicChat Vertical Scrollbar & Unified Bottom-Right Corner Resize Grip: Updated
GetChatScrollMetrics(cf)to read live wrapped-line scroll range viacf:GetMaxScrollRange(),cf:GetNumVisibleLines(), andcf:GetScrollOffset()(with message/height estimation fallback andvisibleLines / (visibleLines + maxScroll)thumb sizing) so wrapped chat messages size the scrollbar thumb proportionally and scroll cleanly across the full buffer on drag, track click, and mousewheel; anchored the scrollbar fromTOPRIGHT (6, -2)toBOTTOMRIGHT (6, 2), promoted it toChatFramestrata (FrameLevel + 12), syncedcf.ScrollBarpercentage, and hid inactive docked-tab scrollbars onFCF_SelectDockFrame. Unified all bottom-right corner resize grips acrossDynamicSuiteMainFrame, HUD Edit Mode"CHAT",DynamicChatStandaloneFrame,DynamicMarkerSuiteWindow,DynamicPrep, andDynamicZoomto14x14(BOTTOMRIGHT -4, 4) usingUI-ChatIM-SizeGrabber-Up/UI-ChatIM-SizeGrabber-Highlightwith#F97316Blaze Orange hover styling.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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