v2.1.0
What's new
DynamicSuite & All 8 Modules v2.1.0 (15/11/2026)
DynamicMarker
- World Flare Hardware Keybinds Fix: Anchored the secure World Flare cycle and clear click buttons (
DynamicMarkerFlareCycleBtn/DynamicMarkerFlareClearBtn) on-screen atCENTER(1x1, alpha0,EnableMouse(false)), removed the"flare" .. mbutton override return insideSecureHandlerWrapScriptso"LeftButton"passes cleanly toSecureActionButton_OnClickfor/wm [@cursor] <m>and/cwm all, and ensured key-down / key-up CVar parity in and out of combat. - Live Keybind Telemetry & Dynamic Sub-Tab Label: Rebinding, unbinding (Escape or Right-Click), or resetting
Cycle Ground Flare KeyorClear All Flares Keynow immediately refreshes the[Key]button text,World Flare Keys (...)tab label with proportional width reflow, standalone status bar, and DynamicSuite's top telemetry bar (UpdateHeaderTelemetry()).
DynamicSuite Hub & All HUD Modules
- Compact Draggable
560x74HUD Edit Inspector &60pxOff-Screen Fail-Safe: Redesigned bothDynamicSuiteEditModeModaland standaloneDynamicMarkerEditModeInspectorinto a compact560x74px2-row draggable dock with a HUD Selector Dropdown (green/red status dots), full-paddingHidden/Showntoggles (fixing"Hidd..."clipping),Grid,Reset,Back to Suite,X, X/Y coordinates & nudges,Center X/Center Y, and Scale slider (60%-150%). Both Edit docks allow dragging near screen edges while keeping a minimum60pxgrab margin visible, while HUD bars remain strictly clamped inside screen bounds (0px). - Hidden-By-Default HUD Mover Lifecycle: Opening HUD Edit Mode (
/ds hud,/dm hud, or top-barHUD) no longer clutters the screen withOff/Hiddenmovers or disabled modules; selecting a hidden HUD from the dropdown or clicking a card'sEdit HUDbutton temporarily previews only that mover with a clearHIDDEN (Click Shown to Enable)badge. - Unified HUD Configuration Cards & Standardised
[Edit HUD]Buttons: Added consistent Dark-Obsidian (#0B0D12) + Blaze Orange (#F97316)Edit HUDheader buttons and aligned sharedON-SCREEN ALERT & TELEPORT TOAST HUDcontrols (Visibility, Border Style, Scale60%-150%, Opacity20%-100%,[Test Toast], and[Edit HUD]) acrossDynamicLoad, Theme & Font Studio,DynamicGroup,DynamicPrep(Top Info Bar&Raid Buffs),DynamicMarker, andDynamicChat.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

