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Dynamic Immersive HUD

Intelligent interface hiding that automatically shows UI in combat and hide hud and reveals elements on hover for immersive gameplay.

File Details

DynamicImmersiveHUD

  • R
  • Mar 11, 2026
  • 25.38 KB
  • 23
  • 12.0.1
  • Retail

File Name

DynamicImmersiveHUD.zip

Supported Versions

  • 12.0.1

Buff/Debuff icons near minimap not appearing on hover

  • Added a buffs hover zone covering the top-right corner of the screen (500px wide, 150px tall)
  • BuffFrameDebuffFrame, and TemporaryEnchantFrame now fade in when hovering that area and fade out after 3 seconds

Bag slot rings visible without icons

  • Added BagBarBagBarFrame, and CharacterBagsFrame to bagElements — these are the parent container frames that render the circular slot borders, which were never being hidden

Bag bar buttons not visible unless bag windows were open

  • Bag bar buttons now appear alongside the action bars when hovering over the bottom bar area (they share the same mainBars hover zone)
  • Bag bar buttons hide again together with the action bars when the cursor leaves

Bags invisible when talking to a vendor or opening the bank

  • Added listeners for MERCHANT_SHOW and BANKFRAME_OPENED events — bag windows and bar buttons are now made visible automatically when WoW opens them
  • When the vendor or bank is closed, bags hide again after 1 second (only if no bag windows remain open)