Dungeon Locations (discontinued)

Shows location and basic information of dungeons and raids on the world map

File Details

DungeonLocations-1.4.1.1

  • R
  • May 13, 2018
  • 50.08 KB
  • 12.8K
  • 7.3.5
  • Retail

File Name

DungeonLocations-1.4.1.1.zip

Supported Versions

  • 7.3.5

Version 1.4.1.1: 

Improvement:

Generalized handling of subarea zones (like Cavern of Time in Tanaris or Uldaman in Badlands) to be more often right than wrong now.

 

Version 1.4.1: 

An new release with some wanted features and improvements.

 

Features:

Continent map icons with information about what dungeons and raids can be found in an area.

- A list with nametype (Raid, Dungeon) and level is shown in the tooltip. These are also shown on Legion and Argus continent maps.

- A new green-blue icon is shown when the area contains raids and dungeons

- A click on the icon opens the corresponding map

Legion dungeon locations are added to the map

- icons are shown when the dungeon or raid is not discovered yet

- icons are shown at the position of the default icon when the dungeon or raid is already discovered yet. So they might overlap.

- since it does not seem possible to check whether the dungeon is already  discovered, there is an option to disable these icons

Settings to enable/disable what icons will be shown. Options:

- Show locations of dungeons and raids on Continent Maps

- Show locations of dungeons and raids for Broken Isles and Argus on Continent Maps

- Show locations of dungeons and raids for Broken Isles and Argus on Regional Area Maps

The size of the icons are now customizable in the settings

- Change the icon size from 18 to 40 (default until now: 24)

- Preview of the icon right in the settings dialog

 

Improvements:

- Changed dungeon levels to new expanded values of the Battle of Azeroth expansion

- Added additional dungeons that were missing so far (i.e. Throne of Thunder)

- Fixed icons on some sub area maps

- Changed some icon positions to be more accurate to the actual entry

 

Have fun with the changes and please let me know what you think. Report any issues you may come across in the Issue Tracker.

 

 

Version 1.3.3:

Fixed issue #2: Clicking on a raid dungeon icon on the map will now open the Dungeon Journal in the lowest available difficulty for that dungeon instead of open it in an 5 man heoric difficulty what leads to no data on raid dungeons.

 

Thanks to DaBear78 for the report and the suggested solution. 

 

 

Version 1.3.2:

9 Days of Beta-Testing with more than 500 Downloads and no reported errors. 

It is about time to release Dungen Locations to the majority. 

 

No further changes towards 1.3.2-beta, just updated TOC.

 

 

Version 1.3.2-beta:

Fixed some missing and incomplete dungeon information:

  • Added varying hero difficulty
    • Scarlet Halls (90)
    • Scarlet Monastry (90)
    • Scholomance (90)
    • ShadowfangKeep (85)
    • The Deadmines (85)
  • Removed hero difficulty from raids
    • Gruul's Lair
    • Karazhan
    • The Eye  
  • Added information about the entrance of the Karazhan raid instance

See Issue Tracker for details about fixed issues:

 

 

Version 1.3.1-beta

Added complete russian localization (again big thanks to Hubbotu!)

 

Version 1.3-beta

Added russian localization (big thanks to Hubbotu!)

Added still empty dungeon info strings to russian localization

 

Version 1.2-beta

Added dynamic determination of dungeon names. instead of using localisation.

Just special dungeon names (as Dire Maul wings) need to be translated.

 

Should be much easier for translaters now.

 

Version 1.1-beta

Initial published beta release.

 

Features:

  • Shows locations of dungeons and raids on world map
  • Shows basic dungeon information as 
    • Level range
    • Difficulty (normal, heroic, mythic)
    • Available player modes in raids (10, 25)
    • Information about where you can find the entrance if it is not obvious
  • Opens the Encounter Journal for the raid or dungeon on click
  • Supports multilanguage (by default EN and DE)