DropCount

Abandoned
DropCount

File Details

v2.50

  • R
  • Feb 3, 2016
  • 2.87 MB
  • 1.1K
  • 6.2.3
  • Retail

File Name

LootCount_DropCount_v2.50.zip

Supported Versions

  • 6.2.3

DropCount v2.50
Lots of new stuff

DropCount v2.0
WoW6
Lots of stuff done

DropCount v1.50r1
Bugfix

DropCount v1.50
Added gathering
Changed stuff
Fixed stuff

DropCount 1.42
Updated database
Some code changes

DropCount 1.40
Updated database
Several code changes
Fix for AoE-loot bug
Many changes for database integrity
Database format change due to AoE-loot
Other additions

DropCount 1.34d4
Updated database

DropCount 1.34d3
Updated DuckMod
Updated database

DropCount 1.34d2
Updated database

DropCount 1.32
[fix] Some boring bugs
[added] New switch (/lcdc imtt) for auto tooltip
...and database, ofc.

DropCount 1.30
[added] Clean-up for morons who think they can edit the database
themselves
[changed] 4.2 combat-event
[fix] other minor changes for the above morons

DropCount 1.24
[change] Database and fixes

DropCount 1.20-b2
[change] Cataclysm

DropCount 1.00
[change] WoW4

DropCount 0.82
[fix] bug in "DB.Purge"
[database] included correct database

DropCount 0.80
[added] Search-window for the database. This is available from the minimap icon.
[changed] many CPU-load issues
[fix] bugfixes

DropCount 0.76
[changed] some minor load-issues
[changed] a few database maintenance issues
[changed] list of mobs that drops items on mouse-over (<alt> mouseover) is now sorted by kills and ratio (was ratio only with low limit of 10 kills)
[changed] limited "best area" to outside instances due to instance spawn-rates
[fixed] bug in faction assignment for q-givers
[database] v4.4 - lots of new stuff, thanks to fantastic users sending their data.

DropCount 0.74
[fix] rare read-bug
[fix] bug in worldmap icon draw
[added] show repair-vendor option for maps
[changed] a few system-load issues
[added] best drop-area for items
[changed] check for valid zones (for non-english clients)
[database] v4.203

DropCount 0.70
[changed] Complete code clean-up
[changed] XML-change to fit the new worldmap
(mouse-over works again)
[added] (un)read in book tooltip
[added] items dropped only once by a mob can be hidden (/lcdc single)
[changed] Lowered memory-usage
[fix] some minor bugs and speed-tweaks
[database] v4: 52 books (139 volumes), 1552 vendors, 2945 quest-givers, 4788 drops, 5488 creatures

DropCount 0.56:
[fix] in data-sharing to better support the new profession system
[fix] quest-icon in menu is now correct
[added] quest area
[database] v3: 50 books, 1421 vendors, 974 quests, 3792 drops, 4759 creatures

DropCount 0.54:
[added] Updates the quests done with server-provided data
[bugfix] in profession-loot
[added] mob-update from provided database
[added] show/hide quests in maps

DropCount 0.50:
[added] Pre-built database of quests, vendors and books (beta)
[added] Profession-loot from mobs (skinning, herbalising, engineering, minig) (beta)
[added] Colour-coded quest titles depending on if quests are done or in progress
[changed] tweaked cache speed

DropCount 0.40:
[added] Added quests-givers (all maps)
[added] Tracks which quest you have done, and where to pick up new ones (no database supplied)
[added] Shows which vendors repairs upon mouseover
[fixed] A couple of bugs

DropCount 0.30:
[added] Vendors for minimap/worldmap/search
[added] Books for minimap/worldmap/search

[LootCount] DropCount 0.20
[added] Support for sharing data in guild/party/raid
[fix] Classes that have minions/pets will now have more correct drop-rates
[fix] Some minor bugfixes