DreamForgeFrames-0.9.0.zip
What's new
中文更新日志 — 0.9.0
• 新增悬停按键施法:鼠标指向成员框体,按下配置的键盘快捷键即可对该成员施法,无需切换当前目标;支持 Shift、Ctrl、Alt 组合键。 • 新增光环整框高亮:匹配光环时高亮整个成员框体,支持边框、内部填充及多种材质。 • 优化新建项目默认值:默认显示图标、启用冷却转圈、关闭持续时间条,倒计时精度设为 0.1 秒;已有项目不受影响。 • 统一冷却预览:预览改用原生冷却控件,与实际图标保持相同的暗→亮显示方向。 • 修复输入问题:修复悬停绑定残留、录入按键时触发原快捷键,以及战斗中首次打开设置时的受保护接口报错。 • 优化资源使用:按需创建光环显示组件,减少不必要的高亮纹理,并避免键盘绑定干扰距离监视。
English Changelog — 0.9.0
• Added hover-key casting: Hover over a member frame and press a configured key to cast on that member without changing your current target. Supports Shift, Ctrl, and Alt combinations. • Added full-frame aura highlights: Highlight member frames when matching auras are active, with configurable borders, fills, and visual styles. • Updated defaults for new aura projects: Icons and cooldown swipes are enabled, duration bars are disabled, and countdown precision is set to 0.1 seconds. Existing projects remain unchanged. • Aligned cooldown previews: Previews now use the native cooldown widget with the same dark-to-light direction as live icons. • Fixed input handling: Resolved lingering hover bindings, key capture triggering existing shortcuts, and protected-function errors when first opening settings during combat. • Reduced resource usage: Aura display components are created as needed, avoiding unnecessary highlight textures. Keyboard bindings no longer interfere with range monitoring.
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