File Details
0.11.0
- R
- Apr 7, 2026
- 467.73 KB
- 177
- 12.0.1+4
- Retail + 2
File Name
DragonLoot-0.11.0.zip
Supported Versions
- 12.0.1
- 12.0.0
- 11.2.7
- 5.5.3
- 2.5.5
# DragonLoot
## [0.11.0](https://github.com/Xerrion/DragonLoot/tree/0.11.0) ()
[Full Changelog](https://github.com/Xerrion/DragonLoot/compare/0.10.0...0.11.0) [Previous Releases](https://github.com/Xerrion/DragonLoot/releases)
- chore(master): release 0.11.0 [#114](https://github.com/Xerrion/DragonLoot/pull/114)
- feat: add busted test infrastructure with Lifecycle and Config tests [#125](https://github.com/Xerrion/DragonLoot/pull/125) [#127](https://github.com/Xerrion/DragonLoot/pull/127)
- docs: remove stale Phase references from AGENTS.md [#126](https://github.com/Xerrion/DragonLoot/pull/126)
- fix: transmog button now occupies greed slot in roll button chain [#121](https://github.com/Xerrion/DragonLoot/pull/121) [#123](https://github.com/Xerrion/DragonLoot/pull/123)
- feat: add icon outside/left position option to roll frame [#91](https://github.com/Xerrion/DragonLoot/pull/91) [#120](https://github.com/Xerrion/DragonLoot/pull/120)
- feat: add Center Horizontally and Center Vertically buttons to roll frame options [#93](https://github.com/Xerrion/DragonLoot/pull/93) [#119](https://github.com/Xerrion/DragonLoot/pull/119)
- fix: correct DragonWidgets TOC paths and guard CONFIRM_DISENCHANT_ROLL on Classic [#118](https://github.com/Xerrion/DragonLoot/pull/118)
- feat: show item level overlay on roll frame icon [#92](https://github.com/Xerrion/DragonLoot/pull/92) [#117](https://github.com/Xerrion/DragonLoot/pull/117)
- feat: lower minimum roll frame height slider to 24px [#87](https://github.com/Xerrion/DragonLoot/pull/87) [#116](https://github.com/Xerrion/DragonLoot/pull/116)
- fix: highlight roll button icon on hover instead of grey box [#86](https://github.com/Xerrion/DragonLoot/pull/86) [#115](https://github.com/Xerrion/DragonLoot/pull/115)
- refactor: eliminate duplicated anchor formulas and magic offsets in RollFrame [#111](https://github.com/Xerrion/DragonLoot/pull/111) [#113](https://github.com/Xerrion/DragonLoot/pull/113)
- refactor: promote magic layout literals to named constants in LootFrame [#110](https://github.com/Xerrion/DragonLoot/pull/110) [#112](https://github.com/Xerrion/DragonLoot/pull/112)

