DOOMhammer_v0.5.0.zip
What's new
v0.5.0
Addon:
Fixed sprite perspective issues
Changed cave color palette to be more distinct from castel palette
Changed attack projectile for Boss enemy and swamp grunt(murloc) to better match their sprites
Added the skeleton for storylines quests and NPCs
Level editor
Changed the "generate random level" to add unused tiles outside the playable area
Changed the color of the cave palette to be more distinct from the castle palette
Added NPCs and quest pickups to support quest and reward system
added the option for opening scene text and level transition text
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

