DOBE-UI 1.0.18
What's new
DOBE-UI 1.0.18
For WoW Forever 1.60.1.70450 (Interface 16001).
Changes since 1.0.15
- Fixed player health and resource rows overlapping after native visual updates and form/resource changes.
- Fixed distorted resting/damage ring anchors while preserving its pulse, state colors and the level-badge cutout.
- Repair already styled target cards after native updates outside combat/Shift.
- Unit names now use a licensed font with Latin, Greek, Cyrillic and CJK coverage, preventing missing-character boxes. Menu text and numeric values retain Lato.
- Prepare visible window chrome earlier during loading/showing. Element-specific layout updates use direct lookup, and repeated login/world-entry events avoid redundant full reskin requests.
- Updated the shared DOBE symbol artwork with a consistent, smoothly antialiased single ring.
Validation
Local Lua behavior, profile/import/export, restoration, native-handler and bounded-work tests passed, including 350 queued descendants and 6,000 idle frames without tree/layout work. The user confirmed the corrected player ring, level cutout and separated bars in game.
Known test limits
Complete elimination of first-login native-style flashes is not yet established. Actual enemy debuffs, party/raid/boss combat, populated mail and permission-restricted guild-bank contents still require their respective live scenarios. Combat/Shift restrictions remain in place; repairs wait until allowed. Compatibility is limited to the tested Forever build.
This mod has no additional files

