Do You Need It?

Compare dungeon and raid drops with the looter's equipped gear. Review loot history and send optional whispers.
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DoYouNeedIt 0.6.3

File nameDoYouNeedIt-0.6.3.zip
Uploader
antrakt92antrakt92
Uploaded
Oct 4, 2026
Downloads
121
Size
112.9 KB
Flavors
Retail
File ID
9053565
Type
R
Release
Supported game versions
  • 12.1.5
  • 12.1.0

What's new

0.6.3 - 04-Oct-2026 — AddOn list category and complete release history

  • Find Do You Need It? under Loot in the AddOn list in every supported client language.
  • Read the complete release history in CurseForge changelogs and GitHub release notes.

0.6.2 - 02-Oct-2026 — Loot and history reliability

Fixed

  • Preserve delayed loot in its original encounter and retain newer history entries.
  • Resume pending inspections consistently across loot views.
  • Keep exact group identities across realms and loading screens.
  • Preserve individual whisper delays and cancel queued asks when rows are cleared.
  • Handle unavailable timing values safely and reject unsafe package source paths.

0.6.0 - 26-Sep-2026 — Steadier loot and quieter whispers

Added

  • In-game self-checks: /dyni selftest collects environment, settings, geometry, diagnostics, and cache state, renders isolated demo rows (including Cyrillic) without touching live history or whispers, kicks a live equipment scan, and shows a copyable DYNI1: report with a re-show command; combat runs are refused with guidance.
  • Delayed automatic whispers now queue with pacing and a single send in flight; rapid repeats suspected as throttling stay retryable instead of showing Sent.
  • Out-of-range inspection waits without spending retries, parks rows, and resumes on roster updates.
  • Pending whispers for departed looters are cancelled proactively when the roster changes.

Improved

  • The most detailed item variant wins across encounter, chat, and bonus-loot events, including after reload; bonus-loot links are never overwritten by ordinary events.
  • Warband and account-bound gear stays hidden even when its binding resolves late; own loot never shows Ask, including encounter loot and item names with brackets.
  • Ask eligibility follows class armor and weapon proficiency; roster updates no longer wipe the equipment cache.
  • The window stays above other UI, tooltips are guarded, the whisper template resets in two clicks, columns follow the font size, and sliders save on release.
  • The /dyni help lists core commands; advanced commands moved to the README.
  • History titles re-render in the active language; Korean Jamo, warband labels, and legacy Russian statuses are covered.

Fixed

  • Manual Ask during binding rechecks, retry budget burned out of range, empty-roster wipes when zoning, split Mythic+ chest groups, and secret-value errors in combat.
  • Release tag parsing, Lua tooling pins, and public-source hygiene checks.

0.5.2 - 24-Sep-2026 — PTR compatibility and complete package notices

Updated

  • Support Retail 12.1.0 and the 12.1.5 PTR in one package.

Fixed

  • Include complete license texts for bundled libraries.
  • Keep the full release history in packaged and published changelogs.

0.5.1 - 08-Sep-2026 — Reliable comparisons and settings

Fixed

  • Retry incomplete equipment comparisons when item levels or a second ring/trinket load late, while preserving known item tooltips.
  • Keep font-picker rows readable at large font sizes and resize reused options when the font size changes.
  • Dismiss the settings gear tooltip when its button is hidden, and update the New loot shortcut after switching languages.
  • Reject stale, incomplete, modified, or invalid archives before upload, including explicitly selected packages.

0.5.0 - 05-Sep-2026 — Clearer loot, quieter requests

Improved

  • A refreshed loot window uses clearer rows, transfer colors, and separate Whispers and Appearance settings. Larger fonts get more room and fewer rows per page.
  • Warband and account-bound items stay out of the loot list. Unknown personal-loot eligibility remains visible, and existing saved records are preserved.
  • New drops no longer interrupt settings drafts or your place in history. Use New loot to jump back when ready.
  • Each compared ring, trinket, or weapon has its own tooltip and click target.
  • The window remembers its position, stays on screen, and closes with Escape. Use Reset Position in settings or /dyni resetpos to center it.

Fixed

  • Preserve new loot after reloading and retain the newest drops when history fills up.
  • Load delayed item information reliably, keep each looter's item variant separate, and recheck Ask eligibility when a more detailed link arrives.
  • Cancel queued automatic whispers when disabled, cleared, or the looter leaves the group. Oversized or invalid custom messages show an explanation without cutting item links.
  • Repeated late bonus-loot events no longer duplicate drops or rewrite older history.
  • Russian settings replace Latin-only fonts with a Cyrillic-capable fallback.
  • Dismiss stale tooltips when scrolling or closing their controls. Local test examples never send whispers or enter real loot history.

0.4.2 - 02-Sep-2026 — Quieter and more reliable equipment checks

Fixed

  • Equipment scans now wait for combat to end instead of repeatedly scheduling blocked work.
  • Loot inspection no longer exhausts its retries during a long fight and resumes after combat.
  • Clearing a run cancels old delayed scans and combat-end callbacks without disturbing newer loot.

0.4.1 - 30-Aug-2026 — Correct warband transfer status

Fixed

  • Warbound and account-bound gear is no longer presented as transferable — these drops show Trade: no without an Ask action, and equipment inspection cannot promote them to likely transferable.

0.4.0 - 29-Aug-2026 — Clear loot comparison and transfer status

Added

  • Every gear row now shows an honest transfer status — a detected trade timer confirms transfer, fresh bind-on-equip/use gear is marked likely, explicit restrictions show no, and personal-loot eligibility hidden by WoW stays unknown.

Improved

  • Dropped and currently equipped gear are easier to distinguish — the loot window now has separate Dropped, Equipped now, and Trade column labels with localized English and Russian text.
  • Personal loot is reconsidered after inspection — if a bind-on-pickup drop is no higher item level than the looter's inspected gear in the same slot, the row becomes likely transferable and shows the Ask action.
  • Raid loot scrolling now uses a readable header badge — the visible row range moved out of the lower window border and stays hidden in settings mode.

Updated

  • Packaged for the current Retail / Midnight 12.1.0 client.

0.3.1 - 05-Jul-2026 — Raid loot stability

Fixed

  • Raid boss loot now waits for the loot burst to settle before history finalization — the window no longer flips between Current and History while late boss drops are still arriving, and fresh finalized boss drops keep their Ask buttons through the Current view.
  • Raid-sized loot lists are scrollable — compact windows still show six rows at a time, but mouse wheel scrolling can reveal older drops when a boss produces more rows.
  • Ambiguous same-name raid looters are handled more safely — encounter loot can disambiguate same short-name players by event class when possible, and unresolved same-class duplicates stay visible instead of being collapsed into one row.
  • Clearing loot no longer resurrects saved history in Current — /dyni clear hides the current fallback without deleting saved history, and old saved history no longer appears as fresh Current loot after reload.

0.3.0 - 03-Jul-2026 — Askable filters, bonus loot, and history reliability

Added

  • Bonus-roll loot is now marked in the loot window and history — when WoW exposes bonus loot for you or another group member, Do You Need It? shows a small roll icon and saves that source with the drop.
  • The addon now has its own WoW AddOn List icon — the in-game AddOn List shows the Do You Need It? icon instead of the default question-mark placeholder.

Improved

  • Saved loot history is now per character — alts no longer share the same recent dungeon and boss drop history.
  • History entries now show when the drop group happened — saved boss/run entries include a compact DD.MM HH:MM timestamp in the history menu.
  • Current stays useful after boss or dungeon completion — if live loot has already been finalized into history, the Current view falls back to the latest completed drop group instead of showing an empty panel.
  • The loot window now uses one unified list — askable drops, own loot, bonus loot, and review-only gear appear together without switching tabs.
  • The Ask action now appears per row — rows worth asking for show Ask on the right, while bonus loot, own loot, and non-askable drops stay visible without pointless action buttons.
  • Ask eligibility now follows player equip rules instead of upgrade guesses — armor-slot drops must match your class armor type, while cloak, neck, ring, and trinket drops remain universal candidates; item level is not used to decide whether a row can show Ask.
  • Settings now open inside the main addon window — the settings panel replaces the loot view instead of overlapping it, and returning from settings restores the loot view cleanly.
  • Release packaging now includes and validates the addon icon — local checks confirm the icon metadata and packaged zip contents before release.
  • Release recovery is easier — a manual CurseForge upload retry workflow is available for transient marketplace/API failures after the normal checks pass.
  • Public documentation is clearer — README copy now lists supported language options and the current Retail 12.0.7 plus Midnight 12.1.0 compatibility targets.

Fixed

  • Duplicate rows are filtered when Blizzard reports the same drop through different loot paths — encounter loot and loot-event text with different item-link variants now resolve to one row for the same player and item.
  • Open-world loot no longer opens or pollutes the loot window — Do You Need It? now tracks drops only in a grouped dungeon or raid context, so outdoor greens and solo farming loot stay out of the current list and history.
  • Slow item-cache duplicate drops are merged correctly — if encounter and chat loot events for the same player/item arrive with different item-link variants after the short live dedupe window, the pending drop resolves to one row and keeps the later link/source.
  • Late boss and chest loot merges into the correct history group — delayed drops from the same dungeon/boss no longer create duplicate history entries.
  • Mythic+ end-chest loot is preserved more reliably — drops that arrive around challenge completion stay attached to the completed run instead of being lost or split.
  • Delayed identity and item-link resolution no longer drops loot state — rows survive while player names, realms, item links, and item metadata finish loading.
  • Bonus-loot source upgrades stay attached to existing rows — late bonus-roll detection updates the current or pending row instead of duplicating it or losing the source marker.
  • Encounter loot handling is more defensive — malformed or partial encounter loot payloads are ignored safely instead of corrupting the visible drop state.
  • Stale item-load callbacks can no longer re-add cleared loot — callbacks from older loot contexts are cancelled before they can resurrect outdated rows.
  • Saved numeric data is hardened — invalid NaN or infinite values are stripped during normalization instead of surviving into SavedVariables.
  • CurseForge upload now rebuilds the default package before upload — stale files in dist can no longer be reused accidentally when publishing without an explicit -ZipPath.

Updated

  • Packaged for Retail 12.0.7 and Midnight 12.1.0.

0.2.2 - 02-Jul-2026 — Compatibility hotfix

Fixed

  • The addon no longer appears incompatible on the current Retail client — Retail 12.0.7 metadata was restored while keeping Midnight 12.1.0 compatibility metadata.

0.2.1 - 02-Jul-2026 — Midnight 12.1.0 compatibility

Changed

  • Retail compatibility metadata was retargeted for Midnight 12.1.0 — CurseForge upload metadata now follows the updated game-version target.

0.2.0 - 02-Jul-2026 — First public release

Added

  • Compact loot window for likely-tradeable group gear drops — usable candidates appear in a focused in-game panel as loot is detected.
  • Separate Askable and All Gear tabs — items worth asking about stay focused while other visible gear drops remain reviewable.
  • Session and boss/run history for recent drops — recent loot can be reviewed after the immediate drop moment passes.
  • Dropped-vs-equipped item display — live inspect retries and cached equipment fallback help compare the drop with the looter's current gear.
  • /dyni scan equipment pre-scan — refreshes the group equipment cache before a dungeon or raid pull.
  • /dyni test, /dyni status, /dyni debug on, and /dyni diag support — local verification and loot diagnostics are available without extra tools.
  • Optional delayed auto-whisper — disabled by default, with user-adjustable timing.
  • Custom whisper text in settings — players can rewrite the Ask message to match their own tone.
  • Language, font, and font-size settings with hover previews — visual choices can be previewed before committing.
  • Class-colored looter names — roster class data is used when available.

Fixed

  • Cyrillic player names stay readable when the selected UI font lacks Cyrillic glyphs — addon rows can fall back to a safer font for affected names.
  • Stale inspect and item-load callbacks no longer re-add cleared loot — older asynchronous work is ignored after the relevant loot state changes.
  • Deprecated ranged-slot inspection reads are avoided — invalid inventory-slot lookups no longer raise Lua errors on modern Retail clients.
  • Askable hides loot that is not useful to ask for — non-gear loot, unusable askable gear, and non-tradeable bind-on-pickup drops are filtered out.
  • Manual Ask remains retryable after protected whisper failures — a failed protected send does not permanently consume the row action.
  • Unsaved whisper-template drafts are preserved while adjusting settings — editing the message is safer while browsing other controls.

Known Limitations

  • Non-English/non-Russian locale tables intentionally fall back to English for some addon-specific labels.

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