Based on your spec and what you can dispell, add a color to a player unit frame when he is affected by a debuff.
The color match the corresponding debuff type (blue for magic, green for poison, etc). Colors are configurables using the /dh command.
Based on your spec and what you can dispell, add a color to a player unit frame when he is affected by a debuff.
The color match the corresponding debuff type (blue for magic, green for poison, etc). Colors are configurables using the /dh command.