File Details
1.0-nolib
- R
- Aug 5, 2010
- 329.98 KB
- 16
- 3.3.5
- Retail
File Name
dinger-1.0-nolib.zip
Supported Versions
- 3.3.5
tag 1.0
ab79a3afc17301bc63f479a2cf4da7be2d94f4fd
eidolarr <eidolarr@gmail.com>
2010-08-05 17:43:06 -0400
tagging 1.0
--------------------
eidolarr:
- update toc in anticipation of release
- make logo more awesome
- complete logo display
- added code for header
- implement clear button disable
Kasaharas:
- Added disabled trash can and logo button for hiding dinger
- Added disabled trash can and logo button for hiding dinger
eidolarr:
- add check marks to drop down menu
- move trash icon, fix Bar.Clear
- more work on Bar.Clear
Kasaharas:
- Made trash can brighter
- Added logo button for when dinger is being configed
- Changed logo button when dinger is showing
- Changed trash logo
eidolarr:
- make button stay pusht
Kasaharas:
- Changed logo and displayed
- Trying to get logo to look good - not going well
eidolarr:
- pulled out button textures
- add hearkitty5
- add clear button, not implemented
Kasaharas:
- Added possible logo button textures
- Added a possible logo text.
- Changed Trash icon
eidolarr:
- add trash button
Kasaharas:
- Removed some sounds from sounds.lua
- Deleted multisample and gameover sounds
eidolarr:
- fix weird bug with sounds.lua
- add new sounds, add dinger text to spellbook button
- add sounds.lua
- add to public api, fix X's on empty spellbook buttons
- remove unused art
- removed some debug prints, exposed global functions
- remove constant string frame names
- conform to new script format
- update anchors to new LuaToGui format
Kasaharas:
- Added SavedVariables - no callbacks yet
eidolarr:
- add recycler
- add more embeds.xml fixes
- fix .pkgmeta
- fix embeds.xml again
- add missing libs to embeds.xml
- fix package-as
- remove unnecessary libs, add .pkgmeta
Kasaharas:
- Playing with some DB stuff
eidolarr:
- fix up positioning/size of spell button graphic, add sounds to button clicks
- completed spellbook buttons
- fix cursor position bug
- reanchored config frame and redesigned slash command
- make basic spellbook button show/hide config frame and switch its own texture
- basic spellbook button added, doesn't do anything
- switch to more gaudy border that matches the UI
- slight tweaks to appearance, and added backdrop
- basic hide/show works
- add special texture for no sound, make new intervals take on the sound of the interval they split
- added loading of intervals
- added text to icon
- made sound buttons right clickable
- replace references to "None" with LibStub("LibSharedMedia-3.0"):GetDefault("sound")
- fix removing 0 interval
- working about as well as before with new system
- removed settings.lua
- well underway, can add intervals and play sounds correctly
Kasaharas:
- I don't know what changed
eidolarr:
- fixed removing first interval
- picked reasonable colors for bar
- fixed jerkiness in bar fill
Kasaharas:
- Added SingleBorderBar to art (just in case)
eidolarr:
- fixed cursor follower
Kasaharas:
- Changed the interval texture
eidolarr:
- remove white background in bar, add highlight texture
Kasaharas:
- Changed DoubleEndedTick and added DoubleEndedTickHighlight
- Deleted old DoubleEndedTick
- Changed interval texture to DoubleEndedTick
- Failed attempt at loading the double ended interval texture
eidolarr:
- switch to slightly less placeholder art
Kasaharas:
- Added default interval at 0. Default sound is None.
- Added default interval at 0 when making new ding
- Put in some debug statements
eidolarr:
- fix display bug with removing intervals
- fix bug when removing intervals
- changed some stuff
Kasaharas:
- Changed percentage to 0-1
eidolarr:
- change dividers into buttons
Kasaharas:
- Added a second debug statement to try to find bug
eidolarr:
- add trigger (needs rename)
Kasaharas:
- Registered sounds
eidolarr:
- replace green square with speaker icon
- slight changes to iteratedings
- bar now shows sound buttons
- correctly add and remove intervals on gui
- apparently correctly adds sounds with bar
- correctly divides intervals using event response
- draft callbacks, broken, bar now correctly erases intervals on spell chance
- removed .gitignore
- implement sound setting from gui; can now specify one sound for the whole bar
- Clean up settings and make DropDown detect correct interval
- remove setfenv from dropdown
- remove setfenv from gui
- remove setfenv bullshit from ding and settings
- remove setfenv bullshit from core
- add .gitignore, ignore lib/
- add init.lua
- dropdown shows LibSharedMedia-3.0 sound list
- dropdown menu basics down
- dingbar hides follower when mouse leaves
- draws cursor follower on single interval button
- made LuaToGui use LibStub
- made LuaToGui use LibStub
Kasahara:
- Added unitID checking
- Trying to resolve my differences
eidolarr:
- drew middle line, fixed draw layers
- can draw bars on dingbar
- added recycler
- basic outline of bar complete
Kasahara:
- Correctly gets sound intervals and plays sound. Handcrafted fake ding in settings.lua
- Plays sound when spell has a ding
- Checks if ding exists in core.lua
eidolarr:
- introduced argcheck
Kasahara:
- Filled in ding.lua functions: AddSoundInterval, GetSoundInterval, RemoveSoundInterval
eidolarr:
- updated ding.lua
- additional cleanup
- removed a few useless functions
- removing works; added background texture; mouse is diabled when icon is locked
Kasahara:
- Minor change
eidolarr:
- correctly adds entries to the list and switches between them
- lets you switch between icons in the list
- draws correctly sized button
- draws one big button in list
- added framework for adding new list entries
- basic lsit works
- added egui basics
- fixed a few silly mistakes
- added proper lib directory, significant restructure
- draws whole menu outline
- drawing both sides of list, corrected frame order bug
- substantial improvements to LuaToGui
- removed some extraneous prints
- reintroduced textures - icon now works correctly
- added context parameter
- more work on LuaToGui
- in the process of handling textures
- added elements.lua now draws icon frame
- renders buttons correctly
- initial draft
- fixed icon texture & made the slot stop functioning like a checkbox
Kasahara:
- added ding stuff to core - unit testing mode for ding and settings
- minor commit - unlike marriage
eidolarr:
- updated draft core/settings
- added ding.lua
Kasahara:
- added dbg function
- plays sound
- Changed my name
eidolarr:
- added skeleton ding.lua
- slot can now fake-accept icons
- removed background colors; added texture to icon slot
- added sounds
- Merge branches 'master' and 'local2'
- added skeleton gui planning
- very basic gui layout complete
Kasahara:
- fixed - displays rounded time left and percentage of cooldown
- displays time left and percent of cooldown
- correctly displays messages during cooldown
- display msg during cooldown
unknown:
- added skeleton of core
Kasahara:
- signed my name
eidolarr:
- added fields to toc
- added toc file

