DiceRoller

Dice roller for RP, with different modes and different dice sizes
Back to Files

DiceRoller 1.1.0

File nameDiceRoller.zip
Uploader
OladianOladian
Uploaded
Aug 23, 2026
Downloads
19
Size
14.8 KB
Flavors
Retail
File ID
8719412
Type
R
Release
Supported game versions
  • 12.1.0
  • 12.0.7
  • 12.0.5
  • 12.0.1

What's new

Changelog

1.1.0

New Features

  • Custom Dice: roll a die with any number of sides (2–1000) from the new D? tab. Enter the number and roll instantly.
  • Roll Modifier: add a ± modifier to any roll (click: ±1, shift-click: ±5). The result panel shows the total, the die shows the natural roll. Crits and fails are based on the natural roll.
  • Roll Profiles: save up to 5 favorite combinations (die + mode + modifier) and roll them with a single click. Right-click to delete.
  • New dice types: D2 (coin), D8 and D10 added, with hand-drawn animated shapes.
  • Sound toggle: new speaker button to enable/disable all audio, persisted between sessions.

Improvements

  • Bigger, restyled window (360×620): ornate gold frame, larger die area, bigger result panel, alternating history row shading.
  • D2 coin: realistic flip animation (lands flat to reveal the result) with coin toss and coin landing sounds.
  • D6: the face now settles at its final rotation angle and the pips are drawn aligned with the square.
  • Critical (max roll) and fail (natural 1) effects: golden glow / red flash + window shake + dedicated sounds. Disabled on D2/D3.
  • Randomized dice-roll sounds; distinct sound set per event (roll start, result, crit, fail).

Fixes

  • Fixed profile slots reappearing after deletion when switching dice tabs.
  • Fixed potential nil error on D6 pips when using a modifier.
  • Fixed sub-pixel rendering dropouts on thin die lines (coin inner circle, D8/D10 midlines).
  • Fixed stale result remaining visible over the die while a new roll is animating.
  • Fixed memory leak when launch dices multiple times

This mod has no related projects