Details! Damage Meter

Complete combat analysis, gathering damage, healing, and other importante stuff.

File Details

Details.20260424.15009.171

  • R
  • Apr 24, 2026
  • 6.45 MB
  • 1.0M
  • 12.0.5+7
  • Retail + 4

File Name

Details-Details.20260424.15009.171.zip

Supported Versions

  • 12.0.5
  • 11.2.7
  • 5.5.3
  • 4.4.2
  • 3.80.0
  • 3.4.5
  • 2.5.5
  • 1.15.8

Details! Damage Meter

Details.20260424.15009.171 (2026-04-24)

Full Changelog

  • But fixes for 12.0.5
  • Fix deathlog getting a smaller tooltip when pressing shift.
  • Fix statusbar mini-display for encounter elapsed time.
  • Fixed HPS number below 1000
  • Fix Streamer plugin
  • Add demon hunter devastation icon, fix specIds on framework level.
  • Framework Update
  • Fix alpha spec icons.
  • [AI] Refactor Details:BaseFrameSnap()
    Root cause of the original bug: The three-loop approach (direct neighbors → retrograde chain → forward chain) had no mechanism to prevent a frame from being anchored twice. For example, with windows A←B←C, when C called BaseFrameSnap: the first loop anchored B to C, then the retrograde loop tried to anchor A to B using B.snap — but B may already have A in its snap table pointing back toward C. This created the circular dependency.
  • Cooltip errors fix