File Details
DMP.20250413.001
- R
- Apr 13, 2025
- 484.82 KB
- 2.0K
- 11.1.5+1
- Retail
File Name
Details_MythicPlus-DMP.20250413.001.zip
Supported Versions
- 11.1.5
- 11.1.0
Details!: Mythic Plus Extension
DMP.20250413.001 (2025-04-13)
- Notify the user if details! is outdated.
- Conflict merge
- Merge pull request #48 from linaori/feature-flag
Put the call behind a feature flag to not make it break when details alpha is missing - Put the call behind a feature flag to not make it break when details alpha is missing
- Update on ignore files list
- Added option highlight in the dropdown that select which run to show.
- Merge pull request #47 from linaori/cc-spell-id-raid-lib
Added icons through raid lib - Added icons through raid lib
- Merge pull request #46 from linaori/tooltip-design
Updated tooltips and run selection dropdown - Fix missed text
- Support saving only 1 run and only show the dropdown if more than 1
- Small tweaks to death tooltip
- Scoreboard tooltips using the new death tooltip design
- Merge pull request #45 from Hollicsh/master
Update the .toc file and full translated RU locale - Update ruRU.lua
- Update Details_MythicPlus.toc
- Merge pull request #44 from linaori/translit-name
Translit tooltip name and added color - Translit tooltip name and added color
- Added name and time of death in the deathlog tooltip
- Added death log when hovering over a death in the timeline
- Fixed interrupt overlap detection
- Merge pull request #43 from linaori/fix-portrait-coordinates
Fix zoomed in player portraits - Fix zoomed in player portraits
- Merge pull request #42 from linaori/filter-loot-by-type
Filter loot by type 2 (weapon) and 4 (armor) - Filter loot by type 2 (weapon) and 4 (armor)
- Merge pull request #41 from linaori/reduce-saved-vars-size
Reduced saved vars storage size by ~2.5x - Change options to be at DIALOG instead of HIGH
- Reduced saved vars storage size by ~2.5x
- Capture deaths reasons at the end of a m+ run
- Merge pull request #39 from linaori/another-abandoned-run-fix-attempt
More attempts to prevent abandoned runs from saving incorrect data - More attempts to prevent abandoned runs from saving incorrect data
- Merge pull request #38 from linaori/fix-async-item-loading
Fix the item not loading on first icon display after starting WoW - Fix the item not loading on first icon display after starting WoW
- Added logs for the overlap interrupts.
- Merge pull request #37 from linaori/tweak-saved-runs
Added the ability to tweak saved runs count - Added the ability to tweak saved runs count
- Merge pull request #36 from linaori/corrupt-history-cleanup
Reject possibly broken runs and try to fix upon startup - Reject possibly broken runs and try to fix upon startup
- Cleanup for deprecated interrupt overlap code
- Merge pull request #35 from linaori/fix-loot-icons
Fix the loot icon to show - Fix the loot icon to show
-
- don't try to parse data if there is none
- Interrupt overlap overhaul
- Merge pull request #34 from linaori/map-id-on-start
Save the map id in the last_run_data - Save the map id in the last_run_data
- Fix for dropdown text
- Organize texts in the run selector dropdown
- Merge pull request #33 from linaori/run-data-cleanup
Fixed a bunch of run data related changes and bugs - Do not show the open breakdown tip when not available
- Fix breakdown error when clicking on old logs
- Fixed a bunch of run data related changes and bugs
- Fix for the crowd control tooltip
- Fix for the scoreboard not opening due to errors.
- definitions update
- Get missing data that wasn't yet getting
- Merge pull request #32 from linaori/hide-loot-squares
Hide the loot squares, too many runs can cause errors atm - Hide the loot squares, too many runs can cause errors atm
- Merge pull request #31 from linaori/fix-incorrect-map-id
Fix incorrect map id being given causing the dungeon run to fail being retrieved - Fix incorrect map id being given causing the dungeon run to fail being retrieved
- Attempt to save the loot received by a player into the runData table
- Merge pull request #30 from linaori/clear-runs
Added run history list and clear commands - Added run history list and clear commands
- If the player never interrupted or dispelled, the table won't exists and cause an error
- Using details framework 'languages' for localization
- Merge pull request #29 from linaori/added-translations
Added translation files with English filled in - More development to store run data of each run
- Added translation files with English filled in
- Merge pull request #28 from linaori/add-interrupt-overlap-tooltip
Added a tooltip for the interrupt overlap detection - Added a tooltip for the interrupt overlap detection
- More development on saving each run within the addon
- Merge pull request #27 from linaori/fix-combat-log-events-for-interrupts
Fix combat log events for interrupts - Tweak line positioning to make it more accurate
- Fix the combat log missing 1 argument causing spell id to not be the spell id
- Merge pull request #26 from linaori/added-scale
Added scaling the scoreboard - Added labels indicating time sections
- Improved the settings button
- Added scaling the scoreboard
- Merge pull request #25 from linaori/unhide-boss-textures
Fix boss textures not rendering after first open - Fix boss textures not rendering after first open
- Preparing the class declaration for the big table which will contain all the data necessary to show a run in the score board
- Initial crowd control tooltip
- Merge pull request #24 from linaori/small-improvents
Small improvents - Fix incorrect table key
- Damage/heal numbers on tooltip instead of targets
- Add a background to the text timestamp labels to improve readability
- Merge pull request #23 from linaori/different-finished-textures
Different textures for dungeon completion - Different textures for dungeon completion
- Update release.yml
- Curseforge Project ID
- Add wago project ID
- Create release.yml
- Passing the attribute for the tooltip function.
- Added some code to bloodlust usage and moved some of the activity bar code to new file 'activityframe.lua'
- Merge pull request #22 from linaori/hide-boss-widgets
Bunch of fixes and small things added - Added slash commands
- Hide boss widgets before creating new ones, fix highlight columns
- Merge pull request #21 from linaori/message-when-no-score
Don't open the breakdown window when no score is available - Don't open the breakdown window when no score is available
- Tooltips fix and finished passing the loot code.
- Stashed Changes?
- Merge pull request #20 from linaori/open-score-after-looting
Added the option to open after looting (default) instead of the dungeon end - Fix to actually open when LOOT_CLOSED
- Added the option to open after looting (default) instead of the dungeon end
- Merge pull request #19 from linaori/dynamic-encounter-location
Make the encounters position dynamically based on last timestamp - Make the encounters position dynamically based on last timestamp
- Added boss images (defeated time) in the activity bar.
- Merge pull request #17 from linaori/timeline-marker-rerender-cleanup
Fixed some bugs with not enough markers being used, and old markers not hiding properly - Fixed some bugs with not enough markers being used, and old markers not hiding properly
- Added addon.GetRunBossSegments() and addon.GetMythicPlusData()
- Merge pull request #16 from linaori/add-timeline-finish
Added a marker for the end of dungeon, and a section on the activity line - Added a marker for the end of dungeon, and a section on the activity line
- Merge pull request #15 from linaori/timeline-deaths
Added deaths to the timeline - Added deaths to the timeline
- Merge pull request #14 from linaori/compartment-and-linked-windows
Add options to scoreboard, and add scoreboard to addon compartment - Add options to scoreboard, and add scoreboard to addon compartment
- Merge pull request #13 from linaori/translit-scoreboard
Translit the scoreboard player name - Translit the scoreboard player name
- Merge pull request #12 from linaori/initial-options-panel
Added the initial options panel - Added the initial options panel
- Combat activity working
- Added logs everywhere, added encounter data for timeline.
- Merge pull request #11 from linaori/remember-parsing-state
Keep track of the parsing state so we don't interact with events outside M+ - Keep track of the parsing state so we don't interact with events outside M+
- Bunch of incomplete implementations
-total run time now show below dungeon name, need to get rid of the net in combat and clock textures.
-added an activity frame which will show a timeline when the group was in combat or not.
-added addon.profile.last_run_data.incombat_timeline which will be use to show the timeline of when the group was in or out of combat.
-adding boss pull and kill time.
-moved the interrupt overlap to profile as it need to survive a /reload. - Merge pull request #10 from linaori/add-diff-to-score
Added the score gained per player - Added the score gained per player
- Merge pull request #9 from linaori/improvements
Some fixes and improvements - Some fixes and improvements
- Added show_column_summary_in_tooltip (off by default until tooltips are what we want them to be)
- hover_size and standout_size would cause issues if different from regular_size, so now they are all called row_size
- Added scoreboard_button:OnMouseEnter to make it possible to add a hover hook per column
- Added scoreboard_button:GetActor (actor, combat) to reduce duplicate code
- The main frame + row widths are dynamically calculated based on the amount of columns and their width
- Spike animation enabled
- CreateBreakdownButton uses a onMouseOver function instead of defining the attributes themselves]
- Verified that it automatically opens in M+
- Parcialy implemented tooltips.
- Added DetailsFramework files for auto complete, and, more definitions created for the project.
- Remove strong arm icon and player rating from the header.
- Merge pull request #8 from linaori/call-init
Call InitializeEvents - Call InitializeEvents
- Merge pull request #7 from linaori/add-missing-toc-data
Updated the toc information - Updated the toc information
- Fixed not opening the panel at the end of a mythic+ run
- Merge pull request #6 from linaori/layout-work
Layout work - Move the dungeon title a bit lower
- Tweaked some more columns, heights, paddings, margins etc
- Removed key level hourglass and moved/resized some elements
- Added setting for opening the big frame and font color settings; Added private.log() and DetailsMythicPlusAddon.ShowLogs()
- Ignore and hide the frame if a m+ combat couldn't be found.
- Merge pull request #5 from linaori/score-highlight
Added score highlight - Update with new font settings
- Highlight highest score
- Added mythicPlusBreakdown.SetFontSettings(). lineTextSettings declared at the header of the file.
- Merge pull request #4 from linaori/more-breakdown-buttons
Added HPS and Damage Taken breakdown buttons - Keep variable name consistent
- Added damage taken breakdown button
- Added hps breakdown button
- Merge pull request #3 from linaori/damage-breakdown
Added opening the breakdown of damage when clicking on the DPS - Added opening the breakdown of damage when clicking on the DPS
- Merge pull request #2 from linaori/add-score-increment
Added a label to indicate the score increment compared to the previous run - Merge pull request #1 from Tercioo/close-button
Added a close button to the readyFrame - Added a label to indicate the score increment compared to the previous run
- Added a close button to the readyFrame
- First Commit.