DenoNameplate 1.3.2
What's new
- New option "Hide The Game's Names On Mobs" (on by default): the game no longer writes its own large name over creatures that have no nameplate, so a mob is named once, on its nameplate. Quest givers, vendors and trainers keep their name; switching it off brings your own name settings back
- A mob tagged by another player has a clearly grey bar instead of a nearly white one
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects