DeltaSync-v4.0.0
What's new
DeltaSync Changelog
[v4.0.0] (2026-07-01) - Multi-host: DeltaSync is no longer a singleton (MINOR 15)
New Features
lib:NewHost(config)— isolated per-host instances. DeltaSync was a singleton:LibStub:NewLibraryreturns one shared table, andInitializewrote every per-host field (namespace, prefixes, callbacks, peerStates, localState, p2p, rosterSync, guildMode, leafHandlers, aceAddon) onto it — so two consuming addons in one client clobbered each other, last-Initialize-wins.NewHostreturns a fully isolated host object (setmetatable({}, { __index = lib })) that owns its own copy of all that state plus its ownRegisterCommregistrations on its ownconfig.aceAddon. Multiple consumers now coexist without cross-talk: distinct namespaces → distinct prefixes → independent sync. Every instance method (BroadcastVersion,RequestData,SendData,BroadcastItemHashes,InitP2P,InitRosterSync,InitGuildMode,DebugStatus, the delta ops, …) is invoked on the returned host.configshape is identical toInitialize. Location:DeltaSync.lua.lib.MINORis now actually exposed on the handle. Prior versions documented feature-detection viaLibStub("DeltaSync-1.0").MINOR >= N, but the field was never set (MINOR lived only in LibStub's internalminorstable). It's now assigned on the handle, soDS.NewHost and DS.MINOR >= 15works as documented. Location:DeltaSync.lua.
Backward Compatibility
lib:Initialize(config)is retained as sugar over the multi-host core. It initializes onto the sharedlibtable itself — an implicit "default host" — so a single un-migrated consumer is byte-compatible with pre-v4.0.0 behaviour (sameDS:Method()/DS.p2p:OnItemCompleted()calls, same wire traffic). Caveat: there is only one default-host slot, so two consumers both callingInitializestill clobber each other. The rule: migrate all but at most one consumer toNewHost; a client is fully clobber-free once every consumer is onNewHost. No breaking change to the documented API —NewHostis additive andInitializeis unchanged for a lone consumer; the major bump signals the architectural shift.
Internal Architecture
- P2PSession / RosterSync / GuildMode moved from file-local singletons to persistent class tables. Each was a
local X = lib.xxxsingleton whose methods and (for P2P) timer closures captured that one shared table. They are now persistent class tables kept onlibacross LibStub upgrades (lib._P2PClass,lib._RosterClass,lib._GuildModeClass), and each host owns its own instance (host.p2p/host.rosterSync/host.guildMode) carrying a_hostback-reference. All P2P timer/retry/catch-up closures now capture the per-host instance instead of the global, and every internal send (SendHandshake/SendHashOffer/BroadcastItemHashes) and debug line routes throughself._host— so each addon's P2P traffic and debug log stay on its own host. Storing the classes onlib(not a fresh file-local each load) means a hot upgrade redefines methods on the same tables and live instances pick them up through their metatable. Locations:P2PSession.lua,DeltaSyncRoster.lua,DeltaSyncGuildMode.lua. - Per-host optional-module sentinels.
NewHost/Initializeseedhost.p2p/host.rosterSync/host.guildModetofalse(an own field) so the core seams (OnComm_OFFER/OnComm_HANDSHAKE'sif self.p2p,SendMessage/_GuildModeInbound'sself.guildMode) read this host's own falsy value and never fall through__indexto the default host's instance. TheInit*methods replace the sentinel with a real instance viarawget.GetCommStatsswitched to a truthiness check so the sentinel isn't misreported as enabled. Location:DeltaSync.lua. - Per-host leaf router.
host.leafHandlersis a fresh table per host (never the sharedlib.leafHandlers), so two hosts both claiming the same leaf type (e.g."roster") don't collide. Location:DeltaSync.lua.
Wire Format / Protocol
- Unchanged. No new prefix, no envelope change; the 7-channel-per-addon budget is untouched. A v4.0.0 host and a pre-v4 peer interoperate exactly as before — this is purely a client-side isolation change.
Migration Notes for Consumers
- All consumers should migrate to
NewHost: replacelocal DS = LibStub("DeltaSync-1.0"); DS:Initialize{...}withself.dsHost = DS:NewHost{...}and call everything on the held handle —DS:Method(...)→self.dsHost:Method(...),DS.p2p:OnItemCompleted(...)→self.dsHost.p2p:OnItemCompleted(...). Feature-detect withif DS.NewHost and DS.MINOR >= 15 then. - Ordering: because
Initializestill works, consumers can migrate one at a time; a client is only guaranteed clobber-free once every DeltaSync consumer in it is onNewHost(or all but one are). - Non-consumers / untouched call sites: a lone consumer that keeps calling
Initializeneeds no changes.
LibStub MINOR
- Bumped from 14 → 15.
Tooling
- Added
rawgetto.luarc.json's global whitelist (used by the per-host instance guards).
[v3.2.1] (2026-07-01) - Send APIs return serialized byte size for host logging (MINOR 14)
Improvements
lib:BroadcastDataandlib:BroadcastItemHashesnow return the serialized payload size (bytes) as a second value alongside the existingokboolean — the same#messagemetric the receive path already reports aslen. Lets a host log accurate outbound send sizes without re-serializing. Purely additive and backward-compatible: existing single-return callers (local ok = lib:BroadcastData(...)) are unaffected, and the earlyreturn falsefailure paths still return a single value.BroadcastDataguards the size read (message and #message or 0);BroadcastItemHashesreads#messagedirectly since its early-out already guarantees a non-nil payload. Location:DeltaSync.lua.
LibStub MINOR
- Bumped from 13 → 14.
[v3.2.0] (2026-06-29) - Guild-mode: WHISPER→GUILD directed routing for whisper-broken servers (MINOR 13)
New Features
lib:InitGuildMode(config)/lib:SetGuildMode(enabled)/lib:IsGuildMode()— opt-in "guild-mode". New module DeltaSyncGuildMode.lua (loaded last) for private/emulated cores — notably Whitemane — that don't deliver addon messages over WHISPER (CHAT_MSG_ADDONnever fires for whispers), which silently breaks every directed channel. When the user enables the toggle, the five directed channels (QUERY, RESPONSE, DELTA, the directed OFFER reply, HANDSHAKE) are rerouted from WHISPER to GUILD.config.enabledapplies a host-persisted toggle at init;config.onChanged(bool)fires on every flip so the host can persist + refresh its menu. Inert untilInitGuildModeis called — consumers that don't opt in (e.g. TOGBankClassic) are byte-identical to v3.1.0. This is a USER toggle, not server detection: the host owns the settings UI and persistence (the library ships no GUI/SavedVariables/slash commands). Location:DeltaSyncGuildMode.lua.
Wire Format / Protocol
- No new prefix. Guild-mode reuses the existing five directed channels; only their
distributionflips WHISPER→GUILD. The 7-channel-per-addon budget is unchanged. - Recipient stamp (additive, out-of-band). GUILD is a broadcast — every guild member receives and processes it on the shared addon channel — so each directed GUILD send is prepended with
\029<recipient>\029, outside the existing<payload>\030<checksum>\031ENDenvelope. Every receiver drops a message stamped for someone else and strips the stamp from its own, so exactly one peer acts — behaviour identical to a whisper, with no N² response storms.\029(Unit Separator) never begins an AceSerializer payload (which always starts^1), so detection is unambiguous, and the stamp survives AceComm chunking/reassembly. The recipient is realm-qualified at send time so same-named characters on different connected realms don't both match. - Bit-compatible for everyone else. With guild-mode off (the default), nothing is stamped and the directed channels stay on WHISPER — existing consumers are unchanged. A peer without the module that receives a stamped message simply fails the CRC and drops it.
Behaviour / Interactions
- RosterSync self-disables under guild-mode. RosterSync is cross-guild (it reaches members of other guilds), and GUILD cannot reach a non-guild player — on a whisper-dead server cross-guild sync is impossible regardless. So
RequestRosterSync,RS:OnRequest, andRS:OnResponseno-op while guild-mode is active, keeping undeliverable roster traffic off the shared GUILD channel. Host-registered intra-guild leaf types (e.g.cooldowns:) are not disabled — they reroute + stamp correctly. Location:DeltaSyncRoster.lua. - Offline guard generalized. The "skip a directed send to a known-offline guild member" guard now applies to guild-mode's directed GUILD sends as well as WHISPER, suppressing guild-wide broadcasts no online peer would act on. Location:
DeltaSync.lua. - Cost note. The stamp makes non-recipients drop early, but GUILD still delivers the bytes to every member, each of whom fully reassembles a multi-fragment payload before dropping it (the drop is post-reassembly — AceComm exposes no per-fragment hook). Guild-mode buys correctness, not bandwidth; hosts should keep directed payloads (esp. DELTA/RESPONSE) small under guild-mode.
Migration Notes for Consumers
- Hosts wanting guild-mode: call
lib:InitGuildMode{ enabled = sv.guildMode, onChanged = function(on) sv.guildMode = on end }once afterInitialize, and wire a settings toggle tolib:SetGuildMode(checked)/lib:IsGuildMode(). The host owns the checkbox and its persistence. Feature-detect withif lib.InitGuildMode then. - Non-consumers: no change, no action — the module is inert unless
InitGuildModeis called. - Detecting guild-mode:
LibStub("DeltaSync-1.0").MINOR >= 13, or feature-detectlib.InitGuildMode.
Documentation & Packaging
- Added a developer-facing
README.mdat the repo root — what DeltaSync is, dependencies, embedding (.pkgmetaexternals + TOC + the 6-file load order), quick start, the 7-channel table, a grouped API reference (including RosterSync and Guild-mode), and the package-version-vs-MINOR scheme. It ships in the package and is self-contained: thedocs/folder andCLAUDE.mdare excluded from packaging, so the README links only to files that ship (CHANGELOG.md,LICENSE). - Added an MIT
LICENSEat the repo root (the project description already referenced one). BothREADME.mdandLICENSEship in the zip — neither is in the.pkgmetaignore list.
LibStub MINOR
- Bumped from 12 → 13.
[v3.1.0] (2026-06-04) - RosterSync: cross-guild sister-roster sharing (MINOR 12)
New Features
lib:InitRosterSync(config)— opt-in cross-guild roster sharing. New module DeltaSyncRoster.lua (loaded afterP2PSession.lua) lets confederated guilds share membership over the existing WHISPER QUERY/RESPONSE channels — no new prefix, no broadcast, no P2P-offer participation.config.onSisterRosterUpdated(guildKey)fires after a sister roster is applied (host persists + refreshes UI); optionalconfig.isValidPeer(name)gates whom we serve our home roster to (default accept-all; scoped to RosterSync — it never touches the P2PisValidPeer). Inert until called, so consumers that don't opt in (e.g. TOGBankClassic) are byte-identical to v3.0.0. Requires LibGuildRoster-1.0 MINOR 6+, feature-detected — disables cleanly if the sister API is absent.lib:RequestRosterSync(peerName)— the single call a consumer makes. The host's/whodiscovery finds an online sister-guild member and hands the name over; DeltaSync does the rest: whispers a QUERY carrying the requester's cached{guildKey→membershipHash}map (built fromLibGuildRoster:GetKnownRosters()+GetRosterHash()); the provider short-circuits with "no-change" when the requester is already current, else replies with the full membership + its canonicalGetHomeGuildKey()+ provenance; the requester applies it viaLibGuildRoster:SetSisterRoster(theirKey, members, meta). Single round trip, provider-authoritative key. Location:DeltaSyncRoster.lua.lib:RegisterLeafType(prefix, handlers)— generic additive leaf-type router. A small core addition: an optional module claims a leaf-keytypeprefix so its directed traffic dispatches to it (bybaseline.typeon QUERY,data.typeon RESPONSE/DATA/DELTA) before the host'sonDataRequest/onDataReceived. Aroster-typed message coexists with the host's own leaves (e.g.cooldowns:/recipes:) without either seeing the other's traffic. When no handler is registered the router is a no-op and host callbacks fire exactly as before. Location: DeltaSync.lua.
Design — division of labour
- RosterSync owns the wire and writes MEMBERSHIP (
SetSisterRoster); LibGuildRoster owns the store (membership + frozen FNV-1a32 hashing + sister API); the consumer owns PRESENCE (its/whopoll callsLibGuildRoster:MarkOnline) and PERSISTENCE (re-feedsSetSisterRosterfrom SavedVariables on login). RosterSync is membership-pure — no presence, no SavedVariables of its own. - Trust: cooperative confederation. A provider serves only its own
GetHomeGuildKey(), so it can corrupt at most its own guild's roster; the receiver additionally rejects any roster whose stampedproviderCharKeyis absent from the served members.meta(provider charKey + timestamp) is the audit trail. No crypto in this release.
Robustness
- Load-order-resilient LibGuildRoster handle.
Initialize,InitP2P, andInitRosterSyncnow re-resolve theLibGuildRoster-1.0handle at init time (post-PLAYER_LOGIN, when every addon is loaded) instead of relying solely on the file-load-timeLibStubupvalue, reassigning the shared upvalue so all call sites pick it up. The hard## Dependencies: GuildRosteralready guarantees load order for a normal install; this additionally covers an embedder that vendors DeltaSync's source without declaring the dependency, or a TOC whose dependency line is lost. Location:DeltaSync.lua,P2PSession.lua,DeltaSyncRoster.lua. ROSTERdebug category. Added toDEBUG_CATEGORYso RosterSync'slib:Debug("ROSTER", …)lines render their actual message instead of being swallowed by the no-category branch (which had reduced every line to[ns] ROSTER). Location:DeltaSync.lua.
Wire Format / Protocol
- No new prefix. RosterSync rides the existing QUERY (request) and RESPONSE (reply) channels over WHISPER, discriminated by
type == "roster". The 7-channel-per-addon budget is unchanged. roster:*leaves are directed-whisper-only and are never placed in the P2PgetMyHashesmap — keeping them out of guild-wide OFFER broadcasts is a hard isolation requirement, not an optimization.- Bit-compatible for everyone else. Existing QUERY/RESPONSE/DATA/DELTA payloads are untouched; the leaf router only intercepts payloads whose
typematches a registered prefix, and nothing registers one unless a host opts in.
Migration Notes for Consumers
- TOGProfessionMaster (RosterSync consumer): call
lib:InitRosterSync{ onSisterRosterUpdated = … }once afterInitialize, thenlib:RequestRosterSync(peerName)per online sister member found via/who. Feed presence yourself withLibGuildRoster:MarkOnline(sisterKey, names)from the same/whoresults, and persist sister rosters by re-feedingSetSisterRosterfrom SavedVariables on login. Read results viaLibGuildRoster:IsInAnyRoster/GetOnlineMembersScoped. Feature-detect withif lib.InitRosterSync then. - TOGBankClassic and other non-RosterSync consumers: no change, no action — the module is inert unless
InitRosterSyncis called. - Detecting RosterSync:
LibStub("DeltaSync-1.0").MINOR >= 12, or feature-detectlib.InitRosterSync.
Repository (not shipped to CurseForge)
- Cross-version dev-sync watcher. Added
wow-version-replication.ps1and a VS CodefolderOpentask (.vscode/tasks.json) that mirror the working copy from_classic_era_into the other installed WoW client folders (_classic_,_anniversary_,_retail_) during development, applying the.pkgmetaignore list so the targets look like the packaged release. Both are excluded from the package (.pkgmetaignores.vscode/and*.ps1/**/*.ps1— a root-level*.ps1was added alongside the existing**/*.ps1), so nothing dev-only ships to CurseForge.
LibStub MINOR
- Bumped from 11 → 12.
[v3.0.0] (2026-06-04) - GuildCache-1.0 retired; roster engine now external LibGuildRoster-1.0 (MINOR 11)
Breaking Changes
- The embedded
GuildCache-1.0LibStub library has been removed. DeltaSync no longer shipsLibs/GuildCache-1.0/GuildCache-1.0.lua, and theGuildCache-1.0LibStub MAJOR is no longer registered by DeltaSync. Any addon that resolvedLibStub("GuildCache-1.0")from DeltaSync's bundle now receivesnil. Roster tracking is now provided byLibGuildRoster-1.0— the standaloneGuildRosterCurseForge addon (CF sluglibguildroster) — declared as a required dependency that CurseForge auto-installs and WoW loads before DeltaSync. See Migration Notes below.
Changed
- DeltaSync now consumes
LibGuildRoster-1.0instead ofGuildCache-1.0for player identity (GetNormalizedPlayer), the whisper online-guard (GetMember), and the default P2PisValidPeer(IsInGuild+IsReady). The soft-dependency presence check is retained, plus per-method feature-detection (if GuildRoster and GuildRoster.GetNormalizedPlayer then), so DeltaSync still degrades gracefully when the lib is absent or an older MINOR. Location:DeltaSync.lua,P2PSession.lua. - Whisper online-guard switched from a direct
lib.guildRostertable read to theGetMember()accessor. Behavior is unchanged — skip a whisper only when the target is a known guild member who is offline; non-members and cross-realm targets return a nil member and pass through. This drops the coupling to the library's internal table name (which changed fromguildRostertoroster). Location: DeltaSync.lua:756-770. - Default
isValidPeerrewritten to preserve prior semantics. The retiredGuildCache:IsInGuildreturnedtrueon an empty/not-yet-built roster, so non-guild / early-login peers were never blocked.LibGuildRoster:IsInGuildis a strict membership check instead. The default wrapper now accepts any peer when the local player isn't in a guild or the roster isn't ready (IsReady()), and only filters once it is — preserving MINOR≤10 P2P eligibility behavior. Location: P2PSession.lua:150-165.
Bug Fixes / Robustness
playerFullNameis no longer left nil when the roster lib returns nil early.Initializenow falls back to inlineName-Realmcomposition wheneverGetNormalizedPlayer()yields nil (e.g. called beforeUnitNameresolves), not only when the library is entirely absent. Location:DeltaSync.lua.DebugStatusroster line now reports actual readiness —ready/loaded (not ready)/not loadedviaIsReady(), instead of merely whether the library is present. Location:DeltaSync.lua.
Packaging
LibGuildRoster-1.0is a required standalone-addon dependency, not a vendored copy..pkgmetaaddslibguildrostertorequired-dependencies(CurseForge auto-installs the GuildRoster addon);DeltaSync.tocdeclares## Dependencies: Ace3, AceCommQueue-1.0, GuildRosterand no longer carries aLibs\…load line for the roster lib. No duplicate copy ships in either the full or-nolibbuild, andGuildRoster(CFlibguildroster) loads before DeltaSync at runtime.- Interface levels bumped for the Midnight patches:
120001 → 120007and120000 → 120005. - Dependency version: the installed GuildRoster must be MINOR 6+ (adds
GetNormalizedPlayerand the sister-roster API). DeltaSync feature-detects each method, so an older GuildRoster degrades gracefully rather than erroring — but the cleaner paths stay inactive until it catches up. Publish GuildRoster MINOR 6+ on CurseForge before/with this DeltaSync release.
Migration Notes for Consumers
- Any consumer resolving
LibStub("GuildCache-1.0")must migrate toLibStub("LibGuildRoster-1.0")and apply two method renames:IsPlayerOnline→IsOnline,GetOnlineGuildMembers→GetOnlineMembers. Unchanged:NormalizeName,GetNormalizedPlayer,GetMember, and theOnMemberOnline/OnRosterReady(and other) CallbackHandler callbacks. ⚠️IsInGuildkeeps its name but is now a strict membership check — guard withIsReady()if you relied on the old accept-all-on-empty-roster behavior. - TOGProfessionMaster must migrate in lockstep. It depends on the standalone DeltaSync addon and resolves
GuildCache-1.0inTOGProfessionMaster.luaandScanner.lua; it will lose guild sync the moment it loads DeltaSync v3.0.0 until migrated. Do not publish DeltaSync v3.0.0 to CurseForge ahead of the matching TOGProfessionMaster release. - TOGBankClassic and other non-roster consumers — affected only if they resolved
GuildCache-1.0. Consumers using onlyDeltaOperations/ the P2P path with their ownisValidPeerneed no change.
LibStub MINOR
- Bumped from 10 → 11.
[v2.0.4] (2026-04-30) - SerializeBaseline carries type and parent end-to-end (MINOR 10)
Bug Fixes
SerializeBaseline/DeserializeBaselinewere silently dropping every field outside{hash, version, keys}— TOGProfessionMaster v0.2.0 introduced a hash-then-fetch sync protocol that encodes the request shape on the QUERY baseline as either{type = "leaf-data", keys = {...}}(fetch specific leaves) or{type = "subhashes", parent = "guild:cooldowns" | "guild:accountchars"}(drill into a roll-up). The lib's serializer hard-coded the payload table to three fields, so receivers'onDataRequestsawbaseline.type == nil, matched neither branch, and silently no-op'd. Every drill-down session in the requesting client stayed inACTIVEuntilDELIVERY_TIMEOUT(180s) fired — guild sync silently failed end-to-end since TOGPM v0.2.0; the only data flowing was spontaneous broadcasts triggered by local scans. Diagnosed live by adding ENTRY debug prints to TOGPM'sScanner.luaonDataRequestcallback, which showedtype=nil parent=nil keys=Non QUERY arrival, confirming the baseline had been gutted on the wire. Location: DeltaSync.lua:1223-1249.
Wire Format / Protocol
- Forward-compatible. MINOR<10 senders simply don't include
type/parent(existing behavior); MINOR>=10 receivers see them asniland behave as before. MINOR>=10 senders include the new fields; MINOR<10 receivers silently drop them (existing behavior). Mixed-version guilds will half-work — only the direction where the receiver is MINOR>=10 will honor the new request shapes — which is acceptable since TOGProfessionMaster v0.2.6 gates onMINOR >= 10and disables guild sync below that.
Migration Notes for Consumers
- TOGProfessionMaster v0.2.0+ — Required this fix. v0.2.6 ships gated on
LibStub("DeltaSync-1.0").MINOR >= 10and printsGuild sync disabledif it loads against an older DeltaSync. Don't ship TOGPM v0.2.6 to CurseForge until DeltaSync v2.0.4 is the published release on CurseForge. - TOGBankClassic and other MINOR<10-era consumers — No change required. They never set
baseline.type/baseline.parent, so the wire payload is bit-identical to MINOR 9 for them. - Detecting MINOR 10 — Consumers that need the new baseline-field carriage can check
LibStub("DeltaSync-1.0").MINOR >= 10(the value at theLibStub:NewLibrarycall site).
LibStub MINOR
- Bumped from 9 → 10.
[v2.0.3] (2026-04-29) - Hash-mismatch offer condition for content-aware-merge consumers (MINOR 9)
Protocol Changes
- Hash-mismatch offer condition —
P2PSession:OnHashListReceivednow offers data whenever its hash differs from the peer's, regardless ofupdatedAt. Previously a relayer with a slightly higherupdatedAt(which gets bumped on everyRebuildAll, even when content didn't change) would suppress legitimate offers from the actual data owner.updatedAtremains in the wire format for backwards compat but is no longer load-bearing for correctness. Consumers must merge content-aware on receive (max-wins for monotonic data, union for sets) for this to converge. Required by TOGProfessionMaster v0.2.0's relay-capable cooldown/recipe sync. Location: P2PSession.lua:241-258. - Candidate sort downgraded to heuristic — The descending-
updatedAtinsertion sort inP2PSession:OnOfferis retained but is no longer load-bearing for correctness. With content-aware merge on the receive side, dispatching to any candidate converges to the same answer. The sort now serves only as a "try the most-recently-updated peer first" tiebreak when peer load is equal. Comment in code documents the change. Location: P2PSession.lua:284-297. lib:SendHashOfferdoc-comment updated — Removed stale "only sends items where our updatedAt is strictly greater than the peer's" wording; replaced with the new caller contract. The function itself is unchanged — it serializes whatever the caller passes. Location: DeltaSync.lua:1149-1159.
Wire Format / Protocol
- Bit-identical to MINOR 8. The OFFER hash-list-broadcast and hash-offer messages still carry
{itemKey → {hash, updatedAt}}entries, the QUERY/RESPONSE/DATA channels are untouched, and the checksum envelope is unchanged. Old MINOR 7/8 consumers can still receive offers from a MINOR 9 sender — they'll just see more of them, and their existing offer-collection logic continues to pick the entry with the highestupdatedAt.
Migration Notes for Consumers
- Existing consumers (TOGBankClassic, etc.) — No change required. TOGBankClassic uses
DeltaOperationsbut not the P2P offer path, so this MINOR is a no-op for it. Any consumer that does use P2P will simply emit (and observe) more hash-offers when content actually differs. - New content-aware-merge consumers (TOGProfessionMaster v0.2.0+) — Must implement merge-on-receive semantics in
onDataReceived: max-wins for monotonic fields like cooldown remaining-time, union for sets like crafter lists. Without content-aware merge, two peers with concurrent edits will overwrite each other's changes. - Detecting MINOR 9 — Consumers that need to assert the new offer semantics can check
LibStub("DeltaSync-1.0").MINOR >= 9(the value at theLibStub:NewLibrarycall site).
LibStub MINOR
- Bumped from 8 → 9.
[v2.0.2] (2026-04-28) - GuildCache-1.0 callbacks + real-time online tracking + login-race retry (GuildCache MINOR 2)
New Features
- GuildCache-1.0 callbacks (CallbackHandler-1.0) — Consumers can now react to roster changes without polling. Six events fire via
lib.callbacks:Fire(...):OnRosterReady(once after the first successful non-empty rebuild),OnRosterUpdated(every rebuild),OnMemberOnline(name),OnMemberOffline(name),OnMemberJoined(name),OnMemberLeft(name). All payloads are canonical"Name-Realm"strings. Registration follows the standard CBH pattern:GuildCache.RegisterCallback(self, "OnMemberOnline", function(_, name) ... end)— first handler arg is the event name (CBH convention), second is the payload. Thelib.callbacks = lib.callbacks or CBH:New(lib)guard preserves consumer subscriptions across LibStub upgrades. Location: Libs/GuildCache-1.0/GuildCache-1.0.lua:50. - Real-time
CHAT_MSG_SYSTEMparsing for online/offline/join/leave transitions — Previously, online/offline transitions were only detected when WoW happened to fire a roster update. GuildCache now subscribes toCHAT_MSG_SYSTEMand matches the four guild system messages (has come online,has gone offline,has joined the guild,has left the guild/has been kicked out of the guild). The first three updatelib.guildRosterin place and fire the corresponding callback immediately; "joined" defers to the nextRequestGuildRoster()rebuild so the new entry has populated class/level/rank fields before consumers seeOnMemberJoined. TheGUILD_ROSTER_UPDATErebuild diff still fires the same callbacks as a catch-up safety net for any system message a consumer didn't see. Location: Libs/GuildCache-1.0/GuildCache-1.0.lua:300. lib:GetMember(name)query — Returns the full member entry ({name, class, level, rank, rankIndex, rankName, isOnline}) or nil. Useful for consumers that need the rank-index forisValidPeerfilters. Location: Libs/GuildCache-1.0/GuildCache-1.0.lua:287.- Member entry shape extended additively — Entries now include
name,rankIndex, andrankNamealongside the existingclass,level,rank,isOnlinefields. The legacyrankfield is retained as an alias forrankName(set to the same value) so MINOR=1 consumers that readentry.rankare unaffected.rankIndexunlocks rank-based peer filtering, which the rank-name string can't reliably do across guilds with custom rank labels.
Bug Fixes
- Login-race retry in
_RebuildGuildRoster—GetNumGuildMembers()returns 0 in a brief window afterPLAYER_LOGINeven when the player is in a guild. The previous rebuild silently produced an empty roster in that window and waited for the nextGUILD_ROSTER_UPDATEto recover, which could leave consumers' first roster query returning misleading results. The rebuild now detects this case (IsInGuild()true &&GetNumGuildMembers() == 0), incrementslib.retryCount, re-issuesRequestGuildRoster(), and bails. AfterMAX_RETRIES = 5consecutive zero-member responses it accepts the empty roster as the truth (player genuinely has no guild). Counter resets to 0 on the first successful non-empty rebuild or on a confirmed not-in-guild state. Location: Libs/GuildCache-1.0/GuildCache-1.0.lua:154-160. PLAYER_LOGINnow requests a roster instead of synchronously rebuilding — Old behavior:PLAYER_LOGINcalled_RebuildGuildRoster()directly, which under the new retry scheme would have eaten retries on the very first attempt. New behavior:PLAYER_LOGINonly invalidates the cached normalized player name and (ifIsInGuild()) callsRequestGuildRoster(). TheGUILD_ROSTER_UPDATEevent handler is the single canonical entry point for rebuilds, which keeps retry semantics clean. Location: Libs/GuildCache-1.0/GuildCache-1.0.lua:361-366.- Event re-registration on LibStub upgrade — Old behavior used
if not lib._guildCacheFrame then create end, which meant a hot upgrade from MINOR=1 to a higher MINOR that subscribes to a new event (e.g.CHAT_MSG_SYSTEM) would never receive that event — the existing frame kept its MINOR=1 subscription set. New behavior callsUnregisterAllEvents()then re-registers all needed events on every load, while reusing the same frame instance (so any consumer holding a reference is unaffected). Location: Libs/GuildCache-1.0/GuildCache-1.0.lua:352-358.
Improvements
- Diff-loop fires both online AND offline transitions (intentional deviation from the
LibGuildRoster-1.0reference implementation, which only fires online). Reasoning: a consumer registeringOnMemberOfflineshouldn't have an asymmetric gap depending on whetherCHAT_MSG_SYSTEMwas visible.CHAT_MSG_SYSTEMis still the low-latency primary driver — the diff is the catch-up safety net, and it now works both directions. Comment in code documents the divergence. Location: Libs/GuildCache-1.0/GuildCache-1.0.lua:200-217. wipe(lib.guildRoster)instead of table reassignment — Consumers that stashedlocal roster = GuildCache.guildRosterget the same updated table after a rebuild instead of holding a stale reference. Required for the new diff semantics to work correctly across calls..luarc.json— addedC_GuildInfoandGuildRostertodiagnostics.globalsso the lua-language-server stops flagging the new(C_GuildInfo and C_GuildInfo.GuildRoster) or GuildRostercompatibility shim.
API Surface for Migrating Consumers
- TOGProfessionMaster currently uses
LibStub("LibGuildRoster-1.0"):RegisterCallback("OnMemberOnline", fn)for crafter-online alerts and embedslibs/LibGuildRoster-1.0/. After this lands, TOGPM can swap toLibStub("GuildCache-1.0"):RegisterCallback("OnMemberOnline", fn)and drop the embedded folder — same callback name, same payload contract, samefunction(_, name)handler signature.
Wire Format / Protocol
- Unchanged. GuildCache is a pure local-roster library — no AceComm, no SavedVariables.
[v2.0.1] (2026-04-27) - Ship the missing DeltaSyncChannel.lua (MINOR 8)
Bug Fixes
DeltaSyncChannel.luawas missing from the repo, breaking every embedder that setchannelModule.enabled = true— v2.0.0 added the integration scaffolding for an optional CHANNEL transport (config parsing intoself.channelModule, dispatch fromSendMessagetoself:SendViaChannel, compact-codec branches inBroadcastData/OnComm_DATA), and a defensive error at DeltaSync.lua:497-502 that raises"channelModule.enabled = true but DeltaSyncChannel.lua was not loaded"when the implementation file is absent. The actual file — defininglib:InitChannelModule()(CHAT_MSG_CHANNEL frame setup, prefix-dispatch, self-filter, control-char strip) andlib:SendViaChannel(prefix, body, target)(SendChatMessage transport with 255-byte cap warning) — never got copied across from the consumer addon where it was authored. v2.0.1 ships the file. Embedders whoseInitialize({channelModule = {enabled = true, ...}})was hitting the defensive error in v2.0.0 will work after upgrading to MINOR 8. Location: new fileDeltaSyncChannel.lua, registered inDeltaSync.tocafterDeltaSync.lua.
New Files
DeltaSyncChannel.lua— optional CHANNEL transport, ~160 LOC. Adds two methods to theDeltaSync-1.0LibStub handle:InitChannelModule()(called automatically byInitializewhenchannelModule.enabled = true) andSendViaChannel(prefix, body, target)(called automatically bySendMessagefor any prefix whosechannelConfig.distribution == "CHANNEL"). Embedders that only use GUILD/PARTY/RAID/WHISPER do not need to load this file. WoW Classic silently dropsCHAT_MSG_ADDONfor custom channel numbers, so this module is the documented workaround: send via rawSendChatMessage(255-byte cap → host must supply a compactserializer/deserializerpair), receive via a dedicatedCHAT_MSG_CHANNELevent frame that dispatches into the existingOnComm_*handlers.
Improvements
- MINOR bumped 7 → 8 at DeltaSync.lua:9 — embedders whose private copies were on MINOR 7 (i.e. consumer addons that had been carrying their own
DeltaSyncChannel.luato work around the missing file) will now be overridden by the packaged MINOR 8 lib via LibStub, and can drop their embedded copies. PS's Libs/DeltaSync/DeltaSyncChannel.lua is the canonical source — same content, modulo aDeltaSync_Channel.lua→DeltaSyncChannel.luafilename harmonization in the header comment and missing-lib error string. .luarc.json— addedSendChatMessageandDEFAULT_CHAT_FRAMEtodiagnostics.globalsso the lua-language-server stops flagging the new transport's WoW API calls.
[v2.0.0] (2026-04-20) - DeltaSync-1.0 mod 7 Parity with TOGProfessionMaster
New Features
DeltaSync-1.0bumped toMINOR = 7, pulling the merged TOGPM (mod 2) / PersonalShopper (mod 6) superset into the standalone repo — The two forks that had been living in consumer addons at the sameDeltaSync-1.0MAJOR are now consolidated here. Every embedder whose private copy is at mod 2, mod 6, or mod 7 will now be overridden by this packaged version (LibStub picks the highest MINOR, so both forks and future embedders converge on the CurseForge-released lib). Location:DeltaSync.lua:8.NormalizeSenderpublic method — Newlib:NormalizeSender(name)canonicalizes AceComm's inconsistent sender strings (bare"Name"on same-realm vs"Name-Realm"on cross-realm). EveryOnComm_*handler now routes thesenderarg through it before comparison or dispatch, so self-ignore and peer lookups work identically regardless of realm topology. Location:DeltaSync.lua:800.onOfferReceived(sender, data)callback onInitializeconfig — New raw-OFFER inspection hook for consumers that want to observe hash-list-broadcasts without hooking into the full P2P session state machine. Fires before the P2PSession collect window processes the offer. Location:DeltaSync.lua:418.snifferFramefallback for non-AceComm receive paths — When a consumer has a comm prefix configured withdistribution = "CHANNEL"(raw public chat channel), AceComm's:RegisterCommdoesn't fire. DeltaSync now creates a dedicatedCHAT_MSG_ADDONevent frame that dispatches to the normalOnComm_*handlers, keeping CHANNEL-distributed messages on the same receive path as GUILD/WHISPER. Location:DeltaSync.lua:570.DebugStatusslash-style command — Newlib:DebugStatus()prints a diagnostic block: namespace, MINOR, player name, registered prefixes, and AceComm wiring state. Useful when an embedder's sends are silently dropping and you need to confirm which piece of the config is missing. Location:DeltaSync.lua:1412.- Debug category/tag toggle API — New
IsCategoryEnabled/SetCategoryEnabled/IsTagEnabled/SetTagEnabledplusGetDebugFrame/CreateDebugTab/RemoveDebugTab/BufferDebugMessage/RedrawDebugMessages. Gives host addons a structured way to surface DeltaSync's debug output in their own UI (the TOGPM debug tab consumes these). Location:DeltaSync.lua:1471-1658. GetPrefixInfo/IsPrefixAvailable/GetPeerStates/GetCommStatsintrospection API — Read-only accessors for the current prefix allocation, peer sync state table, and per-channel send/receive counts. Intended for debug panels and telemetry. Location:DeltaSync.lua:1760-1800.GetProtocolVersionreturns the wire-format revision — Returns the MINOR value, for embedders that want to guard calls behind a minimum version. Location:DeltaSync.lua:1406.
Breaking Changes
aceAddonis now a requiredInitialize()config key — Mod 7 no longer embedsAceComm-3.0intolib; instead it callsself.aceAddon:SendCommMessage(...)on the host addon's own AceAddon instance. An embedder'sInitialize({...})call that omitsaceAddonwill register receive handlers (via the new CHAT_MSG_ADDON sniffer fallback) but silently fail to send, putting them in a half-broken state. Migration: addaceAddon = self(or whatever holds yourAceAddon:NewAddon(...)handle) to the config table passed toInitialize. Location:DeltaSync.lua:451,DeltaSync.lua:753.AceSerializerno longer embedded intolib—lib:Serialize(...)andlib:Deserialize(...)methods thatAceSerializer:Embed(lib)would have added are gone. The library now callsLibStub("AceSerializer-3.0"):Serialize(...)at use-time (cached in a file-local upvalue) so it stays decoupled from Ace's MINOR upgrades and doesn't duplicate methods the host addon already has. Migration: consumers that calledlib:Serializemust switch toLibStub("AceSerializer-3.0"):Serializeon their own handle. Location:DeltaSync.lua:19-25.AceCommQueue-1.0throttling responsibility moved to host addon — Because mod 7 routes sends throughself.aceAddon:SendCommMessage, the wrap target for CRC-protection queuing is the host addon, not the library. Embedders mustLibStub("AceCommQueue-1.0"):Embed(theirAceAddon)themselves immediately afterNewAddon(...), or they'll see chunk-interleaving CRC corruption under sync load.## Dependencies: AceCommQueue-1.0remains inDeltaSync.tocso load order is still enforced. Migration: one-line:Embedcall in the consumer. Location: host-addon responsibility; documented inCLAUDE.md.- Wire format is unchanged but receive paths now normalize senders —
OnComm_*handlers route thesenderargument throughNormalizeSenderbefore comparison/dispatch. Messages from older-mod embedders still decode via the legacy AceSerializer-only fallback inDeserializeWithChecksum, so no user-visible wire break. Mentioned here because "same wire format, different handler behavior" is the kind of thing that bites during migration debugging. GuildCacheextracted into its own LibStub libraryGuildCache-1.0— Previously, roster-cache methods (NormalizeName,GetNormalizedPlayer,IsPlayerOnline,IsInGuild,GetOnlineGuildMembers) hung off theDeltaSync-1.0lib handle andguildRosterwas atlib.guildRoster. These have moved to a new LibStub library with MAJORGuildCache-1.0, embedded atLibs/GuildCache-1.0/GuildCache-1.0.lua. Consumers that calledDeltaSync:NormalizeName(x)(etc.) must now callLibStub("GuildCache-1.0"):NormalizeName(x), or grab the handle once:local GC = LibStub("GuildCache-1.0"); GC:NormalizeName(x). Motivation: GuildCache is independently useful (other addons can embed it without pulling the full sync stack) and follows the same "embedded initially → external dependency later" path DeltaSync itself is on. Same pattern TOGPM uses forLibGuildRoster-1.0. Inside DeltaSync, all consumers now route through a file-local upvalue with soft-dep presence checks, so embedders that drop GuildCache get graceful degradation (inline realm derivation, no whisper online-guard, accept-allisValidPeerdefault).
Improvements
- Cross-realm
NormalizeNamecorrectness — Previous implementation's regex"^(.-)%-(.+)$"matched greedy across every hyphen in the string, which broke for realm names containing hyphens (rare but possible). Replaced withtrimmed:match("%-[^%-]+$")— only appends the local realm for bare same-server names, and leaves any existing-Realmsuffix untouched so cross-realm peers are stored per-realm correctly. Includes an explicit doc note about AceComm's inconsistent sender-realm-suffix behavior. Location:GuildCache.lua:37-61. ComputeDelta/ApplyDeltaconvenience wrappers retained — Despite the substantial DeltaSync.lua rewrite, the wrapper methods that delegate toDeltaOperations.luaremain at the same call sites so consumer code built against v1.0.0 does not need to change delta-ops call sites. Location:DeltaSync.lua:1739-1748.DeltaOperations.luaandP2PSession.luaunchanged — Both files are byte-identical to the current TOGPM copy; no merge work required. All delta/hash/P2P session machinery works exactly as in v1.0.0.
[v1.0.0] (2026-04-03) - P2P Session Hardening, CRC Integrity & GuildCache Guard
New Features
DELIVERY_TIMEOUTfor in-flight data streams — After a peer repliessync-accept, the requester now arms aDELIVERY_TIMEOUTtimer (default 180s) so a provider that accepts and then goes silent can no longer pin an inbound session slot forever. On timeout the session transitions toFAILED, the slot frees, and catch-up logic retries another peer. Location:P2PSession.lua.TryAcquireSendSlot/ReleaseSendSlotoutbound accounting — Outbound sends now use explicit slot acquisition symmetric with the inboundmaxActiveSessionsmodel. A safety timer (SEND_TIMEOUT, default 90s) auto-releases slots the host forgets to release, so a crash in the host's send path can't deadlock the sender. Public API: host callslib.p2p:ReleaseSendSlot(requester)after the wire send returns. Location:P2PSession.lua.SerializeWithChecksum/DeserializeWithChecksumwrapped around all 7 channels — Every comm path (VERSION, DATA, QUERY, RESPONSE, DELTA, OFFER, HANDSHAKE) now goes through the checksum envelope (<AceSer payload>\030<checksum>\031END). Corrupt or truncated messages are detected at the edge and dropped with an INTEGRITY-MISMATCH log line instead of feeding garbage into delta apply. Graceful legacy-format fallback keeps compatibility with addons still on the older AceSerializer-only wire. Location:DeltaSync.lua.
Bug Fixes
- OFFER/HANDSHAKE session state machine gaps — Several sequences where a peer's
hash-offerarrived after the collect window closed, or async-acceptarrived for an item the dispatch loop had already given to another peer, left orphan session state. State transitions now validate against the current session table so late messages are ignored rather than mutating unrelated sessions. Location:P2PSession.lua. - Whispering offline guild members —
lib:SendMessage()with a WHISPER distribution would happily queue messages to members who had logged out, wasting the AceComm slot and causing spurious "no such player" errors in chat. Added a guard viaGuildCache:IsPlayerOnline(target)that drops the send with a debug log when the target isn't online. Location:DeltaSync.lua.
Improvements
docs/COMMUNICATION.mdbrought in line with the 7-channel reality — Documentation still described the original 5-channel VERSION/DATA/QUERY/RESPONSE/DELTA layout. Rewrote the channel table to include OFFER and HANDSHAKE, documented the hash-list-broadcast wire format and the sync-request/sync-accept/sync-busy handshake payloads, and fixed every markdownlint warning in the file. Location:docs/COMMUNICATION.md.docs/DESIGN.mdupdated for Phase 2 completion — Marked Phase 2 (P2P session layer) as complete, rewrote the architecture diagrams to show OFFER/HANDSHAKE as separate channels from DELTA, and added the "embedded vs global shared addon" section explaining the 16-prefix budget trade-off. All markdownlint errors fixed. Location:docs/DESIGN.md.- CurseForge description refreshed — Added the v0.0.3-alpha entry to the external changelog block consumed by CurseForge's project page. Location:
docs/Curseforge_Description.html.
[v0.0.3-alpha] (2026-04-02) - Standalone GuildCache Module
New Features
GuildCache.lua— generic guild presence cache — New file providingNormalizeName,GetNormalizedPlayer,IsPlayerOnline,IsInGuild, andGetOnlineGuildMembersoff thelibhandle. Maintainslib.guildRoster(normalizedName → {isOnline, class, level, rank}) viaGUILD_ROSTER_UPDATE. Extracted so consuming addons don't each have to reinvent name normalization and roster tracking, and so the library itself can gate whispers on online state. Location:GuildCache.lua.isValidPeercallback onInitP2P— Host addons can now filter which guildmates are eligible P2P peers (e.g. rank, role, "only trust officers"). Called during offer collection and dispatch; peers that fail the check are skipped. Location:P2PSession.lua.TableContains,TableCount,ValidateDeltautility methods onlib— Small helpers previously duplicated across consumers, now exposed centrally.ValidateDeltadoes version/timestamp/hash structural checks beforeApplyStructuredDeltaruns. Location:DeltaSync.lua,DeltaOperations.lua.
Bug Fixes
- QUERY channel was still using bare AceSerializer format — Every other channel had migrated to the checksum-wrapped format, but QUERY was missed, so queries crossing the wire were not integrity-checked. Migrated to
SerializeWithChecksum/DeserializeWithChecksumfor consistency and to catch the same class of truncation bugs. Location:DeltaSync.lua. - Extra
endsyntax error inDeltaSync.lua— A strayendkept the file from loading cleanly on fresh embed. Removed. Location:DeltaSync.lua. - Duplicated utility block in
DeltaSync.lua— A block of helper functions was copy-pasted during the earlier P2P merge; the duplicate shadowed the authoritative copy. Removed. Location:DeltaSync.lua. Initialize()doc comment referenced removed parameters — Cleaned up the header block so it matches the currentconfigschema. Location:DeltaSync.lua.
Improvements
Initialize()now derives local player identity via GuildCache — Instead of each host addon passingplayerName/playerFullNamethrough config,Initialize()callsGuildCache:GetNormalizedPlayer()on first use. Hosts that still pass these values override the derived ones. Location:DeltaSync.lua.P2PSessionnormalizes senders throughNorm()/Me()helpers —OnHashListReceivedandOnOfferused to compare sender strings directly, which broke when AceComm delivered bare names vs. fully-qualified names on the same payload. All sender comparisons now go through normalization. Location:P2PSession.lua..luarc.json— WoW API globals added — Several API functions (C_Timer,GetRealmName, etc.) were missing from the LSP globals list, causing noise in the problems panel. Added them. Location:.luarc.json.- Single-consumer constraint documented — Added a header block to
P2PSession.luaclarifying that one LibStub instance serves one embedding addon (the 7-prefix budget is per-addon, not per-library). Location:P2PSession.lua. - CurseForge description — multi-consumer claim corrected — Earlier marketing text implied two addons on the same client could share one DeltaSync instance. They can't (each gets its own LibStub copy with its own prefixes); wording updated. Location:
docs/Curseforge_Description.html.
[v0.0.2-alpha] (2026-04-01) - P2P Session Protocol & Ace3 Integration
New Features
P2PSession.lua— generalized port of TOGBankClassic's P2P protocol — New file implementing the broadcast / collect / dispatch / handshake loop:lib:BroadcastItemHasheskicks off a GUILD hash-list, peers reply withhash-offerwhispers during the collect window, dispatch picks the newest peer per stale item and sends async-request, and the peer repliessync-accept(initiates data exchange) orsync-busy(try next peer). No single "banker" bottleneck — any peer with fresh data can serve. Host integrates via callbacks onInitP2P(config):getMyHashes,hasContent,hasMissingItems,onSyncAccepted,onDataRequest,onDataReceived. Location:P2PSession.lua.- OFFER and HANDSHAKE channel types — Two new addon-message prefixes (
-oand-h) take the library from 5 channels to 7 out of the 16-prefix-per-addon WoW budget. OFFER carries hash-list-broadcasts (GUILD) and hash-offer replies (WHISPER); HANDSHAKE carries the three sync-request/accept/busy messages. Location:DeltaSync.lua. - High-level P2P API on
lib—BroadcastItemHashes(items, priority),SendHashOffer(target, items, priority),SendHandshake(target, payload, priority). These are thin wrappers overSendMessagebut document the protocol intent. Location:DeltaSync.lua. - Full CRC wire-format framework —
SerializeWithChecksum/DeserializeWithChecksumwrap every outgoing payload with an ASCII RS separator (\030), an additive checksum, and a stop marker (\031END). The deserializer does best-effort corrupt-payload decoding on INTEGRITY-MISMATCH so a debug log can still show what the peer was trying to send. Location:DeltaSync.lua.
Improvements
- Serialization switched from custom built-in to AceSerializer-3.0 — The earlier length-prefixed
SerializeData/DeserializeData(added in v0.0.1-alpha) was functional but every consuming addon already embedded AceSerializer anyway. Switched toAceSerialization-3.0via LibStub and embed it alongside AceComm/AceCommQueue inRegisterCommChannels, eliminating ~150 lines of hand-rolled serializer code. Location:DeltaSync.lua. AceCommQueue-1.0andAce3declared as hard dependencies —DeltaSync.tocnow lists them under## Dependencies, enforcing load order. Previous bundled copies underLibs/removed since AceCommQueue is shipped as a standalone addon. Location:DeltaSync.toc..pkgmetatightened for CurseForge release — Addedrequired-dependencies(initiallyace3,AceCommQueue-1.0), removed the now-unusedexternalsblock, and expanded theignorelist to catchdocs/**,*.ps1,*.bat, and the code-workspace file so they don't end up in the zip. Location:.pkgmeta.
Bug Fixes
AceCommQueue-1.0listed as a CurseForge required-dependency caused a 400/1018 upload error — CurseForge only accepts slugs for projects published on its platform; AceCommQueue is GitHub-only, so declaring it inrequired-dependencies:broke uploads. Removed from.pkgmetarequired-dependencies — load order is still enforced via## Dependencies:inDeltaSync.toc, which is all WoW actually cares about. Location:.pkgmeta.
[v0.0.1-alpha] (2026-03-17) - Initial Library Extraction from TOGBankClassic
New Features
- Library skeleton as
DeltaSync-1.0via LibStub — First pass at the standalone library, extracted and generalized from TOGBankClassic's proven delta sync system. Target: any WoW addon that needs guild-scoped P2P data sync can embed this library and get 90-99% bandwidth reduction on updates. Location:DeltaSync.lua,DeltaSync.toc. - Built-in length-prefixed serializer —
SerializeData/DeserializeDatareplace the earliertostring()placeholder with a real type-tagged format supporting tables, strings, numbers, booleans, nil, and circular-reference protection. (Superseded in v0.0.2-alpha by AceSerializer, but the API surface remains so host addons don't have to change call sites.) Location:DeltaSync.lua. ComputeDelta()/ApplyDelta()convenience wrappers onlib— Shorthand that delegates toComputeStructuredDelta/ApplyStructuredDeltainDeltaOperations.luaso hosts don't have to know the module split. Location:DeltaSync.lua.- Self-ignore on all 5 message handlers — VERSION, QUERY, RESPONSE, DATA, and DELTA now drop messages whose sender matches the local player. Handled for both bare
UnitNameand fully-qualifiedName-Realmformats because AceComm delivers either depending on realm context. Without this, every broadcast you sent came back and triggered your own handlers. Location:DeltaSync.lua.
Bug Fixes
- Duplicate
ValidateDelta()inDeltaSync.lua— A stub version shadowed the complete implementation inDeltaOperations.lua(which does full version/timestamp/hash validation). Removed the stub so the authoritative one is always used. Location:DeltaSync.lua.
Improvements
playerNameandplayerFullNamestored duringInitialize()— Cached onlibat init time so handlers don't re-query the WoW API on every incoming message. Location:DeltaSync.lua.
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