File Details
7.1.0 r1
- R
- Oct 26, 2016
- 43.11 KB
- 603
- 7.1.0
- Retail
File Name
DejaView.zip
Supported Versions
- 7.1.0
10/26/2016: 7.1.0 r1
- Updated TOC.
- Fixed various patch errors with DejaMinimap and DejaChat.
9/26/2016: 7.0.3 r4
- Updated TOC.
- Updated DejaOHFader.
7/24/2016: 7.0.3 r3
- Updated TOC.
- Fixed some variable scoping issues with DCS. Thanks for the report Resike
- Fixed an issue with the DCS scrollbar's max value settings.
- Removed the DejaView addon loaded message.
7/22/2016: 7.0.3 r2
- Updated TOC.
- Fixed saved variables to properly save.
- Integrated DejaCharacterStats separately with it's own database.
- Added the ability to reset DejaView and DCS separatly.
- Moved the DCS options panel to be a child panel under the DejaView main options panel, i.e. the + button to expand and collapse additional options.
7/19/2016: 7.0.3 r1
- Updated TOC.
- Fixed an error with cast bars.
- Integrated latest versions of DejaCharacterStats, DejaMinimap and DejaPRFader.
- Added the ability to move each action bar separately.
- Moved the Garrison Menu minimap button to the bottom left of the minimap, it is invisible but works like tracking, calendar, etc.
- 5/27/2016: 7.0.3 b6
- Updated TOC.
- Fixed a German localization font display issue.
- 5/27/2016: 7.0.3 b5
- Updated TOC.
- Fixed a rare ReputationWatchbar display issue.
- Changed DejaView interface options panel font color to teal.
- Updated integrated DejaCharacterStats with DCS 7.0.3 b4.
- 5/22/2016: 7.0.3 b4
- Updated TOC.
- Fixed the new Minimap texture strata issues.
- 5/21/2016: 7.0.3 b3
- Updated TOC.
- Fixed DejaPRFader to update properly when in combat.
- Moved several frames default position slightly to allow easy movement.
- Added a slight delay before the Bag Buttons and Micro Menu Buttons hide so they dont unintentionally hide when mousing between their frames.
- Fixed the Minimap texture strata issue.
- 5/12/2016: 7.0.3 b1
- Changed TOC.
- 5/12/2016: 7.0.3 a1
- Push to beta.
- 5/6/2016: 7.0.3 a2
- Fixed the reputation and artifact XP bars to display properly.
- Added DejaPlayerStats module to DejaView. Enjoy!
- 4/26/16:
- Updated TOC
- Fixed various Artifact and Reputation XP bars naming convention issues.
- Fixed BSC Cast bars.
- ToDo: Fix BSC cast bar timers
- 3/4/2016:
- Updated TOC
- Updated DejaMark: Added the ability to remove all target markers and remove individual world flare markers.
- 11/25/2015:
- Updated TOC
- 3/31/2015:
- Implemented the ability to save settings (saved variables per character) across sessions.
- Implemented a minmap scale slider that saves across sessions.
- Implemented the ability to move the Quest Objective Tracker and the Garrison Mission Button and save their position across sessions.
- Implemented the ability to show/hide the stance bar and its toggle setting that saves across sessions.
- Implemented a transparent black underlay texture to simulate a viewport without changing viewport resolution or dimensions and a toggle to show/hide it that saves across sessions.
- Implemented a toggle to automatically cancel most minor cinematics(dungeon and non main story) and save its setting across sessions.
- Updated DejaPRFader to update properly when in combat.
- Updated auto repair/sell junk to attempt to repair from gbank funds first then personal funds afterwards.
- Attached all DejaView frames to a master frame in order to have DejaView centered on all screen resolutions and for easy global frame locking.
- The Blizzard spell activation alert graphics are no longer hidden.
- Other things I have forgotten.
- 11/01/2014 :
- Changed /dejaview show and hide to unlock and lock respectively.
- Fixed the Achievement Micro Button not initially hiding, for real, I may mess with it later to implement a more elegant solution, but now it works, so there we go.
- Changed default settings to be consistent with the default UI as intended, most noticeably the player debuff frame.
- Fixed the blue texture on DejaMark frame from deja blue back to black as intended.
- Improved the slash command and config interface.
- The Minimap now locks and unlocks along with all other DejaView frames.
- Slight tweaks here and there. I will have saved variables implemented soon(tm), I appreciate your patience with my small tweaks that may reset your frame positions.
- Probably other stuff I forgot about.
- 10/20/2014 Major update:
- The micro menu buttons are now place-able.
- Added a tooltip anchor frame which makes the main game tooltip place-able.
- All frames that DejaView makes place-able no longer show on mouseover.
- All frames that DejaView makes place-able are now colored "Deja blue" and lockable.
- Added an options panel that allows for locking and unlocking the DejaView frames.
- Added slash commands to allow for locking and unlocking the DejaView frames.
- Probably other stuff I forgot about.
- 10/15/2014 Fixed the Achievement Micro Button not initially hiding.
- 10/14/2014 Fixed max level rep bar size issue. Fixed Minimap default clock showing issue. Replaced the right side bars frame with a moveable frame.
- 10/14/2014 Fixed taint issues. Player frame alpha issue fixed. Placed Config UI options outside of the toc, to be implemented later.
- 10/4/2014 Initial release.

