promotional bannermobile promotional banner

DejaView

Minimalist WoW UI.

File Details

7.0.3 r1

  • R
  • Jul 20, 2016
  • 42.71 KB
  • 367
  • 7.0.3
  • Retail

File Name

DejaView703r1.zip

Supported Versions

  • 7.0.3

7/19/2016: 7.0.3 r1

  • Updated TOC.
  • Fixed an error with cast bars.
  • Integrated latest versions of DejaCharacterStats, DejaMinimap and DejaPRFader.
  • Added the ability to move each action bar separately.
  • Moved the Garrison Menu minimap button to the bottom left of the minimap, it is invisible but works like tracking, calendar, etc.
  • 5/27/2016: 7.0.3 b6
    • Updated TOC.
    • Fixed a German localization font display issue.
  • 5/27/2016: 7.0.3 b5
    • Updated TOC.
    • Fixed a rare ReputationWatchbar display issue.
    • Changed DejaView interface options panel font color to teal.
    • Updated integrated DejaCharacterStats with DCS 7.0.3 b4.
  • 5/22/2016: 7.0.3 b4
    • Updated TOC.
    • Fixed the new Minimap texture strata issues.
  • 5/21/2016: 7.0.3 b3
    • Updated TOC.
    • Fixed DejaPRFader to update properly when in combat.
    • Moved several frames default position slightly to allow easy movement.
    • Added a slight delay before the Bag Buttons and Micro Menu Buttons hide so they dont unintentionally hide when mousing between their frames.
    • Fixed the Minimap texture strata issue.
  • 5/12/2016: 7.0.3 b1
    • Changed TOC.
  • 5/12/2016: 7.0.3 a1
    • Push to beta.
  • 5/6/2016: 7.0.3 a2
    • Fixed the reputation and artifact XP bars to display properly.
    • Added DejaPlayerStats module to DejaView. Enjoy!
  • 4/26/16:
    • Updated TOC
    • Fixed various Artifact and Reputation XP bars naming convention issues.
    • Fixed BSC Cast bars.
    • ToDo: Fix BSC cast bar timers
  • 3/4/2016:
    • Updated TOC
    • Updated DejaMark: Added the ability to remove all target markers and remove individual world flare markers.
  • 11/25/2015:
    • Updated TOC
  • 3/31/2015:
    • Implemented the ability to save settings (saved variables per character) across sessions.
    • Implemented a minmap scale slider that saves across sessions.
    • Implemented the ability to move the Quest Objective Tracker and the Garrison Mission Button and save their position across sessions.
    • Implemented the ability to show/hide the stance bar and its toggle setting that saves across sessions.
    • Implemented a transparent black underlay texture to simulate a viewport without changing viewport resolution or dimensions and a toggle to show/hide it that saves across sessions.
    • Implemented a toggle to automatically cancel most minor cinematics(dungeon and non main story) and save its setting across sessions.
    • Updated DejaPRFader to update properly when in combat.
    • Updated auto repair/sell junk to attempt to repair from gbank funds first then personal funds afterwards.
    • Attached all DejaView frames to a master frame in order to have DejaView centered on all screen resolutions and for easy global frame locking.
    • The Blizzard spell activation alert graphics are no longer hidden.
    • Other things I have forgotten.
  • 11/01/2014 :
    • Changed /dejaview show and hide to unlock and lock respectively.
    • Fixed the Achievement Micro Button not initially hiding, for real, I may mess with it later to implement a more elegant solution, but now it works, so there we go.
    • Changed default settings to be consistent with the default UI as intended, most noticeably the player debuff frame.
    • Fixed the blue texture on DejaMark frame from deja blue back to black as intended.
    • Improved the slash command and config interface.
    • The Minimap now locks and unlocks along with all other DejaView frames.
    • Slight tweaks here and there. I will have saved variables implemented soon(tm), I appreciate your patience with my small tweaks that may reset your frame positions.
    • Probably other stuff I forgot about.
  • 10/20/2014 Major update:
    • The micro menu buttons are now place-able.
    • Added a tooltip anchor frame which makes the main game tooltip place-able.
    • All frames that DejaView makes place-able no longer show on mouseover.
    • All frames that DejaView makes place-able are now colored "Deja blue" and lockable.
    • Added an options panel that allows for locking and unlocking the DejaView frames.
    • Added slash commands to allow for locking and unlocking the DejaView frames.
    • Probably other stuff I forgot about.
  • 10/15/2014 Fixed the Achievement Micro Button not initially hiding.
  • 10/14/2014 Fixed max level rep bar size issue. Fixed Minimap default clock showing issue. Replaced the right side bars frame with a moveable frame.
  • 10/14/2014 Fixed taint issues. Player frame alpha issue fixed. Placed Config UI options outside of the toc, to be implemented later.
  • 10/4/2014 Initial release.