v1.2.1
What's new
# Changelog
All notable changes to Default Quest Tracker Classic are documented here.
## [1.2.1] - 2026-09-05
### Fixed
- **Hide completed objectives** now works in Classic Era: completion is detected from quest log progress text when the API `finished` flag is missing or stale, and the ready-for-turn-in line is hidden when the option is enabled
## [1.2.0] - 2026-09-05
### Added
- Option to organize the quest tracker by zone (on by default), with Questie-style collapsible zone headers
## [1.1.16] - 2026-08-27
### Changed
- Wrapped objective lines indent by the width of `- `, so a continuation like `0/10` lines up under the objective text instead of under the dash
## [1.1.15] - 2026-08-27
### Fixed
- Tracker no longer errors on load (`attempt to call a nil value` in `TrackerLines:Initialize`)
## [1.1.14] - 2026-08-27
### Fixed
- Long objectives wrap to a new line again instead of truncating with `...`. Counts like `0/10` still stay together.
## [1.1.13] - 2026-08-27
### Fixed
- Objective counts like `0/10` stay together when the line wraps. Classic's FontString still breaks on `/` even with space-only wrap enabled, so the tracker now inserts line breaks at spaces itself.
## [1.1.12] - 2026-08-27
### Fixed
- Objective text wraps on spaces only, so counts like `0/10` stay on one line
## [1.1.11] - 2026-08-27
### Changed
- Tightened the tracker gap between numbered circles and titles, and the extra space after quests with no objectives
## [1.1.10] - 2026-08-27
### Fixed
- Quests with no listed objectives (e.g. Find Bingles) no longer pack into the next quest's numbered circle
## [1.1.9] - 2026-08-27
### Fixed
- Blizzard POI textures are no longer enlarged beyond their native 32px source, removing the pixelated map/tracker appearance
- Tracker circles are vertically centered on the quest title and no longer force an oversized blank row before objectives
## [1.1.8] - 2026-08-27
### Changed
- Replaced the generated numbered badges with Blizzard's actual retail quest POI layers, texture coordinates, colors, and 20px-button/32px-art sizing
- Turn-ins now use Blizzard's world-map quest icon inside the same standard POI ring
- Removed the generated numbered atlas and badge textures
## [1.1.7] - 2026-08-27
### Fixed
- `FontString:SetText(): Font not set` on numbered pins (atlas path hid the label before a font was assigned)
## [1.1.6] - 2026-08-27
### Fixed
- Tracker/map numbers are baked into a circular gold-rimmed atlas (QuestHelper-style), so the gold ring is visible and the `1` is centered
- Idle pins are no longer a flat muddy disc: the fill was drawing on top of the ring
## [1.1.5] - 2026-08-27
### Fixed
- Numbered pins and hover wash are real circles again (gold rim, gold/black digit, light-blue area with a thin black outline)
- Stopped using `TempPortraitAlphaMask` as a fill texture, which drew a square box over the number
## [1.1.4] - 2026-08-27
### Changed
- Numbered pins are flat discs like retail: dark + gold number idle, yellow + black number when focused or hovered
- Turn-ins use a `?` in the same circle
- Hover wash is a lighter icy blue with a thinner black outline
## [1.1.3] - 2026-08-27
### Changed
- Numbered pins use the same brown/gold circle as available `!` / `?` markers, with a gold digit
- Objective area wash is hidden until you hover the numbered pin (map or tracker)
- Hover wash is a light transparent blue circle with a thin black outline
## [1.1.2] - 2026-08-27
### Fixed
- Area highlights no longer error with `Cannot set tex coords when texture has mask`
- Tracked quests use retail numbered-circle POIs on the tracker (not `(1)` text) and the same atlas on the map
## [1.1.1] - 2026-08-27
### Fixed
- Numbered map pins use the same brown/gold circle as available-quest bangs, with a gold digit on top (no floating black numbers)
- Area highlights are a small round wash behind the POI instead of a large stretched oval
## [1.1.0] - 2026-08-27
### Changed
- Map markers no longer place a pin on every spawn like Questie
- Tracked quests now highlight clustered objective/turn-in **areas** with matching **(1) (2) (3)** numbers
- Quest tracker titles show `(1) (2) (3)` in the same order as those map numbers
- Nameplates for tracked objectives/turn-ins use the same numbered POI
- GPS waypoints use the nearest clustered area instead of the first raw spawn
### Added
- Option to toggle world-map area highlights (`Highlight objective areas on the world map`)
## [1.0.3] - 2026-08-13
### Fixed
- Hide profession-gated quest offers until the character meets their required skill rank
- Hide AQ War Effort quest offers by default with a new configurable option
## [1.0.2] - 2026-08-13
### Added
- Clickable Questie chat links open and select matching quests in the active quest log
## [1.0.1] - 2026-08-12
### Added
- Optional setting to hide the quest tracker during combat, disabled by default
## [1.0.0] - 2026-08-12
### Added
- Unlimited Classic Era quest tracker with Blizzard-style presentation
- World map and minimap markers (available / objectives / turn-ins)
- Nameplate quest icons and unit tooltip quest lines
- Item-drop objective pins (Questie-derived slim DB)
- Race/class/prereq availability filtering; soft-prereq allowlist for known edge cases
- Optional TomTom / Zygor “Send to GPS”
- Embedded HereBeDragons (`HereBeDragons-DQTC-*`)
- Options panel and `/dqtc` slash commands
- Offline tools to regenerate Classic DB from Questie (`tools/convert_questie_db.py`)
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